Developers’ Discussions

Discussion among members of the development team.

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  • Request for script-help with 1.3
    by Jetrel »
    5 Replies
    3656 Views
    Last post by Jetrel
  • SVN help with the new branch
    by scott »
    3 Replies
    3226 Views
    Last post by scott
  • Summary of changes through to 1.1.7
    by Skippy »
    5 Replies
    3270 Views
    Last post by Skippy
  • Desired behavior for above-max-HP units?
    by Elvish_Pillager »
    3 Replies
    2959 Views
    Last post by Darth Fool
  • History of the Old Continent on the Wiki?
    by turin »
    38 Replies
    10639 Views
    Last post by Oreb
  • Dark sorcerer + Necromancer swap
    by scott »
    3 Replies
    3292 Views
    Last post by Becephalus
  • Removal of Holy as a standard damage type
    by JW »
    1 Replies
    2468 Views
    Last post by Becephalus
  • An almost all-out code idea
    by toms »
    12 Replies
    5170 Views
    Last post by bruno
  • Adding general sound macros
    by zookeeper »
    4 Replies
    2884 Views
    Last post by Eleazar
  • What replaces unit_type??
    by Ryo »
    1 Replies
    2038 Views
    Last post by Boucman
  • Quick Trait.
    by Tomsik »
    10 Replies
    4739 Views
    Last post by sparr
  • Theme overcrowding
    by Eleazar »
    8 Replies
    4241 Views
    Last post by sparr
  • UTBS, God, and Wesnoth (*SPOILER WARNING*)
    by turin »
    33 Replies
    11604 Views
    Last post by turin
  • Portrait Art Style
    by Darth Fool »
    5 Replies
    2777 Views
    Last post by Jetrel
  • [policy discussion] how to get new units in game
    by Boucman »
    6 Replies
    3743 Views
    Last post by Boucman
  • Set default damage to 100% if no resistance is specified?
    by Elvish_Pillager »
    2 Replies
    2049 Views
    Last post by Dacyn
  • Visual Display of ZoC
    by rogue »
    27 Replies
    10101 Views
    Last post by quartex
  • Changing level 0 units
    by turin »
    12 Replies
    4706 Views
    Last post by Eleazar
  • Back in play.
    by Darth Fool »
    5 Replies
    2749 Views
    Last post by Darth Fool
  • [policy discussion] how to get a Campaign in the Mainline
    by Eleazar »
    4 Replies
    2307 Views
    Last post by Eleazar
  • Special Notes in Scenario Objectives Window
    by quartex »
    0 Replies
    1760 Views
    Last post by quartex
  • The Wesnoth unit list webpage
    by quartex »
    3 Replies
    4204 Views
    Last post by Darth Fool
  • new trait: "Healthy"?
    by Eleazar »
    5 Replies
    3042 Views
    Last post by Alks
  • New eras in Wesnoth
    by turin »
    14 Replies
    4085 Views
    Last post by Noy
  • Larger hex size
    by freim »
    10 Replies
    5259 Views
    Last post by freim
  • Modified Version Of Wesnoth 1.0 made by me
    by anyeos »
    17 Replies
    7482 Views
    Last post by Soliton
  • Lots of blank-black screens when Wesnoth starts up.
    by Eleazar »
    5 Replies
    2692 Views
    Last post by Disto
  • Significant rebalancing of Drakes & Undead
    by Jetrel »
    61 Replies
    15132 Views
    Last post by Darth Fool
  • WML request for 1.1.1
    by scott »
    13 Replies
    4785 Views
    Last post by Boucman
  • Movement Reminder
    by deonjo »
    12 Replies
    3767 Views
    Last post by Viliam
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