Multiplayer Development

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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  • Multiplayer Activity Report - 2026
    by Pentarctagon »
    0 Replies
    50 Views
    Last post by Pentarctagon
  • Guide for designing MP maps.
    by bert1 »
    10 Replies
    43438 Views
    Last post by Doc Paterson
  • Conquest* for 1.18
    by Shiki »
    13 Replies
    11187 Views
    Last post by Temuchin Khan
  • Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth
    by Cackfiend »
    52 Replies
    43446 Views
    Last post by Cackfiend
  • A Random RPG Adventure
    by PapaSmurfReloaded »
    225 Replies
    248919 Views
    Last post by PapaSmurfReloaded
  • FrostBlade's Season 2 (10 Scenarios-Addons)
    by FrostBlade5 »
    23 Replies
    11931 Views
    Last post by FrostBlade5
  • FrostBlade's Season 1 (10 Scenarios-Addons)
    by FrostBlade5 »
    16 Replies
    2307 Views
    Last post by FrostBlade5
  • The Altaz Mariners (2p pirate RPG) now with French translation!
    by Bob_The_Mighty »
    368 Replies
    570296 Views
    Last post by cupcakes
  • Gold Transfer Mod
    by PiaoPiao »
    0 Replies
    24 Views
    Last post by PiaoPiao
  • Unit Color Variation/Changer (Skin/Scale/Armour)
    by Refumee »
    49 Replies
    95618 Views
    Last post by VolrawTras
  • Tower Defense
    by lhybrideur »
    0 Replies
    87 Views
    Last post by lhybrideur
  • Temuchin Khan's maps
    by Temuchin Khan »
    74 Replies
    78668 Views
    Last post by Temuchin Khan
  • Multiplayer Activity Report - 2025
    by Pentarctagon »
    17 Replies
    8560 Views
    Last post by Pentarctagon
  • Colosseum for 1.18
    by Shiki »
    9 Replies
    6283 Views
    Last post by RazzorBee
  • Afterlife Rated 1.18 Statistics
    by dwarftough »
    53 Replies
    18112 Views
    Last post by WarolKojtyla
  • Conquest 2.0 - on 1.8 server
    by alda »
    575 Replies
    128643 Views
    Last post by cupcakes
  • SXRPG Version 6.9.999 -- 1.18 Server
    by Mabuse »
    258 Replies
    72385 Views
    Last post by cupcakes
  • AMLA Teachers
    by dragonfi »
    8 Replies
    2102 Views
    Last post by dragonfi
  • GambCiv • A civ-like Wesnoth add-on
    by Gambit »
    100 Replies
    40952 Views
    Last post by Sebas38760
  • Gwledig's Mods: Conquest original gameplay, Conquest+, Conquest+Space, Chaoz battle of the wizards, Lazersquad, WesCraft
    by Gwledig »
    27 Replies
    10007 Views
    Last post by Gwledig
  • Invincibles Conquest II: LotI + World Conquest II
    by dwarftough »
    26 Replies
    13579 Views
    Last post by Rendy55
  • Count Units Cost - Mod
    by ChaosRider »
    15 Replies
    794 Views
    Last post by IPS
  • Gladiators
    by Gambit »
    79 Replies
    14813 Views
    Last post by Mabuse
  • Loti advancemets
    by Rendy55 »
    0 Replies
    518 Views
    Last post by Rendy55
  • Why some units from game core arent available?
    by ChaosRider »
    2 Replies
    444 Views
    Last post by ChaosRider
  • Chaos Maps (40 scenarios)
    by ChaosRider »
    6 Replies
    2403 Views
    Last post by ChaosRider
  • Stable Corpse Mod
    by lhybrideur »
    4 Replies
    1963 Views
    Last post by lhybrideur
  • Biased RNG in MP
    by dwarftough »
    6 Replies
    1579 Views
    Last post by dwarftough
  • Stealing Abilities - Mod
    by ChaosRider »
    3 Replies
    2100 Views
    Last post by ChaosRider
  • Stealing Weapons - Mod
    by ChaosRider »
    1 Replies
    1633 Views
    Last post by ChaosRider
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