New feature to allow for easier voice acting

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The_Gnat
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Re: New feature to allow for easier voice acting

Post by The_Gnat » February 26th, 2019, 5:39 am

Hi josteph, thanks for all the help with this! I have been unfortunately busy over the past few days but hopefully I will be able to test it at some point!

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josteph
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Re: New feature to allow for easier voice acting

Post by josteph » February 26th, 2019, 6:48 pm

You're welcome, and thanks for not being silent! I look forward to your test results whenever you get around to them :)
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josteph
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Re: New feature to allow for easier voice acting

Post by josteph » March 5th, 2019, 12:09 pm

CelMin has added on master the feature for locale-dependent music filename lookups (9cccfd73b0128e467912fca3470d52265622bd15). That means I'll be able to remove the language code for localized resources^en_US trick (eventually, but not just yet).
Fund my work on wesnoth, including but not limited to my add-ons: Invisible Enemies | Random Recruits

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The_Gnat
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Re: New feature to allow for easier voice acting

Post by The_Gnat » March 10th, 2019, 11:18 pm

Sorry josteph I still haven't had time to do this. I haven't forgotten though!

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