UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
Saurian Coast is pre-Hadric era saurian campaign. Join Skaz and Skanix to defend Saurian Coast, stole elf treasury and make alliance with nagas. Special features are leading many sides that take part of unique set of scenarios and trade with dwarves in scenario 8. In many scenarios the objective is...
Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth...
Accompany Ilriel, an elvish druid of the Southwoods of Wesnoth, and take part in an unforeseen and unmeant adventure that leads to lands far away.
(Intermediate difficulty, 21 scenarios, 3 of them dialogue-only)
Oath of Allegiance aims to be a rpg-esque campaign featuring two main...
This is a pack of campaigns about Esalunwa Island's region.
It contains 02 campaigns from TDM univers (but no event's connection). The campaigns can be played separately from one another.
Campaign 01: Warriors of the Forgotten. Complete: 07 scenerios. (inspired by campaign 'Volcano_Island' from...
This is the new development thread for the five Imperial Era campaigns, where all updates and discussions about the campaigns should happen. Owning the dev thread instead of just piggy-backing onto to Turin's should allow me to keep you all up to date with what's happening in the IE more easily....
Three decades have slipped away since the Lavinian Empire sought to impose its will upon Esalunwa, only to be thwarted by the island's indomitable spirit. Like a whisper of an autumn breeze, the harmony of its inhabitants melted into bitter silence as an unprovoked strike by the Kryssitha and...
Version series 1.4.x now available for Wesnoth 1.16!
The Ravagers is a tale of pure revenge. A tale of justice served cold, told in a flashback-style point-of-view narrative, by a ranger in the Inn at Weldyn.
The campaign includes many new exciting gameplay features, hundreds of custom units,...
Hello, dear Wesnothers!
It’s me again, opening a thread in this section one last time as I embark on what is likely my final campaign.
This is the sequel to Return from the Abyss . To be honest, RftA was originally meant to be a quick prequel to this one ( :lol: ). Every now and then, I dusted off...
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I recently published my fork of Son of the Black Eye, called Son of the Black Eye Easy Edition on the 1.14 add-on server. At first I developed this fork as part of my generalized collection of mods; its history as part of that can be found here:
Once I decided that I was actually...
UPDATE 2024-10-03 - TDG version 2.0 is now released! Available on both 1.18 and 1.19.
Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north. Play a pivotal role during this time of...
You can pick from 1 to 15 bonus types (first player set amount of available bonuses). Those bonus types will be added to your all units in game.
Available bonus types:
New random 2 lvl hero
New random weapon (-5% hp)
+50% hp, -10% def, -1 mp
+20% resistances more (max 80%), -10% def, -1 mp
+50%...
The Dark Rising is an add-on single-player undead campaign, where player follows the story of Syrus, who was banished from Wesnoth for using studying dark magic. This add-on has fourteen playable scenarios (two of them depends on player’s choice).
Please report all errors and bugs to this topic....
The Forests of Bright Shade are dying. The former sanctuary of elven race and its wose friends lies soaked by the dark powers feeding on the goodness of this place. Join Laneenfe the elvish priestess and her squad made of mysterious daredevils to overcome evil sprouted in the sacred lands...
Hi! On the 1st September I present you another one WWII UMC :) I know there have been plenty before. What's different this time, you may ask? Well, for one, I want to try a different approach. Instead of trying to turn Wesnoth into a hardcore wargame, I will try to adhere to the KISS principle and...
8 survival + ffa scenarios.
4 scenarios for 2-4 and 4 scenarios for 2-8 players where you have to survive waves of clones.
First player can set (min/max):
- Waves number (it's automatic counted and depends of stuff below)
- Last wave power (it's automatic counted and depends of stuff below)
- First...
In this addon you have to fight vs other players.
You don't end your fun after your leader first death.
You'll have to take part in three battles on 3 different battlegrounds.
Each battle result (won/lost) determines your final place.
This scenario is playable with 2-8 sides.
Each side get 50%...
Hello everyone,
I am glad to introduce the campaign Palms amid Blue Dunes to the wesnoth community! It has been a pet project of mine for quite a time, experiencing varying degrees of productivity and interest. And as with all projects, it is a most rewarding feeling to finally announce the...
Real Ranged Attacks is a modification that has been created and maintained by me.
This modification introduces attacks over multiple hexes, replacing basic ranged attack.
!Without need for right-click menu.
Some functions are still in progress, or current engine doesn't support them.
(especially...
Welcome to the new thread for the Wild Era campaign, Dreams of Urduk, in which a tribe of orcs leave their home fleeing a coming evil, and get more than they bargained for. It's a short campaign, completable in a couple of hours, and will require the Wild Era to play.
This mod will help weakest side. Weakest side is the one with lowest sum of alive units levels. It's possible to add new units to random side as well!
You can set:
a) How much reinforcements spawn on map:
- -1
- -5
- +1
- +5
b) How much rounds are require to spawn it again:
- -1
- -5
- +1
- +5
c)...
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