"Shuffle Sides" and Auction X don't mix
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"Shuffle Sides" and Auction X don't mix
So, this time I don't have an idea, instead, I'm asking for ideas. I started Auction X with
How could we do better?
edit: There are two confusing things here. One, the team is named "Center" but starts in the North-East (there's another team named "North-East"). Two, the team starts with 400GP, which is the amount of gold the team that starts in the center needs.
Shuffle Sides
enabled and got this:How could we do better?
edit: There are two confusing things here. One, the team is named "Center" but starts in the North-East (there's another team named "North-East"). Two, the team starts with 400GP, which is the amount of gold the team that starts in the center needs.
Re: "Shuffle Sides" and Auction X don't mix
That side should be added disallow_shuffle=yes.
Re: "Shuffle Sides" and Auction X don't mix
Thanks, added. But that still leaves the issue of the team names not matching the start points.
- Pentarctagon
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Re: "Shuffle Sides" and Auction X don't mix
I don't think there is a better solution for the general case, other than perhaps not setting team names based on the side's expected location on the map.
For example, say there's an "East" team with two players and a "West" team with two players. Then with shuffle sides selected, one player from each team swaps starting location. Changing their team names to match their starting location would result in the players having the wrong allies.
For example, say there's an "East" team with two players and a "West" team with two players. Then with shuffle sides selected, one player from each team swaps starting location. Changing their team names to match their starting location would result in the players having the wrong allies.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code