Necrophage's MLA Health Renewal as Ability
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Necrophage's MLA Health Renewal as Ability
This is just an oddball suggestion, but when I read about the Necrophage's ability to 'shrug off' damage, it seemed like an exception to a bunch of rules.
I suggest that the Necrophage (and any other max-level units that can restore full health each level) have this as an ability called "Second Wind" (or something else appropriate). It would make the rules more seamless, and players could be alerted to it more easily on the GUI sidebar.
Thoughts?
I suggest that the Necrophage (and any other max-level units that can restore full health each level) have this as an ability called "Second Wind" (or something else appropriate). It would make the rules more seamless, and players could be alerted to it more easily on the GUI sidebar.
Thoughts?
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As of 1.3.13 the default AMLA includes full healing, and Necrophages have a ability which increases their max HP by 1 every time they get a kill.
As of 1.3.13 the default AMLA includes full healing, and Necrophages have a ability which increases their max HP by 1 every time they get a kill.
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A kill on a living unit, that is. No luck if it's undead or mechanical.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.