UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay. While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
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It looks good at the bottom since the page isnt too long; i had no problem finding it.
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list. ------
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize...
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The Community Guidelines have been updated.
The Moderation section has been expanded to cover Discord moderation issues.
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
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Has anyone tried to update abandoned campaigns with Claude or some other AI?
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: (viewtopic.php?f=7&t=41629). Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's aut...
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I even had to install python 3 for Debian 9 to use it. It only came with 2.7 pre-installed.
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
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a) No
Why should we avoid to include variable? I have never annoyed variable expansions.
b) Yes, but...
IMO, the translators know what sentences are properly in their languages.
That is, you should tell translators your requests and recommends, but it's not a necessary comment "we have no...
The orcish invasion came so quickly and the human kingdom was so unprepared, that half of the northland fell into the hands of the orcs within one year. The winter had stopped their approach,...
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Hi spirit, hi DhatuNidra,
@DhatuNidra thanks for sharing your tavern design. I really wonder about the trees and the little garden. There will be some option to design the tavern even more. It will be possible to change designs, such as bamboo surface, wooden underground or cave design. So far I...
The ancient dwarf kingdom of Durn-Turum was destroyed by the elves many years ago, but according to legends, its ruins still hide many secrets and treasures. For the dwarf Yabim, these legends have become a lifelong goal. Embark on an expedition, overcome challenges and light a fire in the hearth...
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Very good campaign overall - usually I find dwarves a little boring but here they came to life in a good way both in story and in gameplay. Played on max difficulty.
Scenario 1 - fun idea and execution
Scenario 2 - Didn't expect this scenario to flow so well. On hard we got overwhelmed at some...
Hello everyone, I am glad to introduce the campaign "Palms amid Blue Dunes" to the wesnoth community! It has been a pet project of mine for quite a time, experiencing varying degrees of productivity and interest. And as with all projects, it is a most rewarding feeling to finally announce the...
"Accompany Ilriel, an elvish druid of the Southwoods of Wesnoth, and take part in an unforeseen and unmeant adventure that leads to lands far away." (Intermediate difficulty, 21 scenarios, 3 of them dialogue-only)
Oath of Allegiance aims to be a rpg-esque campaign featuring two mai...
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Is there something unusual at the northern edge?
Not that I could see, but I haven't played past turn 5. Maybe some objective turns up later. I'll give it another go when I get home.
EDIT: Sure enough a dwarven expedition shows up at the northern edge of the map. I should've finished the scenario...
When a young cleric discovers corruption in the high offices of Vaerya, she must flee her home in the city and seek the protection of a secretive community of smugglers.
Will she elude the Warden's soldiers and find the answers she wants? Her quest will take her to the far coast, beyond th...
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WLFobe wrote: September 30th, 2026, 8:06 pm
Was Thaeylan the betrayer or the betrayed? A place or a person?
You can learn more of the backstory in the prequel Betryal of Thaeylan, which is now also available as a SP campaign.
This is a thread for my cuttlefish campaign Inky's Quest. It used to be for 1.8, 1.10, 1.12, 1.14 and 1.16 branches, now also for 1.18 branch! This campaign includes:
Completed storyline, 12 scenarios
Custom faction of various molluscs, from humble tentacles to powerful Krakens
Sea based battles...
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This was quite a good campaign. For sure one of the better add-ons I've played. I played on the harder difficulty and it was as advertised, fairly easy but with interesting objectives to think about, except for Changing of the Guard. This one I tried a few different strategies, then lower...
Hello, dear Wesnothers!
It’s me again, opening a thread in this section one last time as I embark on what is likely my final campaign.
This is the sequel to "Return from the Abyss". To be honest, RftA was originally meant to be a quick prequel to this one ( ). Every now and then, I dusted off th...
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I'm afraid I have to agree that verbosity and story complexity are the main shortcomings of the campaign so far. That's a bit of a consequence of having developed the story bit by bit at different times, so it doesn't flow too smoothly. It might need some trimming and simplification before I...
'Return from the Abyss' is a story of a Khalifate/Dunefolk officer who, after taking part to a disastrous military expedition, is forced to seal a pact with a powerful dwarvish king and to fight at his service, in exchange of his protection. The campaign is about his efforts to find the way back...
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Thanks, glad you enjoyed the campaign!
Magoure wrote: September 29th, 2026, 1:41 pm
The plague mechanic is also a interesting,but having only a chance of being contaminated can feel a little frustrating when it happens. Maybe contamination could be guaranteed under specific conditions instead...
Hi everyone! Glad to introduce Hordes of the Other World - a multiplayer campaign, a remake of LotI's scenario "Hordes of the Other World" split into 5 scenarios. Only 1.14 for now, as there is no stable LotI for 1.16.
The original scenario had an enormous 200x200 map, logically it was separated...
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So if you wanna play it with 2 players you need to control 2-3 sides right?
The mod that everybody seemed to ask but nobody cared to make...
Ever wondered how many orcs were killed by your favourite veteran? Or wanna check out how much damage he or she inflicted to your enemies over their service in your ranks? Now it's possible with Unit Stats! Adds a menu item that...
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Hey dwarftough, amazing add-on you have there!
Unfortunately, we ran into an incompatibility issue with my own campaign (The Sapphire of Ice, 1.18). The final scenario involves a unit that teleports when attacked and heals the damage inflicted. We had no issues during testing, but a user played the...
I just wrote a fairly straight-forward single player scenario. (Very small chance I might actually make a campaign out of it).
It is called "Forward They Cried", and it is fairly complete, except for I want to add more dialog and maybe one or two tricks and effects in. There might also be a few AI...
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Lord-Knightmare wrote: September 9th, 2026, 5:39 pm
Updated with the translation for Turkish
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
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I tried to replay the next scenario as well (Gates of Hell) and ran into the same issue. Never faced any similar problem in other campaigns though.
Hi all. I just uploaded my first campaign, "the Stolen Sword". I would like to make it a tutorial for playing drakes. The campaign is set at easy or intermediate level. There is no trap or "tomato surprise" in the campaign. (I hate "tomato surprise"). In cases where enemy reinforcement arrives in...
This is a discussion/feedback thread for my first campaign, The Sapphire of Ice.
"Not as popular as its fiery cousin, the sapphire of ice remains an obscure source of power and fame. Embark on a quest to free Kryz'tara - a fading drake burner - and his friends from the tyranny of his oppressive...
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There is no music in the scenarios (at least for me). It's weird playing without some background themes - if you want to have music then you need to include some with macros
I am a great fan of the game, and I like it so much that I decided to make a couple of scenarios that utilize, to the fullest, the original mechanics of the game, as opposed to implementing new mechanics. I took inspiration from the old Myth series from Bungie, and I am hoping to recreate...
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The Vampire Strikes Back
At least on normal, there seem to be too few enemy spawns in the latter half of the scenario. At first, it was properly scary, but the enemy numbers kept being manageable, and later they simply stopped spawning. Last ~6 turns was just me waiting for the scenario to end.
I...
After eighteen months of development, I’m proud to announce the 1.0 release of...
Battle loyalists, orcs, undead, trolls, drakes, saurians, dwarves, gryphons, yetis, and more, as you fight to free Wesnoth from the terror that is Asheviere! Available on the 1.19 add-on server ONLY. Requires...
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I really enjoyed this overall. I've got a couple nitpicks, but those are mostly story related. The shift to an open world is objectively pretty amazing from a replayability standpoint and the redesigned maps I've encountered were clear steps up from the previous iterations in terms of gameplay. The...
A young mermaid is summoned by a forgotten being. Receiving a task wrapped in the thick darkness of mystery, she swims away, floating on endless ocean waves, to fulfill the forbidden will.
___
- 3 BATTLE scenarios and 1 STORY only
- HARD DIFFICULTY level
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GreenScarab wrote: September 19th, 2026, 11:21 am
Also, if you’re planning to play Dusk of Dawn, you should know it will be a part of version 1.20 of the game, since it’s been accepted into the Mainline! You can play its latest version using the 1.19 version of the game. The campaign version...
Six years before Konrad journey into wild northlands and retaking throne of Wesnoth.
The diary of a young Dwarf called Modome takes us to the far south where through the sixteen years last long war that tooks many lives of innocent folk.
You will witness adventure that took place on...
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I meant those two villages,I didn’t notice that I had forgotten the 1 in S1.
GreenScarab wrote: March 10th, 2023, 10:57 pm
As for villages, in the next update I plan to add two additional villages in the East Gate map of the How it all Began scenario, and of course adjust the East Gate Destroyed
Refumee wrote: September 16th, 2026, 7:32 pm
I was wondering, how I can improve on that. Also, how to improve the other traits a bit, so that isnt the "best" option maybe.
You'd have to start with explaining why you think that 'quick' is the best...
this is the official feedback thread for this campaign I'm trying to write in my free time. I have currently a good idea of what will happen in it but it takes time making it in Wesnoth. It is the story of a simple farmer that will end saving the whole continent from an arch-demon. The...
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fnmallo wrote: September 15th, 2026, 4:32 pm
1)Yes, yes, I'm 100% sure. If you tell me how to send you the file, I'd gladly do it.
2) It doesn't let me update the campaign, and when I try to play it tells me I can't finish it because level 10 is missing.
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