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Discussion of Lua and LuaWML support, development, and ideas.

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  • Mod to Random Units
    by bil »
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  • Utter lua consufion
    by Spannerbag »
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  • Gui Debug Tools 0.10.1 for 1.15.14 and up
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  • Laststrike attack special
    by Spannerbag »
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  • Lua newbie custom tag query
    by Spannerbag »
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  • Lua error after adding factions to wc2
    by hay207 »
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  • Wesnoth Lua Pack: Development Thread
    by melinath »
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    Last post by Elvish_Hunter
  • map:find_in_radius and wml.parsed
    by Lord-Knightmare »
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    Last post by Soliton
  • Lua Error in World Conquest II
    by woolymuffler »
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  • Lua function not being accepted
    by Lord-Knightmare »
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    Last post by Celtic_Minstrel
  • find_path segmentation fault
    by vghetto »
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  • Lua cave generation and keeps
    by vghetto »
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  • Issue with distribution of Lua code in a multiplayer scenario
    by Bladget »
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  • Idea: an invisible map
    by Helmet »
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  • Issue with World Conquest selecting enemy commander from Ageless World Conquest directory
    by duuuuude »
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  • need help in small lua code for ageless WC2
    by duuuuude »
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  • Best free websites and books for lua
    by hay207 »
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  • Overloading lua functions
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  • help for add-ons
    by zijing »
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  • lua mysteries
    by denispir »
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  • filtering units by WML variable
    by denispir »
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  • Lua error: cannot find ai.move_full (but finds & calls other func in 'ai')
    by denispir »
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  • path finder usage & functioning
    by denispir »
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  • questions about Wesnoth-Lua
    by denispir »
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  • Communication with python
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  • LUA Option Menus
    by LordAwsomeness »
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  • Lua Bots documentation and samples?
    by C4nt3r »
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    Last post by josteph
  • hide ability in unit icon for enemies
    by Gwledig »
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    Last post by Ravana
  • A Look at the Design of Lua [C/ACM]
    by Tad_Carlucci »
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    Last post by GunChleoc
  • wesnoth.theme_items.unit_alignment
    by Rodrom »
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    Last post by gfgtdf
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