WML Workshop

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  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    8 Replies
    43610 Views
    Last post by Descacharrado
  • WML FAQs
    by Pentarctagon »
    2 Replies
    7611 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    31704 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    13833 Views
    Last post by Development Team
  • macro/file ABILITY_GREATER_HEAL is missing
    by Alex_Stargazer »
    0 Replies
    16 Views
    Last post by Alex_Stargazer
  • First scenario created
    by Tarcil »
    32 Replies
    912 Views
    Last post by Tarcil
  • Show levels above 9 in GUI
    by Toranks »
    3 Replies
    77 Views
    Last post by Lord-Knightmare
  • why can not change income
    by ERROR1025 »
    6 Replies
    147 Views
    Last post by Celtic_Minstrel
  • Custom Scenario Error
    by Killer_Volt »
    8 Replies
    195 Views
    Last post by Killer_Volt
  • Is this a bug?
    by Atreides »
    4 Replies
    272 Views
    Last post by Atreides
  • how give all unit a abilitie?
    by ERROR1025 »
    14 Replies
    412 Views
    Last post by beetlenaut
  • [terrain] and nested filter_location query *SOLVED*
    by Spannerbag »
    3 Replies
    151 Views
    Last post by Spannerbag
  • thinking about petrify
    by Helmet »
    36 Replies
    1029 Views
    Last post by Atreides
  • Nested loops huge perfomance decrease[SOLVED]
    by Inkerrio »
    7 Replies
    357 Views
    Last post by Inkerrio
  • [show_if] behaviour clarification please?
    by Spannerbag »
    9 Replies
    389 Views
    Last post by Spannerbag
  • Fake attack animation query
    by Spannerbag »
    2 Replies
    253 Views
    Last post by Spannerbag
  • More precise "visible" on [filter_vision]
    by Toranks »
    2 Replies
    251 Views
    Last post by Spannerbag
  • How to toggle a mod?
    by Darthagnon »
    4 Replies
    296 Views
    Last post by Darthagnon
  • [role] consufion
    by Spannerbag »
    2 Replies
    290 Views
    Last post by Spannerbag
  • Custom Teleportation Ability
    by aaronwright »
    7 Replies
    339 Views
    Last post by aaronwright
  • Unit loses ability on leveleling
    by aaronwright »
    4 Replies
    332 Views
    Last post by aaronwright
  • How does the recruit event really work?
    by Atreides »
    7 Replies
    398 Views
    Last post by Celtic_Minstrel
  • animated teleport in/out of recall list
    by Helmet »
    21 Replies
    844 Views
    Last post by Spannerbag
  • AI recruitment problem
    by Spannerbag »
    20 Replies
    659 Views
    Last post by Helmet
  • Dynamic overlays on units with undo support
    by Toranks »
    1 Replies
    369 Views
    Last post by Toranks
  • walkable lava
    by Helmet »
    6 Replies
    469 Views
    Last post by Celtic_Minstrel
  • ellipse=no
    by Helmet »
    27 Replies
    794 Views
    Last post by Helmet
  • Filter overlays
    by Toranks »
    13 Replies
    488 Views
    Last post by Celtic_Minstrel
  • Is it possible to dynamically change GUI2?
    by Inkerrio »
    3 Replies
    437 Views
    Last post by Celtic_Minstrel
  • moves=0
    by Helmet »
    4 Replies
    357 Views
    Last post by Helmet
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