[Engine] WML "Game Idle" event

Brainstorm ideas of possible additions to the game. Read this before posting!

Moderators: Forum Moderators, Developers

Forum rules
Before posting a new idea, you must read the following:
User avatar
Posts: 374
Joined: January 8th, 2016, 5:41 pm
Location: USA

Re: [Engine] WML "Game Idle" event

Post by Samonella »

Ravana wrote:In refill, filter units that do not have variable set, and in lock set that unit variable.
And clear the variable each new turn? Yeah, that should work regardless of which event fires first. Thanks :)
The last few months have been nothing but one big, painful reminder that TIMTLTW.

Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG

Post Reply