UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
I decided to create new campaign from scratch since I couldnt handle errors in Modified World Conquest.
6 scenarios with randomly generated maps and ai opponents. All scenarios should be played by 3 human players/sides. Also in each scenario you can choose recruit bonuses. If it's not enough for...
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
This is the current thread for oldest UMC The Dark Hordes
Being developed by KameRamen with permission from one of the previous maintainers.
Lead fugitive dark sorcerer Gwiti Ha'atel to mastery of the undead hordes. Eleven playable scenarios so far. Originally made by Circon, edited by Bruno and...
Hello, dear Wesnothers!
It’s me again, opening a thread in this section one last time as I embark on what is likely my final campaign.
This is the sequel to Return from the Abyss . To be honest, RftA was originally meant to be a quick prequel to this one ( :lol: ). Every now and then, I dusted off...
Accompany Ilriel, an elvish druid of the Southwoods of Wesnoth, and take part in an unforeseen and unmeant adventure that leads to lands far away.
(Intermediate difficulty, 21 scenarios, 3 of them dialogue-only)
Oath of Allegiance aims to be a rpg-esque campaign featuring two main...
Strange and terryfing news coming from cities and coutrysides disturbs Wesnothian people. Can you find out what happened?
This loyalist campaign will decribe civil war that broke out when foul necromancers leaded part of wesfolks to attack the loyalist structures getting aid from dwarvish...
Hello everyone,
I am glad to introduce the campaign Palms amid Blue Dunes to the wesnoth community! It has been a pet project of mine for quite a time, experiencing varying degrees of productivity and interest. And as with all projects, it is a most rewarding feeling to finally announce the...
Lich-Lord Jevyan is defeated, and the orcs are left in disarray. With the magical gates from the far East sealed, the warlords resort to their traditional ways—seeking to overcome adversity with blood and razor-sharp steel. Amid this chaos, a cunning assassin named Arshag embarks on a quest to...
Saurian Coast is pre-Hadric era saurian campaign. Join Skaz and Skanix to defend Saurian Coast, stole elf treasury and make alliance with nagas. Special features are leading many sides that take part of unique set of scenarios and trade with dwarves in scenario 8. In many scenarios the objective is...
Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth...
This is a pack of campaigns about Esalunwa Island's region.
It contains 02 campaigns from TDM univers (but no event's connection). The campaigns can be played separately from one another.
Campaign 01: Warriors of the Forgotten. Complete: 07 scenerios. (inspired by campaign 'Volcano_Island' from...
This is the new development thread for the five Imperial Era campaigns, where all updates and discussions about the campaigns should happen. Owning the dev thread instead of just piggy-backing onto to Turin's should allow me to keep you all up to date with what's happening in the IE more easily....
Three decades have slipped away since the Lavinian Empire sought to impose its will upon Esalunwa, only to be thwarted by the island's indomitable spirit. Like a whisper of an autumn breeze, the harmony of its inhabitants melted into bitter silence as an unprovoked strike by the Kryssitha and...
Version series 1.4.x now available for Wesnoth 1.16!
The Ravagers is a tale of pure revenge. A tale of justice served cold, told in a flashback-style point-of-view narrative, by a ranger in the Inn at Weldyn.
The campaign includes many new exciting gameplay features, hundreds of custom units,...
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I recently published my fork of Son of the Black Eye, called Son of the Black Eye Easy Edition on the 1.14 add-on server. At first I developed this fork as part of my generalized collection of mods; its history as part of that can be found here:
Once I decided that I was actually...
UPDATE 2024-10-03 - TDG version 2.0 is now released! Available on both 1.18 and 1.19.
Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north. Play a pivotal role during this time of...
You can pick from 1 to 15 bonus types (first player set amount of available bonuses). Those bonus types will be added to your all units in game.
Available bonus types:
New random 2 lvl hero
New random weapon (-5% hp)
+50% hp, -10% def, -1 mp
+20% resistances more (max 80%), -10% def, -1 mp
+50%...
The Dark Rising is an add-on single-player undead campaign, where player follows the story of Syrus, who was banished from Wesnoth for using studying dark magic. This add-on has fourteen playable scenarios (two of them depends on player’s choice).
Please report all errors and bugs to this topic....
The Forests of Bright Shade are dying. The former sanctuary of elven race and its wose friends lies soaked by the dark powers feeding on the goodness of this place. Join Laneenfe the elvish priestess and her squad made of mysterious daredevils to overcome evil sprouted in the sacred lands...
Hi! On the 1st September I present you another one WWII UMC :) I know there have been plenty before. What's different this time, you may ask? Well, for one, I want to try a different approach. Instead of trying to turn Wesnoth into a hardcore wargame, I will try to adhere to the KISS principle and...
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