UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
Add-ons must not use intellectual property...
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
Wish you all a very happy new year 2013. I am choosing this day for uploading my new campaign--Doreldos: Fight to Liberty. It depicts the story of forced subversion of the people of a peaceful land by foreigners, and also portraits their struggle against the oppressors which finally is rewarded...
Okay folks, you've persuaded me to come out of retirement and try to finish the campaign that so many of you have been crying out for.
I'm currently playing through the campaign to reach the last scenario out of the ones written. I have made the odd tweak where something was obviously wrong and/or...
At long last, after burning half my brain with solving coding problems, I have finally finished the first part of my campaign, A Song of Fire. It is placed in the central-eastern regions of the Great Continent, centuries before Haldric's time.
Please provide the feedback by answering these...
This is the beginning of a 1.16 campaign, a tale of a rookie wesnothian officer and the part he, along with those he meets on his way, plays in a war against a new orcish onslaught. (yes I am copypasting the same exact description everywhere, why do you ask...).
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
The epic campaign from 1.4, The Eight of Cembulad , lives again! I will be uploading the first version of my port after I post this. However, DON'T DOWNLOAD IT just yet. I had planned to upload it tonight, after working through all the wmlscope bug messages. But I did another wmllint dryrun as a...
This is the new development thread for the five Imperial Era campaigns, where all updates and discussions about the campaigns should happen. Owning the dev thread instead of just piggy-backing onto to Turin's should allow me to keep you all up to date with what's happening in the IE more easily....
this is the official feedback thread for this campaign I'm trying to write in my free time. I have currently a good idea of what will happen in it but it takes time making it in Wesnoth. It is the story of a simple farmer that will end saving the whole continent from an arch-demon. The...
The orcish invasion came so quickly and the human kingdom was so unprepared, that half of the northland fell into the hands of the orcs within one year. The winter had stopped their...
Mechanical and I made a new campaign: Rage. It's a BRUTAL RPG slasher with BLOOD about dunefolk and drakes, a tale of revenge. If you want some proper carnage this campaign will be perfect for you!
You can get the campaign on the 1.16 server. Not recommended for those under 16 years old, or for...
Welcome to A War of Life and Death , my first (and only) campaign. This tells the tale of the Elvish Lord Ardonath, as he defends the Great Northern Forest in a Grand Alliance as it stands against an invasion of the Dead.
This is a work in progress that I have released as a Pre-Alpha for testing....
I'm uploading my first campaign (actually, two) to the add-on server under the name ASanguineTale. It consists of a main campaign and a prequel set after the fall of Wesnoth. The main campaign, Ani's Legacy follows an RPG-like style, allowing the user to choose their path through the...
Thus, after a five month work, my second campaign, Soldier of Wesnoth, is released in the add-ons server :-D
A brief description...
697 YW. More than two decades after King Konrad II died leaving no heir, three noble Houses vie for the control of the kingdom, which, still feeling the damages of...
Roar of the Woses is a medium length (10-11 scenarios + 1 dialog) campaign featuring saurians and nagas as the protagonists. It also features a few new units and unusual underground water terrain.
Maintenance has caused the gameplay for the 1.8 and 1.9 versions to diverge. Only bug fixes are...
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I recently published my fork of Son of the Black Eye, called Son of the Black Eye Easy Edition on the 1.14 add-on server. At first I developed this fork as part of my generalized collection of mods; its history as part of that can be found here:
Once I decided that I was actually...
Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth...
I recently published my fork of A Tale of Two Brothers, called A Tale of Two Brothers With a Third Difficulty on the 1.14 add-on server. Unlike some of my other campaigns, this one has never been part of my generalized mods collection, but rather has lived its entire life in its own separate...
After decades of seeking, finally a huge part of Argan's Journey has been found in parts of Elynia Diaries. Although many historians have suspected about the liability of the Journal, others insisted to publish it
A huge re-work have been made in just one month (between April and May 2022).
For...
Hi, guys. I have a question regarding game objectives. Some of my objectives are starting to be a little too overused or are not accomplishing the goal I have for them to do. These include resist until end of turns, and defeat enemy leader(s). I'm looking for advice on alternative objectives that...
Replays of all levels by Konrad2 can be found here
A Fiery Birth
Gather round, children, and hear the story of your forefathers! Birthed from a fiery dragon, raised by the cold-blooded Saurians, betrayed by the Dunefolk, they spilled their firy blood to bring you to this land, your home....
Stealth is a major component of many tactical games (like Commandos or Jagged Alliance), but it barely exists in Battle for Wesnoth.
One implementation I remember was some campaign for Era of Magic where you played as a vampire count, where stealth involved having to kill enemies who see you...
is it possible to make a map in BfW that consists of equilateral hexagons?
without changing BfW's C++ source code and recompiling it
currently (and AFAIK since inception of Wesnoth) all maps consist of hexagons which are stretched vertically
(note proportions of minimap for 20x20 or 100x100 or...
This is the feedback thread for the Campaign The Return of the Darks .
Story:
The Darks are an ancient species with a great knowledge of magic. Long ago in the past they lived in Wesnoth together with the other races. But after a horrible fight against a strong enemy they decided to leave Wesnoth....
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