WML Workshop

The place to post your WML questions and answers.

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  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    8 Replies
    41371 Views
    Last post by Descacharrado
  • WML FAQs
    by Pentarctagon »
    2 Replies
    7189 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    30961 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    13390 Views
    Last post by Development Team
  • Macro FOREACH to tag [foreach]
    by Toranks »
    13 Replies
    187 Views
    Last post by Ravana
  • Corpse Mod 2
    by pipapopinguin »
    7 Replies
    1102 Views
    Last post by Rendy55
  • "It's over Anakin. I have the high ground!"
    by Helmet »
    3 Replies
    71 Views
    Last post by Ravana
  • How to force IA factions to start playing when spotted?
    by Alopex95 »
    20 Replies
    334 Views
    Last post by lhybrideur
  • array not arraying [SOLVED]
    by Helmet »
    47 Replies
    708 Views
    Last post by Helmet
  • Trait awarded on advancement
    by boru »
    6 Replies
    1348 Views
    Last post by ravenyear
  • Question: Detecting AI on Network Multiplayer
    by watbesh »
    7 Replies
    2047 Views
    Last post by Celtic_Minstrel
  • explosive damage
    by hermestrismi »
    10 Replies
    222 Views
    Last post by hermestrismi
  • Testing WML actions more often without reloading cache
    by Ravana »
    0 Replies
    86 Views
    Last post by Ravana
  • Help page inserted by addon. How?
    by Toranks »
    5 Replies
    169 Views
    Last post by lhybrideur
  • A way to detect ambushes (Example)
    by Toranks »
    10 Replies
    361 Views
    Last post by Toranks
  • thinking about petrify
    by Helmet »
    35 Replies
    575 Views
    Last post by beetlenaut
  • How to remove 'canrecruit=yes' golden crown?
    by Toranks »
    7 Replies
    189 Views
    Last post by Toranks
  • new ability using affect_adjacent
    by Helmet »
    20 Replies
    383 Views
    Last post by Helmet
  • How do you access the terrain code where a unit is standing
    by Helmet »
    10 Replies
    319 Views
    Last post by Helmet
  • Modifying AI via leader_value=
    by Helmet »
    18 Replies
    464 Views
    Last post by Helmet
  • [SOLVED] Problem with variable $unit and an event calling itself with [fire_event]
    by Toranks »
    3 Replies
    165 Views
    Last post by Toranks
  • How to Make Someone Say a Variable Name?
    by Lieutenant »
    6 Replies
    207 Views
    Last post by Lieutenant
  • [SOLVED] Uncovered units still can ambush
    by Toranks »
    5 Replies
    234 Views
    Last post by beetlenaut
  • [SOLVED] Save unit level and restore after rebuild
    by Toranks »
    7 Replies
    290 Views
    Last post by Toranks
  • Stopping village income after 10 villages
    by Helmet »
    25 Replies
    490 Views
    Last post by Celtic_Minstrel
  • DATA URI for custom icon
    by Helmet »
    5 Replies
    223 Views
    Last post by Lord-Knightmare
  • Error messages, how to fix the errors
    by Helmet »
    8 Replies
    251 Views
    Last post by gnombat
  • How to reload a scenario 2 or 3 times in a campaign
    by winkr7 »
    8 Replies
    286 Views
    Last post by winkr7
  • how ban a weapon,if defence unit have a abilities
    by ERROR1025 »
    2 Replies
    244 Views
    Last post by beetlenaut
  • does event id extend from one scenario to the next
    by winkr7 »
    3 Replies
    241 Views
    Last post by Ravana
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