UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
5 portraits
Female Captain (Mari)
Asheviere - 4 variations
4...
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Viviziz wrote: January 12th, 2026, 6:20 pm
I would like to contribute, but i'm not sure if my art style is... alike to general Wesnoth's. Is it ok? Should I try? Where to sign?)
I'd start by posting in the "Art Workshop" forum, and then if people think it's mainline-quality, you can move to the...
We are happy to announce that Wesnoth is now able to accept donations on Liberapay. While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
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It looks good at the bottom since the page isnt too long; i had no problem finding it.
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list. ------
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize...
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The Community Guidelines have been updated.
The Moderation section has been expanded to cover Discord moderation issues.
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
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Has anyone tried to update abandoned campaigns with Claude or some other AI?
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: (viewtopic.php?f=7&t=41629). Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's aut...
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I even had to install python 3 for Debian 9 to use it. It only came with 2.7 pre-installed.
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
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a) No
Why should we avoid to include variable? I have never annoyed variable expansions.
b) Yes, but...
IMO, the translators know what sentences are properly in their languages.
That is, you should tell translators your requests and recommends, but it's not a necessary comment "we have no...
In his wanderings through the Far North, an elvish rogue, Arwen, encounters a girl from his former people. He makes an unforeseen retur...
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Version 0.0.2 is now available! This is a fairly provisional release; due to delays in the work, I wasn't able to wrap up the S4 refinements or the cutscene writing. However, a notable improvement is that the prose in the existing scenarios has been revised by mithc, making it sound more natural...
I am a great fan of the game, and I like it so much that I decided to make a couple of scenarios that utilize, to the fullest, the original mechanics of the game, as opposed to implementing new mechanics. I took inspiration from the old Myth series from Bungie, and I am hoping to recreate...
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BajMic wrote: May 6th, 2026, 9:33 pm
I wouldn't mind if you let me know how was your experience so far. Did you beat the other plotline yet?
Actually, I stopped at this point and tried to reach the other path. Didn't work, and got sucked into something else. But I'll be back.
Real Ranged Attacks is a modification that has been created and maintained by me.
This modification introduces attacks over multiple hexes, replacing basic ranged attack.
!Without need for right-click menu.
Some functions are still in progress, or current engine doesn't support them.
(especially...
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Debian Unstable x64 and game development versions `1.19.22-59b505ee` & `1.19.23-ab4f49c3` (as a Flatpak):
I see these warnings in the terminal: I tested the mod does work fine regardless, though. And I dunno if the errors appear with an older version.
The orcish invasion came so quickly and the human kingdom was so unprepared, that half of the northland fell into the hands of the orcs within one year. The winter had stopped their approach,...
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This is really strange (legacy *pun intended*). Maybe it was an effect such as spikes, hm. I mean I've tested so often and never encountered anything.
I of course try to make this bug free, or create workarounds - such as the doc option. I will add the doc options into the sages as well, so you...
Replays of all levels by Konrad2 can be found here. Japanese translation has been added by Chee.
A Fiery Birth
Gather round, children, and hear the story of your forefathers! Birthed from a fiery dragon, raised by the cold-blooded Saurians, betrayed by the Dunefolk, they spilled their firy blood...
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Thanks! I'm going through and making a lot of changes. I still like my original vision, but I'm going to add opt-out options and change up some objectives (so people can choose to use their full recall list on the ocean level or choose to add bridges to the floating island level).
This mode allows to get extra experience after using leadership. At game start you will choose from 2 to 20 experience which later will be added to units with leadership skill added to unit for each successful hit of the unit taking part in the fight. It works for attackers and defenders. Since...
Thus, after a five month work, my second campaign, Soldier of Wesnoth, is released in the add-ons server
A brief description...
"697 YW. More than two decades after King Konrad II died leaving no heir, three noble Houses vie for the control of the kingdom, which, still feeling the damages o...
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Hiho,
Great campaign as far as I played it!
Got a bug report:
In "Welcome to the Northlands" it is possible to win without triggering Elania.
(going straight northward, then turn left).
There is no alternative way for introducing her
Elania seems to be essential for the rest of the campaign => Wi...
After eighteen months of development, I’m proud to announce the 1.0 release of...
Battle loyalists, orcs, undead, trolls, drakes, saurians, dwarves, gryphons, yetis, and more, as you fight to free Wesnoth from the terror that is Asheviere! Available on the 1.19 add-on server ONLY. Requires...
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While i was experimenting with other paths, I noticed a bug, if you beat isle of Alduin first, regardless of your final choice, Delfador thinks you have no recruits and offers you his familiar. However, this is not what actually happens in the game, so if you choose to have Elrian, you also lose...
This board is for feedback on the new add-on for 1.6, (EDIT: and 1. The Ice Age (or Ice Age Fun). The basic storyline runs like this: The units are all well-accustomed to moving in snow, and generally wear clothing made from mammoth skins. This gives them extra protection from most attacks...
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Me working for the two birds of Elephant Bird and Big Bird where this bird was difficult to do for the shape of face to remake. Refumee will working for Bird Mount's line sprite that using Akladian Warrior line sprite from A New Order and units for Feathered Warrior is body of Tanist and head of...
Announcing the release of Cyrillas Great Work (should have an apostrophe but the add on system seemed to hate it)
6 playable scenarios in semi-continuity with my previous works, Reign of the Great Chief, and Opening Dwarven Doors, and the in-progress campaign Traitors and Saviors. As with my...
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I did see, I got a tiny bit lazy and eliminated it everywhere as I was afraid of inconsistency, I can troubleshoot to get only the necessary part to be apostrophe-less at some point…
This singleplayer modification allows you to recruit units from factions from Era of Magic in any singleplayer campaign. Unleash the Tharis hordes against Asheviere, summon Destroyers as Mal-Keshar, expand Kapou'e's great horde with the Barbarians, upgrade your dwarves' arsenal from thundersticks...
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another idea is have a way to select all factions at once, instead of just one at a time. you could have this as a option when enabled, as a mod option.
"Accompany Ilriel, an elvish druid of the Southwoods of Wesnoth, and take part in an unforeseen and unmeant adventure that leads to lands far away." (Intermediate difficulty, 21 scenarios, 3 of them dialogue-only)
Oath of Allegiance aims to be a rpg-esque campaign featuring two mai...
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After many years of not having played it, I recently played it again. It's a really great campaign - not quite as good as my all-time favourite To-Lands-Unknown, but the campaign has many great things. The unique abilities of the heroes are great fun, the wyverns are cool too, story great, artwork...
This mode allows to get extra experience after recruiting units. For 0 levels recruit you will get amount of experience divided by 2 of chosen amount at start and for higher levels you will choose from 2 to 20 experience multiplied by unit level.
This mode allows to get extra experience after healing units. For 0 levels which you heal you will get amount of experience divided by 2 of chosen amount at start and for higher levels you will choose from 2 to 20 experience multiplied by unit level. For curing poison healer will get 4 experience.
This mode allows to get extra experience after killing units. For 0 levels death you will get amount of experience divided by 2 of chosen amount at start and for higher levels you will choose from 2 to 20 experience multiplied by unit level.
UPDATE 2024-10-03 - TDG version 2.0 is now released! Available on both 1.18 and 1.19.
Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north. Play a pivotal role during this time of...
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Howdy all,
I'll be contributing new sprites and animations for the two princes, Eldred and Arand. I'll be working on Eldred first. Here is what We've got so far:
PrinceEldred.png
I decided to go with the armor color from the royal warrior sprite. There were a number of other options (Regular...
This was originally meant to be just overworld view, but I end up making scenarios to it. All scenarios are completed but may be unblanced.
Most of characters from original Northern Rebirth are removed. As companions player can have:
- Zlex, a peasant from Dwaren Doors doors
- Camerin, a mad...
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Version 3.2.0 is released!
This release include new dialogue (mainly in overworld view and last breaths to all companions) and bug fixes.
This is the reference topic for the single player campaign: The Garardine Ascendancy
It's a long and complicated campaign with 23 playable scenarios and 5 dialogue scenarios, for a total of 28 scenarios, and it's complete.
It was made in windows but should also work in unix; need...
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WLFobe wrote: April 27th, 2026, 6:18 pm
Are there any uses of the Heavy Caravan? The dialog allows for it, but they never show.
Heavy Caravans are actually not used during the campaign; their possible use is one of the small changes I intend to make in the version I will release for BfW...
Long after the Fall, the last forest elves on the Great Continent are forced to abandon their secluded home and forge an unprecedented alliance in hopes of retaliating against the great evil that has befallen Irdya. But even then, they will require more than one ancient power to aid them i...
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@IRIS
Iris wrote: March 30th, 2026, 6:50 amInvasion from the Unknown version 2.2.0 and After the Storm version 1.0.0 are out now.
Like I said in my previous announcement, it has been a long time, much longer than I ever anticipated. My motivation to contribute to Wesnoth as well as work on my...
My first campaign! After a year and a bit of working solo on this project I decided I should actually publish it. So there will probably be a bunch of things that need tuning. Feedback is appreciated on a whole lot of things (balance, flow, story cohesion).
Description “Command a mercenary...
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What I tried to do, in fact, was to cross the river as soon as possible, at the westernmost point, that is, at the point furthest from both the trolls and the dwarves coming from the northeast.
Krup and the other trolls followed me, and at one point the choice was between my units and Krup, and to...
SP campaign for Wesnoth 1,14/1.16, a sequel of "A Group in a War" campaign. Features:
troop system (and corresponding battle system)
customizable music player (Tamanegi Jukebox; UMC Music Books (1-12), West's Chronicles (I & II), Underness Series - Music Pack packages required)
random maps for ski...
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Hello, trying this campaign out, and really enjoying it so far. I noticed that when you are recruiting commanders, the image shows a longbowman, swordsman, and pikeman. Early in the replies to this, there's a note that you added riders to the commander recruit pool? I haven't even seen longbows...
This campaign is the immediate sequel to Invasion from the Unknown.
After the Emperor of Chaos was defeated, the free civilizations of the Great Continent hoped that his followers would abandon the ongoing war. Meanwhile, Galas and his unlikely band of heroes head back to the northern lands t...
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Buenisima la explicacion Iris, Efectivamente use el modo de depuracion tras finalizar algunos escenarios con mapas grandes para observar si quedaba algun objeto o interaccion no descubierta, quiza va por ese lado el asunto. pero bueno, tal como decis no va al caso,mas si fue un evento...
Okay folks, you've persuaded me to come out of retirement and try to finish the campaign that so many of you have been crying out for.
I'm currently playing through the campaign to reach the last scenario out of the ones written. I have made the odd tweak where something was obviously wrong and/or...
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The developer name Lord-Knightmare (Creator of War of Legends,) just ping me and Refumee (Creator of Vendraxis Prophecy, Toy Faction, and Factions of Wesnoth) to help to remake the sprite and I had to one by one to think the sprite idea in my imagination on my head. Here every name of units in The...
Intro:
Alariel, last of the ellyllon, must obtain the light of a fallen star from the Land of Eternal Night to save the Enchanted Forest. Part Princess Bride, part Stardust, and all Wesnoth. You don't gotta like it, you just gotta play it! Available now!
Scenario Features:
+...
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bensen333 wrote: April 14th, 2026, 10:38 am
I play 1.18. I can't find the entrance in the Dragon tail mountain. I searched with the heroes the whole area from the trolls keep north. two abreast each other. Nothing happening. It'said all heroes can find. Doesn't seem to be the case.
Each 4 turns enemies waves are coming to you and your units.
You will have to fight vs Lords (5-6 lvl units) with growing their power in each next wave.
In first wave 50% of their power.
Each next wave will have 15% power more than previous one.
In last wave with 350% of their power.
If you...
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