WML Workshop

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  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    8 Replies
    51585 Views
    Last post by Descacharrado
  • WML FAQs
    by Pentarctagon »
    2 Replies
    8950 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    33870 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    15166 Views
    Last post by Development Team
  • Copying array contents to another array
    by daniel.santos »
    5 Replies
    185 Views
    Last post by daniel.santos
  • WML trigger action for each Gg^Vov
    by vorwi »
    4 Replies
    157 Views
    Last post by vorwi
  • WML Syntax Highlighting for TextMate (Mac OS X)
    by Necromonger »
    1 Replies
    1480 Views
    Last post by egallager
  • dabber's questions: store reachable location
    by dabber »
    100 Replies
    18151 Views
    Last post by dabber
  • Dynamically altering menu item description, hooking right-click event
    by daniel.santos »
    3 Replies
    138 Views
    Last post by daniel.santos
  • Spawn unit in passable terrains
    by hermestrismi »
    5 Replies
    507 Views
    Last post by beetlenaut
  • Display variables dynamically in objectives
    by Samaximus »
    2 Replies
    173 Views
    Last post by Samaximus
  • How do I import mainline campaign units to my campaign?
    by tactics123 »
    4 Replies
    410 Views
    Last post by tactics123
  • [SOLVED] Side filter does not seem to work
    by Sventimir »
    8 Replies
    577 Views
    Last post by Celtic_Minstrel
  • Delaying actions for AI purposes.
    by BajMic »
    3 Replies
    476 Views
    Last post by Celtic_Minstrel
  • [SOLVED] WML prestart event misbehaviour in on-line games
    by Sventimir »
    7 Replies
    520 Views
    Last post by Celtic_Minstrel
  • Recognizing the numbers of units for AI purposes.
    by BajMic »
    3 Replies
    420 Views
    Last post by Celtic_Minstrel
  • Minor shroud niggle
    by Spannerbag »
    0 Replies
    476 Views
    Last post by Spannerbag
  • Scanning area for certain terrain
    by Kal_Ultor »
    2 Replies
    401 Views
    Last post by beetlenaut
  • Markov chain length & 2 word names.
    by unterwassermann »
    0 Replies
    426 Views
    Last post by unterwassermann
  • [terrain] + area= sanity check
    by Spannerbag »
    10 Replies
    595 Views
    Last post by Spannerbag
  • how to filter for unknown weapon specials (of any kind)
    by Mabuse »
    8 Replies
    541 Views
    Last post by Spannerbag
  • New Race
    by Kal_Ultor »
    3 Replies
    413 Views
    Last post by Ravana
  • [solved] Using WFL or similar in a filter
    by white_haired_uncle »
    11 Replies
    670 Views
    Last post by Spannerbag
  • [modification] and preprocessor
    by Spannerbag »
    4 Replies
    428 Views
    Last post by Spannerbag
  • [solved] Using [avoid]
    by white_haired_uncle »
    3 Replies
    464 Views
    Last post by Celtic_Minstrel
  • [solved]order of processed traits
    by Mabuse »
    3 Replies
    442 Views
    Last post by Mabuse
  • Early finish bonus
    by white_haired_uncle »
    4 Replies
    463 Views
    Last post by lhybrideur
  • Tooltip text or extra buttons in WML UI for [message]
    by LordAwsomeness »
    7 Replies
    948 Views
    Last post by Celtic_Minstrel
  • how to use opponent's terrain to calculate own defense?
    by lea »
    5 Replies
    523 Views
    Last post by Ravana
  • village names
    by hermestrismi »
    4 Replies
    1084 Views
    Last post by hermestrismi
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