UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
This mode gives recruited units ability to teleport. There is many possible abilities that can teleport unit but only one will be added to recruited unit. Leaders will get teleport ability too.
This mode has 50% to gain each recruited unit iron stance or crystal stance. Leaders has 100% chance to gain one of these two abilities.
Iron Stance:
+30% blade, impact, pierce resistances (max 80%)
-10% cold, fire, arcane resistances.
Crystal Stance:
+30% cold, fire, arcane resistances (max 80%)...
This mode allows units to gain one of 5 types of skin which let them be more healthy during opponents turn.
Bronze skin: +40% hp
Silver skin: +55% hp
Gold skin: +70% hp
Steel skin: +85% hp
Diamond skin: +100% hp
This is a campaign designed to showcase the new Dunefolk units designed for 1.16. The units and their animations are fantastic! It includes Jinn, Rocs, and a Wyvern Rider as enemies in the final scenario, as well.
Even in the deserts far to the south of Wesnoth, Queen Asheviere's shadow darkens...
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
Elvish Dynasty is a highly randomized fantasy kingdom simulator for Wesnoth. It's available for download on the dev (1.7) server.
The premise is that you're an elvish princess and you have to rule your kingdom. How you rule it is up to you...You can be an evil tyrant or a kind-hearted...
Accompany Ilriel, an elvish druid of the Southwoods of Wesnoth, and take part in an unforeseen and unmeant adventure that leads to lands far away.
(Intermediate difficulty, 21 scenarios, 3 of them dialogue-only)
Oath of Allegiance aims to be a rpg-esque campaign featuring two main...
My first campaign! After a year and a bit of working solo on this project I decided I should actually publish it. So there will probably be a bunch of things that need tuning. Feedback is appreciated on a whole lot of things (balance, flow, story cohesion).
This mode replace resistances (blade, impact, pierce, fire, cold, arcane) between attacker and defender during fight. It last only during fight. After fight units resistances are replaced back.
This mode allows any unit after killing other one to drain it soul which allows to recruit this type of unit. It works for all types of units, even undead or other mechanical and so on.
You will likely to enjoy this campaign if you...
- like puzzles and minigames
- prefer campaigns focusing on storytelling
- don't mind that it's a bit short
- are curious how do these things look in real life
I'd highly appreciate some help with...
- revising the text. As you could have...
This is the development thread for the currently in-progress campaign Greenwood's Tears.
GitHub repository:
In his wanderings through the Far North, an elvish rogue, Arwen, encounters a girl from his former people. He makes an unforeseen return to Greenwood, but around the same, turmoil...
In 2026, the legendary The Bee's Journey campaign returns with a rebirth!
TBJ, my first project in Wesnoth, has been stagnant for a long time due to the author's and other projects' circumstances. I have now decided to fully resume development and undertake a thorough remake to...
There is 6 maps with sizes and amount of villages:
39x39, 91
49x49, 168
59x59, 223
69x69, 307
79x79, 373
89x89, 421
At the game start you can choose to:
- set percent chance to change villages in to castles (0%-35%)
- create random villages (yes/no)
- create water units with which you will...
Hello, dear Wesnothers!
It’s me again, opening a thread in this section one last time as I embark on what is likely my final campaign.
This is the sequel to Return from the Abyss . To be honest, RftA was originally meant to be a quick prequel to this one ( :lol: ). Every now and then, I dusted off...
This mode first at game start ask you to set percent chance (from 5% to 50%) for recruiting hero and later during each recruit your unit may get trait hero (+10 hp, +1 dmg, +1 str, +1 mp).
At long last, after burning half my brain with solving coding problems, I have finally finished the first part of my campaign, A Song of Fire. It is placed in the central-eastern regions of the Great Continent, centuries before Haldric's time.
Please provide the feedback by answering these...
The orcish invasion came so quickly and the human kingdom was so unprepared, that half of the northland fell into the hands of the orcs within one year. The winter had stopped their...
Version 3.7.0 of The Sojournings of Grog is available on the 1.19 add-ons server. Here there is the original post by Eros:
Hi, Welcome to the topic covering development, feedback etc for The Sojournings of Grog (TSoG). I am now no longert the developer of this campaign. Elvish_Hunter is the...
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