[UMC] Combine Units

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shevegen
Posts: 497
Joined: June 3rd, 2004, 4:35 pm

[UMC] Combine Units

Post by shevegen »

Wouldn't it be an interesting idea to combine units?

Of course keep it simple and limited.

Make a hero object have up to two other units aligned.

To keep it simple, these two other units strength the hero just a little bit, by some percent.

Every time the hero is damaged, that other unit may die.
HomerJ
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Re: Combine Units

Post by HomerJ »

shevegen wrote:Wouldn't it be an interesting idea to combine units?

Of course keep it simple and limited.

Make a hero object have up to two other units aligned.

To keep it simple, these two other units strength the hero just a little bit, by some percent.

Every time the hero is damaged, that other unit may die.
Like Yu-Gi-Oh's Relinquished?


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Elvish_Hunter
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Re: Combine Units

Post by Elvish_Hunter »

Moved to Ideas' Forum, where it belongs.
shevegen wrote:To keep it simple, these two other units strength the hero just a little bit, by some percent.

Every time the hero is damaged, that other unit may die.
Both things can already be done in WML, the first being a variation of the [leadership] ability, and the other an [event] name=attack hits.
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Gambit
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Re: [UMC] Combine Units

Post by Gambit »

Will not happen as a core gameplay feature.

UMC authors interested in implementing such technology should check out this cool project by inferno8.
wtf_is_this
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Joined: March 24th, 2010, 7:01 pm

Re: [UMC] Combine Units

Post by wtf_is_this »

check survival fusion,the idea there is prety much similar
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