WML Workshop

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  • Compatibility-breaking changes between 1.18 and 1.19/1.20
    by Ravana »
    0 Replies
    350 Views
    Last post by Ravana
  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    8 Replies
    189831 Views
    Last post by Descacharrado
  • WML FAQs
    by Pentarctagon »
    2 Replies
    18030 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    49329 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    24012 Views
    Last post by Development Team
  • preprocessor arg syntax query
    by Spannerbag »
    5 Replies
    253 Views
    Last post by Spannerbag
  • Why the hell cant l change the effects of "fearless" trait?
    by AxalaraFlame »
    23 Replies
    6891 Views
    Last post by ZombieKnight
  • Goto micro_ai query
    by Spannerbag »
    2 Replies
    707 Views
    Last post by Spannerbag
  • Why doesn't the preprocessor substitude a macro as a prefix of an event's name?
    by dwarftough »
    3 Replies
    281 Views
    Last post by dwarftough
  • disallow_modification query
    by Spannerbag »
    6 Replies
    455 Views
    Last post by Spannerbag
  • Recruitment Pattern
    by Saizo-Luz »
    4 Replies
    312 Views
    Last post by Atreides
  • Examples of [adjacent_filter]
    by BajMic »
    2 Replies
    307 Views
    Last post by Celtic_Minstrel
  • Fog of war and enemy stats visible in the status table?
    by Straff »
    4 Replies
    316 Views
    Last post by white_haired_uncle
  • Attacker hits.
    by BajMic »
    1 Replies
    255 Views
    Last post by Pentarctagon
  • Castle overlay for Keeps issue [Wesnoth 1.18.2]
    by WhiteWolf »
    5 Replies
    497 Views
    Last post by WhiteWolf
  • Goto micro_ai error
    by Spannerbag »
    4 Replies
    347 Views
    Last post by Spannerbag
  • undead variation to recruit list
    by Numero »
    14 Replies
    1297 Views
    Last post by Celtic_Minstrel
  • v1.18 have_unit and die event
    by Spannerbag »
    23 Replies
    1374 Views
    Last post by Spannerbag
  • text formatting for labels
    by hermestrismi »
    1 Replies
    330 Views
    Last post by Spannerbag
  • Vision not working for me
    by Drumbeat »
    10 Replies
    564 Views
    Last post by beetlenaut
  • Quick question about story slides.
    by BajMic »
    1 Replies
    366 Views
    Last post by gnombat
  • WFL formula error FIXED
    by Spannerbag »
    8 Replies
    915 Views
    Last post by Celtic_Minstrel
  • [GUI2] default font for dialog
    by white_haired_uncle »
    2 Replies
    748 Views
    Last post by white_haired_uncle
  • Terrain Graphics
    by Saizo-Luz »
    6 Replies
    824 Views
    Last post by Saizo-Luz
  • Scenario not running
    by Edenray »
    17 Replies
    1056 Views
    Last post by Edenray
  • WFL weapon access inside of [abilities]
    by ZombieKnight »
    2 Replies
    569 Views
    Last post by Ravana
  • abilities, events, and other black magic [SOLVED]
    by KanoFromMK »
    12 Replies
    1148 Views
    Last post by KanoFromMK
  • Store Gold Function
    by Saizo-Luz »
    5 Replies
    615 Views
    Last post by Saizo-Luz
  • how to filter terrain groups? (all flat, all deep water etc)
    by lea »
    5 Replies
    8185 Views
    Last post by Ravana
  • Location filter edge case
    by Spannerbag »
    5 Replies
    626 Views
    Last post by Spannerbag
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