UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
SP campaign for Wesnoth 1,14/1.16, a sequel of A Group in a War campaign.
Features:
troop system (and corresponding battle system)
customizable music player (Tamanegi Jukebox; UMC Music Books (1-12), West's Chronicles (I & II), Underness Series - Music Pack packages required)
random maps...
A Group in a War is a simple RPG style campaign. You lead a small troop in the battlefield to finish the war.
Field map and mechanism was significantly modified for 1.14 release as seen in the screenshot below. ;)
screenshot_1.13.png
If you find a bug, please report here or send PM to...
The orcish invasion came so quickly and the human kingdom was so unprepared, that half of the northland fell into the hands of the orcs within one year. The winter had stopped their...
Flight to Freedom is the story of the great Drake leader Malakar, who saw the near-destruction of his tribe at the hands of a dark wizard, and of how he gathered his shattered people and set out on a dangerous journey across unknown lands in the hopes of bringing them back home.
12 scenarios, 4 scenarios for 2-4 players, 4 scenarios for 2-6 players and 4 scenarios for 2-8 players where you have to survive waves of clones.
First player can set (min/max):
- Waves number (it's automatic counted and depends of stuff below)
- Last wave power (it's automatic counted and depends...
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
Custom Campaign - Version 2.2.0 for Wesnoth 1.17.26 & up / 1.18
Custom Campaign - Version 2.1.0 for Wesnoth 1.16
Custom Campaign - Version 2.0.8 for Wesnoth 1.14
Custom Campaign - Version 1.2.1 for Wesnoth 1.12
Custom Campaign - Version 1.0.0 for Wesnoth 1.10.
An Orcish Might is my first ever wesnoth campaign. While I am not strictly opposed to ever expanding it, right now I consider it complete (It has 5 scenarios). I wrote this campaign, because I felt there was a lack of orcish campaigns in the mainline game and I wanted to play as the baddies. I...
UPDATE 2024-10-03 - TDG version 2.0 is now released! Available on both 1.18 and 1.19.
Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north. Play a pivotal role during this time of...
Version series 1.4.x now available for Wesnoth 1.16!
The Ravagers is a tale of pure revenge. A tale of justice served cold, told in a flashback-style point-of-view narrative, by a ranger in the Inn at Weldyn.
The campaign includes many new exciting gameplay features, hundreds of custom units,...
Notice: I am not affiliated with the mainline team or any of the ongoing campaign reworks. This campaign was simply made on a whim, and serves as an alternative telling of the existing story.
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This is the general feedback thread for A Tale of Two Brothers, Sire's Rework . You can download...
I'm working on initial ideas for a single player campaign and have a basic ( very basic!) idea about terrain but I'm struggling here.
I have created custom villages but what I'm attempting here is much more complex and so I thought I'd ask here before I end up throwing my PC out the window......
During the glorious Silver Age of Wesnoth - an age of prosperity and civilization - seemingly endless series of orcish attacks were lead against dwarvish settlements, that were newly founded in the now colonized Northlands. But times have changed. One day the orcish attacks suddenly stopped....
Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth...
Saurian Coast is pre-Hadric era saurian campaign. Join Skaz and Skanix to defend Saurian Coast, stole elf treasury and make alliance with nagas. Special features are leading many sides that take part of unique set of scenarios and trade with dwarves in scenario 8. In many scenarios the objective is...
Rise of the Elementalist trilogy now available on the addons.wesnoth.org website. Now Wesnoth 1.12 compatible.
The campaigns are fully developed and AFAIK, bug free, having tested it a significant amount before I uploaded them. The campaigns consist of units of a new race (elementals) that have...
Elvish Dynasty is a highly randomized fantasy kingdom simulator for Wesnoth. It's available for download on the dev (1.7) server.
The premise is that you're an elvish princess and you have to rule your kingdom. How you rule it is up to you...You can be an evil tyrant or a kind-hearted...
Okay folks, you've persuaded me to come out of retirement and try to finish the campaign that so many of you have been crying out for.
I'm currently playing through the campaign to reach the last scenario out of the ones written. I have made the odd tweak where something was obviously wrong and/or...
this may fall under the no politics/no religion -rule in this forum, please tell me if I should delete this post. However, I have a question I did not find an answer to elsewhere.
Why are Invasion from the Unknown and After the Storm not made official parts of the Wesnoth timeline?
It is 490 YW. The Kingdom of Wesnoth fights a bitter war against the orcs of the North. With the majority of the Wesnothian Army stationed at Abez, the security of the villages and towns are left under the few Lords and Knights who have been left behind to guard. Play as the young knight aspirant...
This is what all you have been waiting for for many months. A new campaign!
Weeelll, actually not. I am not posting it on official campaign server since it is not finished. Far from it. I am posting here because I want a feedback from people. This is unplayable, lacks a lot of graphics, many...
Hi everyone,
I just finished my campaign Chyrospitals. It has 10 scenarios + 1 dialogue for the moment which is enough to make a complete campaign even if if I have time and enough patience I will add a second part with a dozen scenarios mixing big battles and solo battles with much dialogue to end...
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