Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here.
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay. While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
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It looks good at the bottom since the page isnt too long; i had no problem finding it.
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list. ------
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize...
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The Community Guidelines have been updated.
The Moderation section has been expanded to cover Discord moderation issues.
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3)...
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This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than...
Last post
This replay is from the player Slafochmed
(1) Wesnoth version:
1.16.9
(2) Version of ASoR:
1.13.47
(3) Difficulty:
Duellist (Normal)
(4) Modifications used:
-
(5) How many times did you restart the scenario from the beginning:
-
(6) How many times did you load to the start of the current turn...
(2) Version of ASoR:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3)...
Last post
I am trying to post my replays of this wonderful campaign.
I do not restart turns, I consider that as cheating.
(2) Version of SoW:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than...
Last post
To not have spawned units on impassable hexes as cave walls add this "passable=yes" inside tags [unit] that you want to spawn.
(2) Version of IftU:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3)...
Last post
Some of the Chaos humans have the Steadfast ability - is that what you mean?
One type of unites indeed has the steadfast ability
The doom guard units
Facing it make lvl 1 strong elf archer dmg go dwon from 7 to 3
The other unit you still lose dmg power based on day/night time and which enem...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3)...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5
(3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: Once
(6) How many times did you load to the start of the current turn or to an earlier turn during the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5
(3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: None (who would do that on a ~100 turns scenario!!)
(6) How many times did you load to the start of the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5
(3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: None
(6) How many times did you load to the start of the current turn or to an earlier turn during the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5
(3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: None
(6) How many times did you load to the start of the current turn or to an earlier turn during the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure,...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5
(3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: none
(6) How many times did you load to the start of the current turn or to an earlier turn during the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5
(3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: none
(6) How many times did you load to the start of the current turn or to an earlier turn during the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5
(3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: none
(6) How many times did you load to the start of the current turn or to an earlier turn during the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than...
Last post
(1) Wesnoth version:
1.16.9
(2) Version of CotD:
1.0.5
(3) Difficulty:
Pathfinder (Normal)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
none
(6) How many times did you load to the start of the current turn or to an earlier turn during the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5
(3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: none (by the time I was in trouble I was too deep into the scenario and didn't want to restart from the...
(2) Version of CotD:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3)...
Last post
(1) Wesnoth version: 1.16.9
(2) Version of CotD: 1.0.5 (3) Difficulty: Pathfinder (Normal)
(4) Modifications used: None
(5) How many times did you restart the scenario from the beginning: Once. After getting a bit familiarized withthe new units I restarted so I could have a different initial...
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