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  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    7 Replies
    39906 Views
    Last post by Dyrcona
  • WML FAQs
    by Pentarctagon »
    2 Replies
    6951 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    30609 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    13111 Views
    Last post by Development Team
  • apply_to=max_attacks negative increase not working?
    by lhybrideur »
    14 Replies
    389 Views
    Last post by Celtic_Minstrel
  • How to get object adjusted net fire resistance of a unit?
    by winkr7 »
    5 Replies
    163 Views
    Last post by winkr7
  • problem with pickable items
    by hermestrismi »
    21 Replies
    698 Views
    Last post by beetlenaut
  • How do I fire an event like side end turn?
    by winkr7 »
    4 Replies
    140 Views
    Last post by winkr7
  • Is anyone else having a problem with the wolf advancement macro?
    by Makepeace_McEvoy »
    10 Replies
    511 Views
    Last post by beetlenaut
  • Is there a pull lever open gate macro?
    by winkr7 »
    8 Replies
    333 Views
    Last post by winkr7
  • Saving and then running WML code (like eval)
    by dwarftough »
    4 Replies
    235 Views
    Last post by Celtic_Minstrel
  • Weapon special that tests if one hit could kill the target
    by MyrddinEmrys »
    3 Replies
    206 Views
    Last post by Celtic_Minstrel
  • How to get moveto-coordinates of a unit at the time of exiting first hex
    by WhiteWolf »
    0 Replies
    138 Views
    Last post by WhiteWolf
  • Teleport Formula Help
    by Scadstorm »
    16 Replies
    757 Views
    Last post by Celtic_Minstrel
  • maximum attack index
    by CookieLord »
    2 Replies
    237 Views
    Last post by CookieLord
  • Any way to change damage type vs specific opponent?
    by Spannerbag »
    4 Replies
    239 Views
    Last post by Spannerbag
  • Add new recruitable unit with an object
    by lhybrideur »
    6 Replies
    315 Views
    Last post by Celtic_Minstrel
  • add-on dependencies
    by CookieLord »
    4 Replies
    196 Views
    Last post by Pentarctagon
  • [MP Campaign] Can I allow users to disable the side but still faction-, leader- and team-lock it?
    by dwarftough »
    0 Replies
    138 Views
    Last post by dwarftough
  • [sound_source] wont work properly
    by Connor1992 »
    0 Replies
    223 Views
    Last post by Connor1992
  • dabber's questions: objective notes
    by dabber »
    71 Replies
    15250 Views
    Last post by dabber
  • two campaigns in one
    by hermestrismi »
    7 Replies
    588 Views
    Last post by hermestrismi
  • conditional modify unit type
    by CookieLord »
    2 Replies
    198 Views
    Last post by CookieLord
  • Add-on folder name
    by CookieLord »
    3 Replies
    234 Views
    Last post by CookieLord
  • Damage Events
    by Bilbo_Sacket »
    3 Replies
    283 Views
    Last post by beetlenaut
  • [set_variable] and [variable]
    by SexyPringles »
    11 Replies
    1110 Views
    Last post by Celtic_Minstrel
  • Water terrain code has undocumented WML-Code
    by pipapopinguin »
    1 Replies
    211 Views
    Last post by Celtic_Minstrel
  • Changing story music
    by Paskovski »
    2 Replies
    390 Views
    Last post by Paskovski
  • How to "Blacklist" a unit from being the speaker in the message tag ?
    by nexusrebirth »
    2 Replies
    203 Views
    Last post by nexusrebirth
  • Sides not "spawning" at start
    by nexusrebirth »
    4 Replies
    264 Views
    Last post by nexusrebirth
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