Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
This is the thread which will be used to provide the Multiplayer Activity Reports for 2025. These will be posted once per month, and currently contain the following information for games played over the previous month:
The count of unique users.
The count of unique users per day.
The count of...
From time to time people want advice on how to make fun balanced multiplayer maps. There is information scattered through the forums on this, but it's hard to find. This thread is intended to be a dedicated home for such information.
If anyone finds any good gobbets anywhere, perhaps you could...
hi, so, i made this mod a while ago, but it didn't work. Now it does, and i released it as an addon, here is the description.
Need to urgently level up a unit? some high level unit of yours stole the otherwise useful XP? have a lot of units with small amount of exp? a unit with a lot XP is about...
this thread is for feedback and suggestions regarding my Unit Color Variation and Unit Color Changer modifications.
Unit Color Variation changes the skin, scale, or armor colors of recruited units. It aims to create natural-looking variations, adding visual diversity without breaking...
Intro
The Altaz Mariners is a two player non-linear pirate campaign made by jb and I, with art by bera. Players take on the roles of two wronged brothers seeking revenge on a third. The campaign follows their swashbuckling adventures on the open seas – from their daring escape out of the royal...
- To register to play the Ladder
- Please join our Ladder Discord if you are a Ladder player
Greetings! I am excited to announce that the Ladder Era is now available on the add-on server. All credit goes to sergey for taking the time to code it!
ARRPGA is an add-on with two modes of gameplay.
The first gameplay mode is a single RPG scenario, known Classic (AI DM), which pits a party of heroes controlled by a maximium of 4 players against an AI-controlled Dungeon Master who plays enemies and NPCs. This mode of gameplay features premade...
This is a simple mod that I have made. Right-click your leader to get the option to send an amount of gold of your choosing to another player. Sending gold is private. The intended use is just to transfer gold between sides in a casual multiplayer game, for things like bribes and ransoms. Feel free...
This is the feedback topic for the Tower Defense add-on
Come play to this classic mod of RTS, adapted to Wesnoth.
Build your towers, defeat hordes of enemies, and try not to get your crystal destroyed.
The add-on is currently under development with currently only the solo and coop modes.
Planned...
I've expanded and modified the Wesnoth map from Conquest 3.4 for use in ordinary multiplayer games. I'm not sure how well balanced it is, but see what you think!
EDIT: Here's a new version of the map. I have made many adjustments, some for balancing reasons and some to make it a better copy of the...
This is the thread which will be used to provide the Multiplayer Activity Reports for 2025. These will be posted once per month, and currently contain the following information for games played over the previous month:
The count of unique users.
The count of unique users per day.
The count of...
Hi everyone! I've got a couple of requests to gather stats for Afterlife Rated 1.18 . As there are 5000+ games already, we can have a decent sample size to judge what's going on (although, as ratings were reset and it's just 5000 raw games, that wouldn't compare to Afterlife 1.16 year's stats)....
Version 2.0 of Conquest is now on 1.8 add-on server ! It includes maps of Europe, Wesnoth and Jel'Wan.
Some modifications I made :
- as I said on the other topic, nonhuman village cannot recruit any human or boat, but they have a new 15 gold unit
- mermen have been nerfed up to make them more...
What does SX stand for:
-----------------------------------
Originally SX meant --Survival Extreme-- which became throughout the history of wesnoth-add-ons a synomyn
for maps that feature stand-alone-Heroes, that can be upgraded in so-called --shops--, fighting...
Hi! This is the feedback topic for my addon AMLA Teachers .
A small Wesnoth modification that adds a Teacher advancement option for units that reached AMLA. The Teacher redistributes it's own XP to units around it at every turn. This makes them gaining XP gain less wasteful, while still providing...
GambCiv aims to add many common strategy game features that are missing from vanilla Wesnoth
The add-on is made for version 1.9.8 and above. You can download it from the add-on server in the game. You can also get the bleeding edge version at the official website . You can play it with nearly...
This is Gwledig, I had a break from Wesnoth multiplayer mods for a while but have updated my mods to work on the 1.14 server and hope to maintain them into the foreseeable future. Look for these on the Wesnoth 'add ons'. The updated mods include:
Hi everyone! I'm glad to introduce my add-on, Invincibles Conquest II!
Basically, it's just World Conquest II with the LotI item system and extra advancements on top of it. WC II items retained as well. Combining good LotI equipment with WC II artifacts can make truly OP units ;)
So I'm working on a new project and its nearly ready for the first release.
There is an arena. Player 1 is the owner of this arena. The arena exists for the sole purpose of entertaining four VIPs (NPCs). He can open and close various gates around the arena and he is in charge of buying different...
On Wesnoth v1.18 server you can find in my addons called Chaos Maps. This addon contains 40 scenarios where you can fight in teams or in FFA option. There are also recruit bonuses that you can choose at the begining of the scenario. Everything is described in addon description:...
This thread is for feedback about the Stable Corpse Mod addon.
Inspired by the (in)famous Corpse Mod, it allows dying unit to leave their corpse on the battlefield, WHILE NOT BREAKING THE GAME!
It is more simple than Corpse Mod and has less functionalities, BUT DOES NOT BREAK THE GAME!
It is...
Since 1.16 the Biased RNG has been available in SP. It makes the outcomes of battles follow the expected value much more closely drastically reducing the variance. Choosing a different RNG is not supported in Multiplayer, so this mod tries to emulate the Biased RNG behaviour.
Units can steal enemy abilities when kill it. Chance for ability stealing is higher when killed unit had higher lvl than the one who killed it. Chance for each lvls difference: -1 lvls (and less) - 20%, 0 lvls - 30%, 1 lvl - 40%, 2 lvls - 50%, 3 lvls - 60%, 4 lvls - 70%, 5 lvls - 80%, 6 lvls (and...
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