Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
I think it is long past time I got around to trying to write this. I've seen so many people attempt to make factions that are unaware of basic principles and it is becoming frustrating to me. The objective of this guide is to explain some of the basic principles of faction and era design for new...
This is the official forum thread for balance testing of 1.20 Core Eras and Units .
We will discuss our balance change ideas internally and release updated versions of the add-on for you to test and provide feedback. Please note that these updates are for testing purposes, and the results are not...
On Wesnoth 1.10 you may find WOTG v2.5.1 (was quite long not updated), soon I should upload newest version 2.5.2, in last 3 days I checked & changed 5/6 of all units (they will be less op) in WOTG which is quite a lot. As for now you had here:
- Era with 2 lvl leaders and all 6 available factions...
May I have everyone's attention please. Say hello to:-
The War of Legends is an add-on for the Battle for Wesnoth, a turn-based strategy game. This add-on is a multiplayer era featuring my favourite factions. It is required as a dependency to play some campaigns, namely the Dragon Trilogy, Hero of...
Vyncyn Rashy Era is on the wesnoth 1.18 addon-server. It contains 15 factions with mostly selfmade art.
There are 3 different eras: default (contains 9 factions), default extended (15 factions but less balanced) and AoH (15 factions + 1 fun Assassin faction, lvl3 leaders and lvl2 recruitables)
Some...
Dwarvish singleplayer campaigns suffer from issues with variety. Campaigns frequently disallow Outlaws, Gryphons, and Ulfs, leaving only the basic Fighter/Guardsman/Scout/Thunderer available to the player. Without the elements that make the multiplayer Knalgan faction interesting and dynamic,...
This is the topic for the era 'New Southern Nations'
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Goal: To create a balanced era, including the factions inhabiting the southern dunes.
I plan to release a Dunefolk campaign using this era eventually (this may take some time).
If you're interested in the world, here are some...
Current Version: 0.25.6 (March 2024) for Wesnoth 1.18
On August 15, 2005, a multi-player era was published to the Wesnoth 0.8 addons server. This era contained two factions that you've never heard of called the Loyalists and the Rebels, and two factions that might look a little familiar to us,...
I am making a LotI era to get a lighter dependency on LotI for my campaign, which currently has LotI as a dependency, although I do not need the scenarios.
I know about LotI advancements and Legend of the Invincibles Units in Mainline Campaign, but the idea would be to add the LotI abilities,...
Ageless Era is a compilation of the most popular eras and factions on the add-on server. It is more than an era pack than an era.
The current version of the era is in thread title. It is currently being worked for version 1.18 of Wesnoth.
The most important thing for anybody to know about Ageless...
Implementing my old idea. This is the same as the Default/Age of Heroes era but with random options for every non-empty subset of factions. If you wished to play 'Any faction but X' or 'X or Y or Z randomly', this will save you from restarting games if a wrong faction rolls.
Hello, this this is the feedback and bug report thread for my era ANLEra
It takes the macros found in the mainline scenario A New Land , and adds more factions, such as Elves, Dwarves, Orcs, Outlaws, Undead and Drakes.
It is on the 1.12.x add-ons server.
I hope you like it! :)
This era features level one leaders with level zero recruits. Consists of modified Loyalist, Rebel, Knalgan and Undead factions. Not considered balanced.
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This is the feedback and balance thread for the Default L0 Era! The title and add-on description pretty much cover...
So, in a fit of madness, I've waded through all the errors and brought the Feudal Era up to 1.11 for you, Temuchin Khan. It's as rough around the edges as it's always been, and I haven't made any fixes, just commented out sections of code that were causing issues (including sand ambush for the...
okay, not sure if this is the right place to put it, but i had as idea for an addon based on the 19th century but with some weird steampunk units in in it. Is anyone interested?
also, while I do have the most of the ideas for units and factions, i have very little experience in making an addon, so...
I am developing an era that has war machines. They have a rule that if there's no friendly unit nearby, an enemy attacking it will convert the unit to the side of the attacker. Fun but a bit gimmicky rule for humans. The AI of course doesn't understand it at all and will freely give it away. Back...
So for some time now I was working on idea of sub-factions for wesnoth.
Northern Loyalists - a variation of loyalists that comes from the very north of wesnoth, living in colder climate with few resources.
Horde Drakes - a horde of drakes that was forced to migrate from home, weakend by long...
Welcome to the Obscured Folklore Era. As it suggests this era is touching mainline lore and with the idea of expanding it. All it needs is testing. This is the first time I am making a add-on so advice or tips are welcome. I plan on uploading it this 6/9/2018
Hello, I am the author of the Reign of The Lords era. The Reign of the Lords is an era where you play as 8 factions of ultimate lords reigning over a division of wesnoth - yet you are not satisfied. Fight as the greatest heroes, villains, and warriors.
Two weeks ago (12 may 2020) I uploaded my first add-on on the serveur - Armies of Amberan - after one and a half year of early developement. It still on beta for the moment since more faction will be added to the add-on in the future. This is based on the world I have created for...
The Great Steppe is an era about the far-eastern lands of Irdya. There, on plains surrounded by forest from the north and desert from the south, burn the flames of a new war. Burned villages, captured prisoners, slave trade, betrayal - the era will demonstrate the brutal steppe wars in all their...
Hi, I ran out of new factions in the Ageless Era so I made a couple myself. Hope you have fun if you decide to give them a shot. Here's the era description:
The Warhammer 40k Era brings the grim darkness of the far future into the world of Wesnoth. Set in the 41st millennium, when the galaxy is...
XVII Century Project : Eastern Europe at War ( EEaW )
Hello everybody,
I feel honoured to introduce a new add-on to the wesnoth.org community, on behalf of the EEaW team, coming from the Polish BfW fansite - wesnoth.com.pl
We have been working on it since September 2009. Many committed people...
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