Adding scenario data to statistics dialog
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Adding scenario data to statistics dialog
it has always bothered me that you don't see any scenario related data in the statistics dialog. "Overall" is pretty useless in campaigns as this tends to flatten out pretty quick (at least if you're not save-reloading all the time).
i'd like to see recruits/losses/kills/etc. as well as damage inflicted & taken for the current scenario.
so i thought i'd provide a patch for this (checked the source - all the information is already available) but i've got no idea how to handle the ui. the dialog shouldn't get too bloated and it should reflect mp-games as well (there's no difference between overall/scenario).
here's what it looks like today:
suggestions anyone? i'd really appreciate some feedback...
i'd like to see recruits/losses/kills/etc. as well as damage inflicted & taken for the current scenario.
so i thought i'd provide a patch for this (checked the source - all the information is already available) but i've got no idea how to handle the ui. the dialog shouldn't get too bloated and it should reflect mp-games as well (there's no difference between overall/scenario).
here's what it looks like today:
suggestions anyone? i'd really appreciate some feedback...
Re: Adding scenario data to statistics dialog
That statistics are weird, 0 recruits, 0 recalls and you have 53 of gold in losses, maybe you started with these units like in Gobowars.
I dont know anything of how I make dialogs, Im interested too, we are now 2 interested persons!
I dont know anything of how I make dialogs, Im interested too, we are now 2 interested persons!
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Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
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Re: Adding scenario data to statistics dialog
@IPS try starting Liberty
Re: Adding scenario data to statistics dialog
Here's a UI suggestion:
Add a button to the statistics box (there seems to be lots of room in the bottom left) that says "Switch to scenario statistics"; pressing this would switch what the statistics window displays (and be remembered, so if you close it and open it again, it remembers your preference). The 'switch' button would now read "Switch to campaign statistics".
The only issue I see with this implementation is that the text might be too long for the button ...
Add a button to the statistics box (there seems to be lots of room in the bottom left) that says "Switch to scenario statistics"; pressing this would switch what the statistics window displays (and be remembered, so if you close it and open it again, it remembers your preference). The 'switch' button would now read "Switch to campaign statistics".
The only issue I see with this implementation is that the text might be too long for the button ...
Re: Adding scenario data to statistics dialog
or just expand the box by 2 more columns or divide the existing into 4 - first two showing stats for 'this map' other for 'overall', might add a row at the top for those descriptions too
If you find how the table is set that should be easier
something like this:
If you find how the table is set that should be easier
something like this:
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Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
Re: Adding scenario data to statistics dialog
@StDrake: I believe the op was referring to damage statistics.
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Re: Adding scenario data to statistics dialog
I see he was referring to all of them. I guess I was too lazy to show the same done to damage stats, there's a bit of labelpicking there
Like cats? I've made a whole faction of them to kick ass with!
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
Re: Adding scenario data to statistics dialog
here's some quite ugly mockup:
it's almost 600 pixels wide. doesn't look nice. this turn/scenario/overall would need to go to the top as column headers.