UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth...
The orcish invasion came so quickly and the human kingdom was so unprepared, that half of the northland fell into the hands of the orcs within one year. The winter had stopped their...
Version series 1.4.x now available for Wesnoth 1.16!
The Ravagers is a tale of pure revenge. A tale of justice served cold, told in a flashback-style point-of-view narrative, by a ranger in the Inn at Weldyn.
The campaign includes many new exciting gameplay features, hundreds of custom units,...
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
This is what all you have been waiting for for many months. A new campaign!
Weeelll, actually not. I am not posting it on official campaign server since it is not finished. Far from it. I am posting here because I want a feedback from people. This is unplayable, lacks a lot of graphics, many...
This is the development thread for the campaign Innocence .
Innocence is an undead campaign drafted by KameRamen and is the finished release of The Return of Flame .
The reign of Emperor Delvhar II of Wesnoth. The banished elvish necromancer Hiroc seeks opportunities to exact revenge against the...
This is the feedback and development thread for the 1.16 campaign, The Bees Journey Version 1.3.0.
TBJ is the first project in Wesnoth's history to create a campaign featuring bees.
Since Version 1.2.0, a number of long-neglected bugs and other problems have been fixed. The story and English...
After quite some time working more or less intense on my add-on i decided to release it to get some feedback. It's called The Rising the kind of typical elf goes out of forest, and saves the world campaign that nearly every new campaign creator makes, and it aims to be much more epic than it...
Okay folks, you've persuaded me to come out of retirement and try to finish the campaign that so many of you have been crying out for.
I'm currently playing through the campaign to reach the last scenario out of the ones written. I have made the odd tweak where something was obviously wrong and/or...
I was just wondering if anyone knew what happened to the old campaign Liberty ? It used to be significantly better, with a couple more scenarios and much better dialogue/storyline.
I played it a couple weeks ago, and it was normal. I tried to play it on hard mode today, and it's completely...
Recently I was creatively inspired while playing some UMC campaigns and decided to make my own. I am a complete beginner with WML and map design, Im not a good writer either and english is not my native language. But after 5 days of work I managed to get 2...
When a young cleric discovers corruption in the high offices of Vaerya, she must flee her home in the city and seek the protection of a secretive community of smugglers.
Will she elude the Warden's soldiers and find the answers she wants? Her quest will take her to the far coast, beyond the Roaen...
Bandits from Brown Hills is a work-in-progress campaign that has been created and maintained by me. Only 1/7-8 scenarios are done for now but I would appreciate feedback on it.
Although it's only one scenario, it's i think hard and long (but not boring), only difficulty challenging is balanced....
Embark on a journey with Kalgor, whose world is shattered with his father's murder in front of his eyes. Forged in the crucible of battle, betrayal and deception, his fate sparks with glory and tragedy.
Dwarves are in this year. I'm quite sure about that. It can't be pirates, again! I mean it's pirates who/which/whatever are in every year!
Dwarf Dwarfson Dwarvenminer is a little mini-game I made last year in round about 24 hours. I described the development and parts of it in this thread:
This is the thread for the single-player Saurian campaign, Across the Ocean.
The campaign is 17 playable and 3 dialogue only scenarios (total 20), and playable all.
Latest Across the Ocean version: 0.5.3 (updated on Sep, 22nd 2016)
Required BfW version: 1.12.x
This campaign is a sequel to the campaign Bad Moon Rising , though it isn't necessary to play BMR first. This campaign does require Archaic Era & Archaic Resources add-ons.
First upload to BfW 1.14. There may be bugs. Rewrite of second part is complete, but adjustments may still be needed. The...
See the exotic Northlands! Enjoy the freedom of a pioneer as you settle wild new lands! Raise the flag of Wesnoth high above your castle towers!
Cities of the Frontier is a new campaign with some added strategic elements. Most importantly, you can recruit Peasant Workers who can change terrain...
The Forests of Bright Shade are dying. The former sanctuary of elven race and its wose friends lies soaked by the dark powers feeding on the goodness of this place. Join Laneenfe the elvish priestess and her squad made of mysterious daredevils to overcome evil...
First off, apologies if I've posted in the wrong forum, I wasn't sure which was most appropriate.
As a side project to continuing campaign development I thought I'd start building a generic single player campaign resource file with the working title SPUR (Single Player UMC Resources). I'm staring...
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