Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
Videos created by content authors or maintainers to promote their content that are provided to the Wesnoth team for upload to Wesnoth's Youtube channel must follow the rules listed below:
Quality : Originally encoded at a minimum of 720p, but ideally 1080p or higher.
Quality : Use as little voice...
Hey guys, there is less than 200 units till 5000 units in WOTG. Im not sure will I have enough sprites of units to reach 5k so this is why is this topic. Pls post here sprites/images of units that you have on your computer. I checked already whole art workshop topics.
Whilst I must commend the artists on their work on the olden ones, I must say—I am not a fan of how bulky they've made some of them (the zorked up thugs being example of this) and to be frank, I much, MUCH prefer the previous ones.
So I ask to anyone this: Do any of y'all got any folders that are...
Last weekend I streamed of an mood again, for 7 hours reading through Cackfiends strategy guide. This was surprisingly fun, therefore I too my equipment with me to my university hostel. With this I can record videos on almost daily bases, but uploading isn't going to...
I absolutely love Battle for Wesnoth! But ever since the dragon update, something feels like it’s missing. Specifically, the AI that used to open the Isar games. It’s become so much harder to find PvP games now, and when there is an Isar game, the player turn times are often way too long. I’d be...
I have just released a large modpack for the Battle for Wesnoth created with a single empty mod with over 30 mod dependencies by various excellent modders. It is currently available on the 1.18 Add-Ons Server under the name Wesnoth: Extended Edition. I am open to feedback and proposals of new mods...
Hello again. I dont know how to set advance tree visible (whole). In WOTG are high lvls and I would like to see them without waiting for the moment when my unit reach high lvl.
The GUI is fine in general, in my opinion, but it also feels a little bit outdated
at times. I am not complaining as such, mind you; I don't really mind. But what
I am also thinking ... how likely is it to have smaller GUI improvements for
wesnoth?
Pretty nice. Quite large. One thing that causes problems is the number of players which is more than 9. Run out of colours. Program gives all players 10 and up Teal hehe. My advice is to manually change them but exclude your own colour for greater clarity. Of course as luck would have it I ended up...
i installed the less random add on which basically seems to 3x the hp and attacks.
when i launched a local multiplayer skirmish (just me and computer allies and enemies), my starting hero had 3x hp and attacks, but every other unit had normal 1x, including units summoned by me or other players....
So, I just discovered something weird and frustrating, and I wanted to share it with you all. I've found a Russian text-based RPG game on the Internet, which is completely visually stolen from our game
Also, there's nothing in the game to indicate that its visuals are completely...
Using poker may be a good way to promote Vino, and poker is also a good prize.
We made a poker game for Vino, considering the shipping cost, unable to share physical items. So share some pictures of poker.
Four poker colors correspond to four factions
The unprecedented balance changes introduced in version 1.18 have sparked quite a lot of controversy, and it's clear that unit balance remains a topic of significant interest and discussion. As most of you know, currently the people with official authority over unit stats are the...
Hello! I have macro called spawner. It spawns by default walking corpse at a given x,y coordinate and the last argument is an array of turns to tell when should spawn. My code looks like that:
In use it looks like that:
However the logged message shows that TURNS is 1,6,10,13 and I get the...
Hello! I want to end a scenario when the Caravan and the gear horder unit gets adjacent. So I created 2 moveto event for them to cover the cases when the Caravan moves and when the gear horder moves. However the event triggers always when they make a move action.
I installed the umc resource pack but I don't think I can use the the tiles from it. Whenever I try to load a game using the custom tiles I get a message saying it can't find the terrain tile. First time map maker here.
I first played wesnoth ages ago, as can be seen when I first registered here back when dinosaurs still roamed the lands.
Back then, I believe, Dave or DaveW or David ... something, was leading the project or perhaps founding it (my memory is also not as good as it once was; Grandpa problems...
I think many people rightly considers elvish scout as weakest line in rebels fraction. He's not only expensive but also easy to die quickly. He's advantage is moving better than human riders and calavrymen. I propose to increase his hp, reduce the cost to 15 and meele attack increase to 6-3.
I'm having an issue I wonder if anyone can help me with. For some reason, the health and exp. bars on my units are whited out almost to the point I can't read them. They weren't like this before, but I noticed it happened once I started a recent map. Have I accidentally hit a hotkey or...
Hello,
I'm new and am confused with the movement points (mp). If i move a unit its movement points decrease, but if i attack enemy with my unit without moving it, its movement points decrease too. So, is the movement points related only to unit movement or to any action that unit do?
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