UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay. While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
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It looks good at the bottom since the page isnt too long; i had no problem finding it.
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list. ------
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize...
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The Community Guidelines have been updated.
The Moderation section has been expanded to cover Discord moderation issues.
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
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Has anyone tried to update abandoned campaigns with Claude or some other AI?
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: (viewtopic.php?f=7&t=41629). Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's aut...
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I even had to install python 3 for Debian 9 to use it. It only came with 2.7 pre-installed.
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
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a) No
Why should we avoid to include variable? I have never annoyed variable expansions.
b) Yes, but...
IMO, the translators know what sentences are properly in their languages.
That is, you should tell translators your requests and recommends, but it's not a necessary comment "we have no...
This topic is for the campaign Bad Moon Rising, BfW 1.18 edition. Earlier BfW editions are no longer being developed or supported. --------- Note: This add-on is now on GitHub: https://github.com/doofus-01/wesnoth-Bad_Moon_Rising The supporting add-ons Archaic_Era and Archaic_Resources are also on...
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mithc wrote: March 10th, 2026, 12:09 am
I noticed that tinkering around with the scaling settings in debug doesn't stick between scenarios. It seems to default back to whatever base scaling numbers were there previously.
Would like to add that loading saves seems to reset the scaling settings...
After eighteen months of development, I’m proud to announce the 1.0 release of...
Battle loyalists, orcs, undead, trolls, drakes, saurians, dwarves, gryphons, yetis, and more, as you fight to free Wesnoth from the terror that is Asheviere! Available on the 1.19 add-on server ONLY. Requires...
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This campaign was absolutely amazing; By far the best one I've ever played. There are so many secrets already and I still feel like I've barely scratched the surface. I'm on my fourth run now (Though the first never beat the final scenario), and I'll definitely keep playing after that. There's just...
Light in the Dark is a short (6 scenarios) campaign about two brothers who come together to defend a small town in the middle of nowhere from attacking bandits. This campaign was almost finished a while ago, but I lost steam and never uploaded it. There may still be bugs, and the 'Remixed' version...
This was originally meant to be just overworld view, but I end up making scenarios to it. All scenarios are completed but may be unblanced.
Most of characters from original Northern Rebirth are removed. As companions player can have:
- Zlex, a peasant from Dwaren Doors doors
- Camerin, a mad...
Version series 1.4.x now available for Wesnoth 1.16!
The Ravagers is a tale of pure revenge. A tale of justice served cold, told in a flashback-style point-of-view narrative, by a ranger in the Inn at Weldyn. The campaign includes many new exciting gameplay features, hundreds of custom units...
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Hello I've found a bug in Scenario 19: The Warchief.
When Tharos with 'Ball of fire' special ability attacks, it removes all the red and yellow markings on the map (The one where you should place bowmen and put traps).
I wasn't able to find another thread "Chronicles of the Green Island" but perhaps I used the
wrong name; or it may not yet exist. In the former case this thread here could be deleted and/or
perhaps merged; if not then this may be the new thread.
I liked the initial idea and setup for this...
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Tengriu wrote: June 5th, 2026, 12:59 pm
Really liked this campaign! Very good pacing and interesting story - most scenarios were short enough and playable with only a handful of units.
Glad to hear you enjoyed the campaign.
Tengriu wrote: June 5th, 2026, 12:59 pm
I liked multiple recall lists...
The orcish invasion came so quickly and the human kingdom was so unprepared, that half of the northland fell into the hands of the orcs within one year. The winter had stopped their approach,...
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Uploaded the fix for 1.19.24. The reason is the MISSILE_FRAME_FIREBALL, which is missing now in the 1.19.24 and is used everywhere. To fix this I just added it with a blank definition to the animations. So beware in 1.19.24 the fireball attack animation won't show at least in this add-on. There...
"Accompany Ilriel, an elvish druid of the Southwoods of Wesnoth, and take part in an unforeseen and unmeant adventure that leads to lands far away." (Intermediate difficulty, 21 scenarios, 3 of them dialogue-only)
Oath of Allegiance aims to be a rpg-esque campaign featuring two mai...
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In scenario 14 Tharwya I've tried to buy Tangshe from Sharaf using Azyan. The Tangshe's icon wasn't visible, and the Azyan's icon disappeared after the purchase.
It seems that the icon "units/heroes/azyantangshe.png" referenced in "macros/tharwya-merchants-macro.cfg" is missing. Could you double...
At long last, after burning half my brain with solving coding problems, I have finally finished the first part of my campaign, A Song of Fire. It is placed in the central-eastern regions of the Great Continent, centuries before Haldric's time.
Please provide the feedback by answering these...
"Engage in a storyline that portrays the ascension and subsequent decline of Hooflan Kingdom situated far from the lands of Wesnoth. Experience the kingdom's journey from its rise to power to its eventual fall, navigating through the challenges and triumphs that shape its destiny." actual...
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Here in this zip file you should find all the Zaxali units and a bit more.
Now with working TC and some more animations for the hunter (sure they are from Dusk of Dawn, but still my creation).
Feel free to use them.
Replays of all levels by Konrad2 can be found here. Japanese translation has been added by Chee.
A Fiery Birth
Gather round, children, and hear the story of your forefathers! Birthed from a fiery dragon, raised by the cold-blooded Saurians, betrayed by the Dunefolk, they spilled their firy blood...
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Okay, A Fiery Birth 2.0 is out! This was heavily updated after bringing refumee on board as a co-creator. It's only on 1.18 for now, I haven't tested it on 1.19.
Changelog:
Major changes:
-achievements added
-updated story and dialogue
-new character portraits and story art
-unit intros...
This board is for feedback on the new add-on for 1.6, (EDIT: and 1. The Ice Age (or Ice Age Fun). The basic storyline runs like this: The units are all well-accustomed to moving in snow, and generally wear clothing made from mammoth skins. This gives them extra protection from most attacks...
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skymilk wrote: June 3rd, 2026, 3:31 pm
can you add achievements
Do you have any recommendations?
It is an addon with many scenarios, so it will be a lot of work to think of something useful.
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
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Started playing LotI2 (medium difficulty) and found some pretty good stuff in the first scenario: the best armor twice (Mystic Occult Armour of Carpathia) and the best helmet (Dying Dreams) so I decided to see how I would go without recruiting any units. LotI is all about the items you find because...
So it's been a long time since I've tried anything like this, and I've never completed a campaign before, but I figured I'd give it a shot.
This campaign takes place during the orcish civil war early on in Wesnoth history: pre-100YW. It focuses on one orcish clan and the journey that...
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Sadly, I haven't worked on the campaign in quite a while so not only is it not on the 1.19 server, it isn't on the 1.18 server. It's only available on older versions.
If there's a desire for this to be available on the newer servers, I can probably carve out some time. Maybe I'll be able to get...
UPDATE 2024-10-03 - TDG version 2.0 is now released! Available on both 1.18 and 1.19.
Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north. Play a pivotal role during this time of...
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Dalas120 wrote: May 29th, 2026, 3:52 pm
I'm really glad you liked the campaign, but sorry to hear the last battle was too much of a slog.
To confirm: you're talking about the total number of units on both your side and the enemy sides, right? Not the difficulty specifically? And which difficulty...
I'm new to the forums, but have played Wesnoth for a few years, and decided to take a crack at making my own campaign. I am entirely self-taught on coding via Wesnoth, so I'm not doing any fancy coding, but have tried to adapt code from mostly mainline campaigns and The Final Exam to create my...
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It's the ophidian line of Naga units, their Jarid is referred to as "a type of small javelin" in the more extended unit description. So in the weapon type it just says Jarid, but it's a javelin.
I am a great fan of the game, and I like it so much that I decided to make a couple of scenarios that utilize, to the fullest, the original mechanics of the game, as opposed to implementing new mechanics. I took inspiration from the old Myth series from Bungie, and I am hoping to recreate...
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I have just published the updated campaign version.
This is the first time I am happy with The Vampire Strikes Back scenario. I actually enjoyed it while testing, difficulty is at the intended level and the AI always seems to be exactly one step ahead of the player. Most importantly - it doesn't...
This is a feedback thread for a new version of the Legend of Wesmere campaign, which was made by me and dwarftough for 1.20 release.
You can get the campaign from 1.19 add-ons server.
Key features:
— The storyline has been improved: the campaign is now more closely tied to the game's lore, and...
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I don’t know if there are plans to integrate the ship models into any scenarios, but I think that could be a good addition to some of the scenarios with a lot of water, including the final scenario. Just a thought.
This is a fan-made campaign for the Harpies faction created by Asmybelle. The campaign is 10 scenarios long, with a total of 15 possible paths through it.
The campaign is complete with respect to content, but please leave any feedback or bug reports below.
this is the official feedback thread for this campaign I'm trying to write in my free time. I have currently a good idea of what will happen in it but it takes time making it in Wesnoth. It is the story of a simple farmer that will end saving the whole continent from an arch-demon. The...
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Lilish wrote: May 11th, 2026, 5:53 pm
Hello, I am doing the Legends of Idaamub, and I don't know which chapter it is, or the real name in english (i'm french) but I think it is Icy Labyrinth. Starting from this one, the campaign is unbearable. We have to find the Magician Teumiuxe, but there is so...
Deep underground in the Heart Mountains, a new tribe of trolls is born. Help the trolls grow and fulfill Ougl Firstborn biggest dream.
These are the notes collected from the Book of Crelanu, also known as the Book of Omniscience.
___
- 3 BATTLE scenarios and 2 STORY only
- NOVICE...
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redbeard2 wrote: May 8th, 2026, 11:26 pm
First scenario is ripe for "gotcha" problem in that I sent Ougli out exploring and he got surrounded and offed by the rival trolls. I feel there could be some way to cleverly set the fire spirits and the white trolls against each other, but I couldn't...
In his wanderings through the Far North, an elvish rogue, Arwen, encounters a girl from his former people. He makes an unforeseen retur...
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Version 0.0.2 is now available! This is a fairly provisional release; due to delays in the work, I wasn't able to wrap up the S4 refinements or the cutscene writing. However, a notable improvement is that the prose in the existing scenarios has been revised by mithc, making it sound more natural...
Real Ranged Attacks is a modification that has been created and maintained by me.
This modification introduces attacks over multiple hexes, replacing basic ranged attack.
!Without need for right-click menu.
Some functions are still in progress, or current engine doesn't support them.
(especially...
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Debian Unstable x64 and game development versions `1.19.22-59b505ee` & `1.19.23-ab4f49c3` (as a Flatpak):
I see these warnings in the terminal: I tested the mod does work fine regardless, though. And I dunno if the errors appear with an older version.
This mode allows to get extra experience after using leadership. At game start you will choose from 2 to 20 experience which later will be added to units with leadership skill added to unit for each successful hit of the unit taking part in the fight. It works for attackers and defenders. Since...
Thus, after a five month work, my second campaign, Soldier of Wesnoth, is released in the add-ons server
A brief description...
"697 YW. More than two decades after King Konrad II died leaving no heir, three noble Houses vie for the control of the kingdom, which, still feeling the damages o...
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Hiho,
Great campaign as far as I played it!
Got a bug report:
In "Welcome to the Northlands" it is possible to win without triggering Elania.
(going straight northward, then turn left).
There is no alternative way for introducing her
Elania seems to be essential for the rest of the campaign => Wi...
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