Multiplayer Development

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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  • Multiplayer Activity Report - 2025
    by Pentarctagon »
    17 Replies
    7902 Views
    Last post by Pentarctagon
  • Guide for designing MP maps.
    by bert1 »
    10 Replies
    42921 Views
    Last post by Doc Paterson
  • Temuchin Khan's maps
    by Temuchin Khan »
    74 Replies
    78374 Views
    Last post by Temuchin Khan
  • Colosseum for 1.18
    by Shiki »
    9 Replies
    5761 Views
    Last post by RazzorBee
  • Afterlife Rated 1.18 Statistics
    by dwarftough »
    53 Replies
    16725 Views
    Last post by WarolKojtyla
  • Conquest* for 1.18
    by Shiki »
    12 Replies
    10531 Views
    Last post by cupcakes
  • Conquest 2.0 - on 1.8 server
    by alda »
    575 Replies
    128590 Views
    Last post by cupcakes
  • SXRPG Version 6.9.999 -- 1.18 Server
    by Mabuse »
    258 Replies
    69696 Views
    Last post by cupcakes
  • AMLA Teachers
    by dragonfi »
    8 Replies
    1528 Views
    Last post by dragonfi
  • GambCiv • A civ-like Wesnoth add-on
    by Gambit »
    100 Replies
    40866 Views
    Last post by Sebas38760
  • Gwledig's Mods: Conquest original gameplay, Conquest+, Conquest+Space, Chaoz battle of the wizards, Lazersquad, WesCraft
    by Gwledig »
    27 Replies
    9954 Views
    Last post by Gwledig
  • Invincibles Conquest II: LotI + World Conquest II
    by dwarftough »
    26 Replies
    13325 Views
    Last post by Rendy55
  • Count Units Cost - Mod
    by ChaosRider »
    15 Replies
    714 Views
    Last post by IPS
  • Gladiators
    by Gambit »
    79 Replies
    14771 Views
    Last post by Mabuse
  • Loti advancemets
    by Rendy55 »
    0 Replies
    452 Views
    Last post by Rendy55
  • Why some units from game core arent available?
    by ChaosRider »
    2 Replies
    367 Views
    Last post by ChaosRider
  • Chaos Maps (40 scenarios)
    by ChaosRider »
    6 Replies
    2334 Views
    Last post by ChaosRider
  • Stable Corpse Mod
    by lhybrideur »
    4 Replies
    1444 Views
    Last post by lhybrideur
  • Unit Color Variation/Changer (Skin/Scale/Armour)
    by Refumee »
    48 Replies
    94048 Views
    Last post by Refumee
  • Biased RNG in MP
    by dwarftough »
    6 Replies
    1208 Views
    Last post by dwarftough
  • Stealing Abilities - Mod
    by ChaosRider »
    3 Replies
    1825 Views
    Last post by ChaosRider
  • Stealing Weapons - Mod
    by ChaosRider »
    1 Replies
    1558 Views
    Last post by ChaosRider
  • The Altaz Mariners (2p pirate RPG) now with French translation!
    by Bob_The_Mighty »
    366 Replies
    569176 Views
    Last post by fenny
  • Ravana's Multiplayer Works
    by Ravana »
    87 Replies
    129028 Views
    Last post by IPS
  • Campaign Shop
    by Jarom »
    2 Replies
    1805 Views
    Last post by TechnoPirateZombie
  • Advancements Pack
    by Rendy55 »
    1 Replies
    672 Views
    Last post by Rendy55
  • Mod : Advance Wesnoth Wars
    by Ruvaak »
    74 Replies
    78843 Views
    Last post by ilya-ilya
  • Stats Bonus Mode
    by ChaosRider »
    3 Replies
    3108 Views
    Last post by ChaosRider
  • Wings of Victory: Resolute Edition
    by Mechanical »
    3 Replies
    1497 Views
    Last post by Refumee
  • The Rise of Wesnoth - Wesfolk Edition!
    by Mechanical »
    16 Replies
    6015 Views
    Last post by Refumee
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