WML Workshop

The place to post your WML questions and answers.

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  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    6 Replies
    27336 Views
    Last post by Shiki
  • WML FAQs
    by Pentarctagon »
    2 Replies
    5839 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    28064 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    11950 Views
    Last post by Development Team
  • Force rebuild a unit
    by vghetto »
    5 Replies
    108 Views
    Last post by Celtic_Minstrel
  • Unit see another
    by lhybrideur »
    2 Replies
    113 Views
    Last post by lhybrideur
  • Problem with [set_extra_recruit]
    by pipapopinguin »
    1 Replies
    49 Views
    Last post by WhiteWolf
  • Need help to create a reverse leadership ability or weapon special
    by pipapopinguin »
    3 Replies
    236 Views
    Last post by nejir
  • Fuel for units?
    by BouilloireEtFruits »
    2 Replies
    250 Views
    Last post by nejir
  • New Custom Rousing Ability Help
    by Barbaros »
    4 Replies
    272 Views
    Last post by Ravana
  • Some questions regarding wml
    by absinthia »
    5 Replies
    182 Views
    Last post by lhybrideur
  • Help needed for "name=attacker hits" event
    by pipapopinguin »
    2 Replies
    130 Views
    Last post by pipapopinguin
  • [event] and [message]
    by absinthia »
    2 Replies
    150 Views
    Last post by Elvish_Hunter
  • [event] My first event tagset... what am i doing wrong?
    by absinthia »
    2 Replies
    100 Views
    Last post by Celtic_Minstrel
  • [unit] multiple doesnt work
    by absinthia »
    2 Replies
    103 Views
    Last post by vghetto
  • [scenario] instant defeated???
    by absinthia »
    2 Replies
    98 Views
    Last post by absinthia
  • [recruit] at specific locations
    by absinthia »
    5 Replies
    136 Views
    Last post by absinthia
  • How to use extra animations in an event
    by pipapopinguin »
    3 Replies
    263 Views
    Last post by pipapopinguin
  • Recall to recall
    by rmj »
    4 Replies
    294 Views
    Last post by vghetto
  • [1.14.16] unstore_unit with fire_event=no
    by Ptitboul »
    10 Replies
    533 Views
    Last post by Ptitboul
  • Is it possible to remove effects from Objects using [remove_object]?
    by pipapopinguin »
    2 Replies
    195 Views
    Last post by IIIO_METAL
  • Affecting adjacent units, will this work?
    by Atreides »
    2 Replies
    200 Views
    Last post by Atreides
  • show_objectives consufion
    by Spannerbag »
    3 Replies
    513 Views
    Last post by Spannerbag
  • Is there a way to make some of the player's units become AI controlled?
    by weewah »
    3 Replies
    235 Views
    Last post by weewah
  • [portrait] What on earth is this?
    by Atreides »
    3 Replies
    875 Views
    Last post by Atreides
  • How to make a certain playlist or song play whenever a certain faction is chosen in multiplayer
    by Bilbo_Sacket »
    5 Replies
    1647 Views
    Last post by Bilbo_Sacket
  • Selecting and Moving Only One Unit At a Time
    by Pewskeepski »
    8 Replies
    583 Views
    Last post by vghetto
  • Create object storm trident
    by MAXIMR7 »
    17 Replies
    855 Views
    Last post by vghetto
  • Conflicting files in binary_path
    by Atreides »
    3 Replies
    531 Views
    Last post by Atreides
  • Data URI in _server.pbl
    by Atreides »
    3 Replies
    372 Views
    Last post by Atreides
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