Developers’ Discussions

Discussion among members of the development team.

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  • Strict mode in lua
    by iceiceice »
    0 Replies
    4058 Views
    Last post by iceiceice
  • Feature Plan 1.13
    by fabi »
    0 Replies
    4656 Views
    Last post by fabi
  • new dev resources wiki page
    by iceiceice »
    0 Replies
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    Last post by iceiceice
  • Suggestion: keep backwards compatibility
    by zookeeper »
    21 Replies
    13018 Views
    Last post by Elvish_Hunter
  • git for wesnoth crash course
    by iceiceice »
    2 Replies
    4074 Views
    Last post by iceiceice
  • Some flying units slightly broken
    by beetlenaut »
    2 Replies
    4899 Views
    Last post by beetlenaut
  • A question for mainline campaign developers and maintainers
    by Gambit »
    7 Replies
    7574 Views
    Last post by fabi
  • Another stolen Wesnoth graphics report
    by kasmiros »
    37 Replies
    22120 Views
    Last post by lurker
  • Super-Obvious Ugly Strategic Map View
    by Eleazar »
    7 Replies
    10196 Views
    Last post by Eleazar
  • Changing how terrain Names are displayed
    by Eleazar »
    28 Replies
    22760 Views
    Last post by Iris
  • GPL Policy
    by opensourcejunkie »
    116 Replies
    57493 Views
    Last post by szopen
  • New #ifver/#ifnver preprocessor directive for version checks
    by Iris »
    5 Replies
    7280 Views
    Last post by Iris
  • GSoC 2011 idea - Ladder
    by Iskander »
    3 Replies
    5931 Views
    Last post by grzywacz
  • [engine] Generate black backgrounds for art on install?
    by sacred_chao »
    39 Replies
    16292 Views
    Last post by Jetrel
  • Usage of SVN
    by timotei »
    0 Replies
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    Last post by timotei
  • Some Suggestions for Improving the GUI & General Appearance
    by Eleazar »
    30 Replies
    19518 Views
    Last post by Alink
  • New terrain: cliffs
    by zookeeper »
    15 Replies
    13105 Views
    Last post by Velensk
  • GSoC: Sprite Sheets
    by gabba »
    27 Replies
    12953 Views
    Last post by gabba
  • Team color usage for special characters in campaigns
    by fabi »
    0 Replies
    3132 Views
    Last post by fabi
  • Showing "Advantage" In-Game/End-Game
    by Sapient »
    7 Replies
    9467 Views
    Last post by Sapient
  • Suitability of GPL for assets
    by caslav.ilic »
    5 Replies
    6729 Views
    Last post by Jetrel
  • Why not LUA?
    by Prog-ramix »
    86 Replies
    44942 Views
    Last post by Sapient
  • GSoC Ideas for Memory Management
    by chewryan »
    8 Replies
    4987 Views
    Last post by chewryan
  • GPL art issue
    by santi »
    2 Replies
    3670 Views
    Last post by santi
  • On further modifications of the terrain system
    by mog »
    88 Replies
    38342 Views
    Last post by mog
  • Re: [Wesnoth-dev] WML Framework
    by Sapient »
    0 Replies
    2964 Views
    Last post by Sapient
  • One More Round on the Map Credits Subject
    by Doc Paterson »
    32 Replies
    15564 Views
    Last post by Doc Paterson
  • halbArdier/halbErdier confusion
    by Taurus »
    4 Replies
    5639 Views
    Last post by Jetrel
  • Proposal of a new method to select attack direction
    by Alink »
    4 Replies
    5615 Views
    Last post by Alink
  • Black lines of can't get there from here...
    by Darth Fool »
    2 Replies
    4027 Views
    Last post by Eleazar
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