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  • Games crashes after player 7 claims a village
    by runelord » November 17th, 2003, 4:48 pm
    2 Replies
    933 Views
    Last post by cowboy
    November 17th, 2003, 9:31 pm
  • Some kinda graphics bug...
    by DragonLord » November 15th, 2003, 5:47 pm
    5 Replies
    1213 Views
    Last post by Sithrandel
    November 15th, 2003, 11:09 pm
  • Windowed mode unplayable
    by DragonLord » November 15th, 2003, 10:36 pm
    4 Replies
    1343 Views
    Last post by Sithrandel
    November 15th, 2003, 11:08 pm
  • Unstuffing .tar files
    by DragonLord » November 15th, 2003, 10:50 pm
    1 Replies
    885 Views
    Last post by Sithrandel
    November 15th, 2003, 11:03 pm
  • Mac Version & Multiplayer
    by Sithrandel » November 12th, 2003, 9:35 am
    1 Replies
    909 Views
    Last post by Sithrandel
    November 12th, 2003, 12:54 pm
  • Ellipsis ("...") in status area instead of text on
    by ultraviolet » November 10th, 2003, 5:08 pm
    10 Replies
    2333 Views
    Last post by Dave
    November 12th, 2003, 10:39 am
  • The Gryphons heal when they wake up.
    by Kamahawk » November 11th, 2003, 6:06 am
    0 Replies
    844 Views
    Last post by Kamahawk
    November 11th, 2003, 6:06 am
  • status table corrupt (cvs)
    by gandalf » November 9th, 2003, 3:38 pm
    3 Replies
    1270 Views
    Last post by Dave
    November 9th, 2003, 9:47 pm
  • "Flickering" display
    by ozy » November 7th, 2003, 7:06 pm
    0 Replies
    893 Views
    Last post by ozy
    November 7th, 2003, 7:06 pm
  • Can't load savegames version 0.5 Win XP
    by jpeart » November 3rd, 2003, 4:38 am
    7 Replies
    1688 Views
    Last post by jpeart
    November 6th, 2003, 5:49 am
  • network play quirks
    by jake » November 3rd, 2003, 4:46 am
    0 Replies
    804 Views
    Last post by jake
    November 3rd, 2003, 4:46 am
  • latest cvs crash :-(
    by gandalf » November 2nd, 2003, 4:23 pm
    3 Replies
    1042 Views
    Last post by miyo
    November 2nd, 2003, 7:41 pm
  • CVS compilation error
    by Guillaume » October 30th, 2003, 6:41 am
    0 Replies
    813 Views
    Last post by Guillaume
    October 30th, 2003, 6:41 am
  • Bug in file generated by make_translation
    by Guillaume » October 29th, 2003, 7:28 am
    0 Replies
    731 Views
    Last post by Guillaume
    October 29th, 2003, 7:28 am
  • Most Annoying...files not opening
    by mixmaster » October 23rd, 2003, 9:37 am
    5 Replies
    1449 Views
    Last post by Slainte
    October 27th, 2003, 8:17 pm
  • old g++ compile error with CVS
    by gandalf » October 19th, 2003, 8:36 am
    3 Replies
    1207 Views
    Last post by Dave
    October 22nd, 2003, 9:44 pm
  • Installing the game...
    by hokiecadet » October 22nd, 2003, 7:37 pm
    2 Replies
    1072 Views
    Last post by fmunoz
    October 22nd, 2003, 8:50 pm
  • cycle with 'n' button
    by gandalf » October 21st, 2003, 7:48 pm
    1 Replies
    1038 Views
    Last post by Dave
    October 21st, 2003, 9:50 pm
  • Crash!!!
    by fmunoz » October 21st, 2003, 6:57 pm
    0 Replies
    858 Views
    Last post by fmunoz
    October 21st, 2003, 6:57 pm
  • wesnoth and Linux
    by rhuobhe » September 21st, 2003, 1:19 pm
    12 Replies
    2777 Views
    Last post by BrassJ
    October 19th, 2003, 9:13 pm
  • sound clips in 0.4.8
    by BrassJ » October 11th, 2003, 5:11 am
    2 Replies
    1137 Views
    Last post by BrassJ
    October 13th, 2003, 3:24 pm
  • Compiling Wesnoth in Linux mandrake 9.1 (one more)
    by mdubbelv » October 6th, 2003, 8:03 pm
    7 Replies
    2265 Views
    Last post by miyo
    October 9th, 2003, 8:12 am
  • Unable to compile 0.4.8 in Linux Mandrake.
    by fmunoz » October 5th, 2003, 12:43 am
    2 Replies
    1229 Views
    Last post by BrassJ
    October 9th, 2003, 6:30 am
  • Wesnoth and FreeBSD
    by ziberpunk » October 8th, 2003, 9:18 pm
    0 Replies
    972 Views
    Last post by ziberpunk
    October 8th, 2003, 9:18 pm
  • CVS version compiling error
    by vynaldo » October 7th, 2003, 5:20 am
    5 Replies
    1843 Views
    Last post by Dave
    October 7th, 2003, 10:34 am
  • video mode again
    by gandalf » October 6th, 2003, 2:53 pm
    2 Replies
    1320 Views
    Last post by Dave
    October 6th, 2003, 10:01 pm
  • no enemies (ai bug ?)
    by gandalf » October 6th, 2003, 3:12 pm
    2 Replies
    1213 Views
    Last post by Dave
    October 6th, 2003, 9:59 pm
  • bugs with resolution change.
    by gandalf » October 4th, 2003, 6:06 pm
    1 Replies
    1413 Views
    Last post by Dave
    October 4th, 2003, 10:56 pm
  • 0.4.8 slower than 0.4.7
    by gandalf » September 30th, 2003, 3:57 pm
    3 Replies
    1515 Views
    Last post by Dave
    October 3rd, 2003, 6:05 am
  • Compiling Wesnoth 0.4.8 on Linux
    by Dahrkon » September 30th, 2003, 4:00 pm
    2 Replies
    1454 Views
    Last post by Dahrkon
    September 30th, 2003, 7:34 pm
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