Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Wesband is a multiplayer dungeon-crawler campaign for Wesnoth, much influenced by Zangband. The project was originally started by Dovolente, who is too busy with real life to deal with Wesnoth. He wanted to use my Modular RPG era for it, so I have since taken over the whole project. Exasperation...
I remember playing velensk's tower defense map in 1.12, however many errors appeared when i uploaded to 1.14, i am trying to fix these atm, while doing so , i created my own addon named tower defense maps , it currently have only one map, map created by IPS, coded by me.
This is an update to the multiplayer scenario King of the Hill aimed at replacing the existing mainline version for the BfW 1.18 release.
The premise of this scenario has always been for players to fight over the central castle (the hill). Yet the scenario gave no perks to combat the downsides of...
Intro
The Altaz Mariners is a two player non-linear pirate campaign made by jb and I, with art by bera. Players take on the roles of two wronged brothers seeking revenge on a third. The campaign follows their swashbuckling adventures on the open seas – from their daring escape out of the royal...
I don't have any experience modding Wesnoth or using WML, just a bit of copywriting for Dunefolk awhile back.
I wondered what the folks here would think of Vision using remaining MP instead of total potential MP instead. Yes it would slow games down a lot and force players to play very cautiously,...
Hey, opening this thread so I have something to refer to in the feedback part of the description, hopefully it won't be needed if everything works fine, haha.
Conquest+ Diplo is just a quick adaption of Conquest+ so Alliance mod works properly with it.
Are there guidelines for multi-player maps design ?
How is the starting gold determined ?
I've had some ideas about interesting settings but one thing I struggle with is how to keep the map balanced for all faction combinations, especially since I...
It was a dark and stormy night... the winds howled and the seas churned. Rain fell upon the churned soil of an abandoned graveyard, cast in the black shadow of an abandoned mansion as lighting flashed through the skies. Inside the mansion, mad cackling could be heard...
My wife and me like playing Wesnoth together, that's why I started to create a multiplayer campaign (Return from Captivity) for 2 cooperating players. I uploaded now the first 3 scenarios. As my native language is not English, feel free to correct the mistakes in the texts. I'll fix it as...
I created an Era with Mainline Campaign Factions like Outlaws and Quenoth elves.
I also added Units and Advances for Units from the Mainline Campaigns.
I created this Forumpage for Bugreports or to remind me of missing Stuff :)
This is the official topic for the Season Changer mod.
This mod modifies all of the outdoor terrains of the map and cycles between the 4 seasons.The host may change how many turns each season lasts from the settings.
This is the thread which will be used to provide the Multiplayer Activity Reports for 2022. These will be posted once per month, and currently contain the following information for games played over the previous month:
The count of unique users.
The count of unique users per day.
The count of...
Hello, I wanted to know if someone knoe why the Skeletal Dragon has the resistances that he has.
I wrote already a private message, but I think the guy is not around in this period.
Can someone fix the Skeletal Dragon in the new release of BFW 1.17 ?
I explain, he's an Ubdead unit and has 0% def....
So its been about three years since I was around here, so I'm not sure if the setup has changed at all in that time. But when I try to log into the official multiplayer server, it tells me that I need a registered account on the forums. Well, I have that, obviously. I couldn't remember my password,...
I noticed that the way the action time bonus worked in battle for wesnoth was by adding time to the following turn and not the current turn. I was hoping for a setting that game extra time in the current turn. I think in turn bonuses are very useful for games like wesnoth to help keep the game...
Four white mages must roam the land performing good deeds and righting wrongs in this non-linear story-orientated multiplayer RPG adventure. Players must also work together to discover the fate of the four lost brothers that went before. This scenario features numerous sub-quests, a basic inventory...
From the team that brought you The Altaz Mariners comes... Den of Thieves. :lol: This is a multiplayer campaign that takes a totally different approach to Wesnoth gameplay. Here, stealth and evasion count for more than brute strength. Why charge at a guard when you can sneak past, assassinate him...
General Overview
After many years of playing and a lot of conversations with extremely experienced players I've decided to open the thread to discuss main factions balance.
I know game purists will say balance is perfect or there are too many factors to measure balance . That is wrong. We have...
We are currently seeking a programmer to add some features to the ladder. If you are interested in this please contact me in a PM here, on the ladder forums, or in game;
When the king's foolish pact with Orcish mercenaries goes wrong, the commander of his forces, Field Marshal Muhryim, must seek an alliance with his former enemies beyond the realm.
He will journey into the lawless frontier with his...
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