[interface] Code more and better multiplayer notifications and alerts

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Sudoskar
Posts: 1
Joined: May 11th, 2019, 8:23 am

[interface] Code more and better multiplayer notifications and alerts

Post by Sudoskar » June 24th, 2019, 5:34 pm

Multiplayer lobby: full team
-Game icon should be blinking
-There should be a recurring bell every X (like 10) seconds

Multiplayer in-game: your turn
-Game icon should be blinking
-There should be a recurring bell every X (like 10) seconds

Both of these settings can be present in Preferences, I'd recommend them turned ON by default.

Right now if player misses the bell, there is no repeated alert for the player.

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