Multiplayer Development

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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  • Multiplayer Activity Report - 2025
    by Pentarctagon »
    2 Replies
    1490 Views
    Last post by Pentarctagon
  • Guide for designing MP maps.
    by bert1 »
    10 Replies
    38653 Views
    Last post by Doc Paterson
  • Afterlife Rated 1.18 Statistics
    by dwarftough »
    23 Replies
    4675 Views
    Last post by momom2
  • Afterlife (with XP mod) Statistics
    by dwarftough »
    21 Replies
    13573 Views
    Last post by WarolKojtyla
  • What is Arcane? - Suggestions by matto
    by matto »
    57 Replies
    14897 Views
    Last post by matto
  • More Units Forms - Mod
    by ChaosRider »
    8 Replies
    3725 Views
    Last post by ChaosRider
  • A Random RPG Adventure
    by PapaSmurfReloaded »
    219 Replies
    237506 Views
    Last post by PapaSmurfReloaded
  • SXRPG Version 6.7.1 -- 1.18 Server
    by Mabuse »
    110 Replies
    44731 Views
    Last post by Mabuse
  • Colosseum for 1.18
    by Shiki »
    7 Replies
    2993 Views
    Last post by Shiki
  • Chaos Maps (40 scenarios)
    by ChaosRider »
    5 Replies
    1036 Views
    Last post by ChaosRider
  • Mystical world
    by ChaosRider »
    9 Replies
    1498 Views
    Last post by ChaosRider
  • SXRPG 6.4.1 (or higher) SPEEDRUN REPLAYS
    by Mabuse »
    20 Replies
    9656 Views
    Last post by Mabuse
  • SXRPG Version 5.2.3 - now on 1.12 Server
    by Mabuse »
    105 Replies
    58819 Views
    Last post by Ravana
  • Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth
    by Cackfiend »
    50 Replies
    38752 Views
    Last post by Cackfiend
  • Topic: Conquest* for 1.18
    by Shiki »
    7 Replies
    4425 Views
    Last post by Shiki
  • Between Darkness And Light
    by ChaosRider »
    5 Replies
    700 Views
    Last post by ChaosRider
  • Uber Small Chaos Maps (27 hexes size)
    by ChaosRider »
    1 Replies
    376 Views
    Last post by ChaosRider
  • Ultimate weapon mode
    by ChaosRider »
    0 Replies
    485 Views
    Last post by ChaosRider
  • Multiplayer Activity Report - 2024
    by Pentarctagon »
    24 Replies
    9180 Views
    Last post by Pentarctagon
  • Small Chaos Maps - 51 hexes size
    by ChaosRider »
    1 Replies
    391 Views
    Last post by ChaosRider
  • Lair of Thugs - beginner MP campaign!
    by Mechanical »
    5 Replies
    1478 Views
    Last post by Mechanical
  • Venomous Sands - new After the Fall Nagas campaign!
    by Mechanical »
    5 Replies
    3072 Views
    Last post by dwarftough
  • Medium Chaos Maps - 75 hexes size
    by ChaosRider »
    1 Replies
    382 Views
    Last post by ChaosRider
  • Random Conquest, 3 Players New Campaign
    by ChaosRider »
    4 Replies
    909 Views
    Last post by ChaosRider
  • Galactic Empires (Wesnoth in Space)
    by Bob_The_Mighty »
    630 Replies
    318506 Views
    Last post by Computer_Player
  • Gwledig's Mods: Conquest original gameplay, Conquest+, Conquest+Space, Chaoz battle of the wizards, Lazersquad, WesCraft
    by Gwledig »
    25 Replies
    8640 Views
    Last post by Morath
  • Tiny Maps - 16 scenarios
    by ChaosRider »
    6 Replies
    683 Views
    Last post by Atreides
  • Gobowars is back! 2p MP campaign for Wesnoth 1.10.x
    by jb »
    45 Replies
    22654 Views
    Last post by dwarftough
  • Big Chaos Maps - 10 scenarios (99 hexes size)
    by ChaosRider »
    1 Replies
    431 Views
    Last post by ChaosRider
  • The Rise of Wesnoth - Wesfolk Edition!
    by Mechanical »
    10 Replies
    1548 Views
    Last post by Konrad2
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