WML Workshop

The place to post your WML questions and answers.

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  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    8 Replies
    43580 Views
    Last post by Descacharrado
  • WML FAQs
    by Pentarctagon »
    2 Replies
    7604 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    31683 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    13823 Views
    Last post by Development Team
  • First scenario created
    by Tarcil »
    25 Replies
    751 Views
    Last post by Tarcil
  • why can not change income
    by ERROR1025 »
    6 Replies
    121 Views
    Last post by Celtic_Minstrel
  • Custom Scenario Error
    by Killer_Volt »
    8 Replies
    169 Views
    Last post by Killer_Volt
  • Is this a bug?
    by Atreides »
    4 Replies
    258 Views
    Last post by Atreides
  • how give all unit a abilitie?
    by ERROR1025 »
    14 Replies
    397 Views
    Last post by beetlenaut
  • [terrain] and nested filter_location query *SOLVED*
    by Spannerbag »
    3 Replies
    142 Views
    Last post by Spannerbag
  • thinking about petrify
    by Helmet »
    36 Replies
    1007 Views
    Last post by Atreides
  • Nested loops huge perfomance decrease[SOLVED]
    by Inkerrio »
    7 Replies
    347 Views
    Last post by Inkerrio
  • [show_if] behaviour clarification please?
    by Spannerbag »
    9 Replies
    381 Views
    Last post by Spannerbag
  • Fake attack animation query
    by Spannerbag »
    2 Replies
    243 Views
    Last post by Spannerbag
  • More precise "visible" on [filter_vision]
    by Toranks »
    2 Replies
    241 Views
    Last post by Spannerbag
  • How to toggle a mod?
    by Darthagnon »
    4 Replies
    286 Views
    Last post by Darthagnon
  • [role] consufion
    by Spannerbag »
    2 Replies
    277 Views
    Last post by Spannerbag
  • Custom Teleportation Ability
    by aaronwright »
    7 Replies
    328 Views
    Last post by aaronwright
  • Unit loses ability on leveleling
    by aaronwright »
    4 Replies
    320 Views
    Last post by aaronwright
  • How does the recruit event really work?
    by Atreides »
    7 Replies
    388 Views
    Last post by Celtic_Minstrel
  • animated teleport in/out of recall list
    by Helmet »
    21 Replies
    830 Views
    Last post by Spannerbag
  • AI recruitment problem
    by Spannerbag »
    20 Replies
    646 Views
    Last post by Helmet
  • Dynamic overlays on units with undo support
    by Toranks »
    1 Replies
    357 Views
    Last post by Toranks
  • walkable lava
    by Helmet »
    6 Replies
    460 Views
    Last post by Celtic_Minstrel
  • ellipse=no
    by Helmet »
    27 Replies
    787 Views
    Last post by Helmet
  • Filter overlays
    by Toranks »
    13 Replies
    478 Views
    Last post by Celtic_Minstrel
  • Is it possible to dynamically change GUI2?
    by Inkerrio »
    3 Replies
    430 Views
    Last post by Celtic_Minstrel
  • moves=0
    by Helmet »
    4 Replies
    348 Views
    Last post by Helmet
  • ai: protect_unit
    by Helmet »
    2 Replies
    360 Views
    Last post by Helmet
  • a [filter_weapon] thing
    by Jagged »
    6 Replies
    431 Views
    Last post by Jagged
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