Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
I'm actually testing the win-0.6.2-Dec-22-03.exe version, and loaded a saved game from version 0.6.0.
Everything runs fine until I tried to zoom out (I use the windowed view, not the fullscreen view). The zoom out works fine when you press 5 times the x keys , but the 6th times, the view...
In at least two scenarios (Seige of Elf*whatsit* and Bay of Pearls) Konrad moves on the first turn without my doing anything. If I don't click on him to move him back to the Keep, he'll continue moving away from the keep through each turn. If I click on him I can see the little feet indicating...
Title says all. I cannot undo moves in single player (haven't tried multi players), which is frustrating because it is impossible to evaluate attacks or undo bad moves.
Playing with 2 people worked fine for us, but when its gets to the 2nd person's turn the 3rd person can't see what the 2nd player did and it never goes to the 3rd person's turn.
Ok i just started playing like yesterday, but my brother said that when someone surronds you you can't move but you can attack. So I had my hero or main guy over at the enemy's base and he surrounded me with all his ghosts and my guy just disappeared. He could attack the hero but i couldn't do...
i played Battle World (so a really big map) with a friend.
Strangely there are some hangs every now and then. it happens if one selects a unit and moves the mouse over a field. it seems as if it only happens if an enemy unit is next to the target field. This happens in v0.6.1 on linux for me and...
I tried compiling from the source but I get the following error to ./configure:
# ./configure
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for gawk... gawk
checking whether make sets $(MAKE)... yes
checking for g++... g++...
After I complete this scenario I am not able to reacal units I have rescruited there. Is it a bug or is it intentiona. Either way this should be fixed :P
i just installed battle for wesnoth 0.6 from sources (linux x86 machine), everything worked great until i reached the map crossroads in the main campaign heir to the throne . the map has no mission objectives at all, and therefore I can't see a way to win it. I tried killing all the enemy leaders,...
This was taken up a while ago. Somebody said
It's better to not take villages on Blackwater port cos if you end with negative gold you get 100 on next scenario but if you take villages you start with very little.
So you responded by saying min 100 gold to start each level.
It didn't work. I...
Konrad and Delfador appears for 2 seconds in the castle/keep, then disapear - they have been moved further up and appear perfectly there after the 2 seconds. Everything seems to work fine besides that.
I've been trying out the new version, and I managed to get to the point where you acquire the Sceptre of Fire. On the next mission, I had maneuvered Li'Sar next to an undead unit, and unleashed the wrath of the Sceptre on it....or at least I tried to. Apparently it's so powerful it causes the...
I noticed that someone already reported the fact that the victory/defeat conditions for Crossroads are wrong, but I haven't seen any discussion of the gold situation. When I entered the scenario I should have had about 400 gold, but it was reset to 100 gold. A similar thing happened on Isle of the...
After compiling the 0.6 source tarball on Red Hat 9.0 (same md5sum as current listed eg: 4998f90d4625305a136da4e6901218f8 wesnoth-0.6.tar.gz ) I found that the bottom of the storm trident appears at the top of the screen in the Bay of Pearls, and does not appear where it belongs... I can supply...
My last CVS update was done from the savannah server.
As this server seems to be down, is that possible to continue to update, without downloading the whole source from devsrv.wesnoth.org ?
if yes, how?
(maybe just login on the new server, and do an update, but I'm not sure ????)
I've downloaded the binary version for Windows of BFW-0.6.0RC1,
and I found a small bug.
I started the game in solo mode and choose the first campaign.
At the 6th turn, I saved the game which was called Tour 6 (I use the French translation).
I then quit the game, and restart it, play a little...
First: It disappeared when a Merman became Merman Lord. This got fixed.
Then: (see my bug report under CVS) The game crashed when a MLord attacked with it.
And now, in the 5 Dec CVS, it crashes if a Merman attacks with the Storm Trident!!
I have a savefile. This bug is verifiable and reproducible,...
I had no problem with starting Wesnoth for a couple of days, but this morning it quit, due to segmentation fault.
Outputs of 'gdb ./wesnoth' and 'run -v wesnoth':
(gdb) run -v wesnoth
Starting program: /home/lama/wesnoth/wesnoth -v wesnoth
Initialized true type fonts
I'm not a specialist of CVS, but I tried to update my version of Wesnoth with CVS, I previously could do it for version 0.5.0, but yesterday, nothing was updated.
As normally, the CVS source are always up to date, my source should have been updated to 0.5.1 (at least).
The auto-scroll when placing the cursor on the side of the screen does not work reliably scrolling up or down. Scrolling left/right works fine, but most of the time up/down quits scrolling after about one hex line. The arrow button scroll works fine as well.
I'm not sure if this is a bug or intentional, but is the game's music track supposed to continue playing if the user switches applications? I would personally prefer for it to stop making noise if it's not in the foreground (since I generally play in windowed mode and like to keep the app open now...
You know that map with the yellow dots and crossed swords that shows where your campaigns are. Well, they are removed each time you close and reopen Wesnoth. Strangely, it does NOT remove then if you save, exit and reload without closing the game.
This is a minor hassle- since after discovering...
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum