UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north. Play a pivotal role during this time of turmoil, as despite a string of battlefield...
Greetings, I am KameRamen. This is the general development thread for the campaign Beyond the Eternal Morning that is currently in creation. It was coded for version 1.18 of the game.
In another universe where humans thrive. Earerion, young officer of the Empire of Aigalas, encounters an...
Finally, after playing several great campaigns, I finally started creating an own campaign.
The protagonist is a kid living on the street, dreaming of great fortune and a way out of the slums.
Getting a hint about a strange a warehouse he finds himself trapped in a cell and has to escape. But it...
Hello! I just tried writing a new campaign for wesnoth and I think it’s time to release it to get some feedback.
The campaign follows the story of the engineers tending to Naia, the second sun. It tries to give a new spin to the time of the Fall from a very different perspective, and gives an...
This topic is for the campaign Bad Moon Rising , BfW 1.18 edition. Earlier BfW editions are no longer being developed or supported.
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Note: This add-on is now on GitHub:
The supporting add-ons Archaic_Era and Archaic_Resources are also on GitHub
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This is the thread for the single-player Saurian campaign, Across the Ocean.
The campaign is 17 playable and 3 dialogue only scenarios (total 20), and playable all.
Latest Across the Ocean version: 0.5.3 (updated on Sep, 22nd 2016)
Required BfW version: 1.12.x
I started working on a project where I'll be porting some campaigns from 1.12 to 1.14.
The idea is simple. Take 1.12 campaigns that are not in 1.14. remove bom and convert them to unix, utf-8 ...
run wmllint. run wmlindent. fix bugs along the way, and upload them to 1.14 using a shared public...
a dwarvish campaign you should be able to download from 1.16 server... (sometime during this day)
After working on my first campaign I hit a wall and noticed how I took more than I could chew so I decided to work on my second campaign with a simple story and made it much shorter. Still, the...
Have you ever felt that mainline's Eastern Invasion was... lackluster? So do I, but the campaign premise has so much promise that I couldn't bear to see it go to waste.
So, I've worked on-and-off for the past year to build an extensive rewrite of Eastern Invasion, which I'm proud to present here...
Some campaigns I uploaded recently contain the signature This campaign is a part of The Dark Master Project
I hope you liked the idea . I am open to any suggestion and I hope you understand that my graphic skills and technical abilities are not really big so I count on your feedback and helps
The...
Lich-Lord Jevyan is defeated, and the orcs are left in disarray. With the magical gates from the far East sealed, the warlords resort to their traditional ways—seeking to overcome adversity with blood and razor-sharp steel. Amid this chaos, a cunning assassin named Arshag embarks on a quest to...
'Return from the Abyss' is a story of a Khalifate/Dunefolk officer who, after taking part to a disastrous military expedition, is forced to seal a pact with a powerful dwarvish king and to fight at his service, in exchange of his protection. The campaign is about his efforts to find the way back...
Hello, this is the development thread for the campaign A Starry Forest coded for 1.18.
A near future where glory and decline are repeated. Elven Captain Xlorien encounters an unidentified undead attack near the border of Wesmere.
Once there was a small village called Raplice. It was an ordinary village, full of ordinary people with ordinary lives. But when Voadar's life suddenly turned upside down, the young drake was forced to explore the community, unearth its hairy secrets, and rally the citizens to set things right....
This is a thread for my cuttlefish campaign Inky's Quest. It used to be for 1.8, 1.10, 1.12, 1.14 and 1.16 branches, now also for 1.18 branch! This campaign includes:
Completed storyline, 12 scenarios
Custom faction of various molluscs, from humble tentacles to powerful Krakens
Sea based battles...
Flight to Freedom is the story of the great Drake leader Malakar, who saw the near-destruction of his tribe at the hands of a dark wizard, and of how he gathered his shattered people and set out on a dangerous journey across unknown lands in the hopes of bringing them back home.
This is what all you have been waiting for for many months. A new campaign!
Weeelll, actually not. I am not posting it on official campaign server since it is not finished. Far from it. I am posting here because I want a feedback from people. This is unplayable, lacks a lot of graphics, many...
After quite some time working more or less intense on my add-on i decided to release it to get some feedback. It's called The Rising the kind of typical elf goes out of forest, and saves the world campaign that nearly every new campaign creator makes, and it aims to be much more epic than it...
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I recently published my fork of Son of the Black Eye, called Son of the Black Eye Easy Edition on the 1.14 add-on server. At first I developed this fork as part of my generalized collection of mods; its history as part of that can be found here:
Once I decided that I was actually...
These are tales long lost in the shadows of the past. Some of valor, others of loss and betrayal. Knitting together fragments of the days long gone, the battles shall reveal the strife of ones disregarded by the keepers of our lore.
(Expert level, 12 scenarios.)
I'm new to the forums, but have played Wesnoth for a few years, and decided to take a crack at making my own campaign. I am entirely self-taught on coding via Wesnoth, so I'm not doing any fancy coding, but have tried to adapt code from mostly mainline campaigns and The Final Exam to create my...
It is said the Elvish Invasion of the Far North had been crushed by the might of Great Chief Kapou’e, Son of the Black-Eye. Little known was the part played by the Saurians of the Black Marshes. This is their yarn, perhaps the most significant in the downfall of the last of Landar's Elves.
(Hard...
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