Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • 'Sprite-sheet's applicable or not ?
    by Eagle_11 »
    2 Replies
    999 Views
    Last post by Eagle_11
  • new type of leadership
    by Aldarisvet »
    26 Replies
    5225 Views
    Last post by Aldarisvet
  • [engine] Allow custom clock within a scenario
    by WhiteWolf »
    3 Replies
    1324 Views
    Last post by WhiteWolf
  • ForestDragon's WML ideas
    by ForestDragon »
    4 Replies
    1523 Views
    Last post by Tad_Carlucci
  • [engine]: New [event] battle names (DONE, available here)
    by WhiteWolf »
    6 Replies
    2032 Views
    Last post by WhiteWolf
  • Idea: new WML tag [repeated_message]
    by Dugi »
    16 Replies
    3083 Views
    Last post by Dugi
  • [interface] Add new menu items to bottom of context menu
    by gnombat »
    5 Replies
    2121 Views
    Last post by gfgtdf
  • Change Dawn/Dusk sounds to the "Turn Bell" section
    by GoatGoat »
    6 Replies
    1984 Views
    Last post by zookeeper
  • [engine][interface] Last turn alert
    by SFault »
    1 Replies
    918 Views
    Last post by Ravana
  • Lets give Shock Troopers the 'Shock' weapon-spec
    by Eagle_11 »
    2 Replies
    1202 Views
    Last post by zookeeper
  • [engine] Simultaneous moves in multiplayer
    by BaronVonNeuron »
    2 Replies
    1048 Views
    Last post by Eagle_11
  • Alignments other than the default ?
    by Eagle_11 »
    1 Replies
    1021 Views
    Last post by Dugi
  • MP Modification Ideas - the Thread
    by Eagle_11 »
    9 Replies
    2896 Views
    Last post by Eagle_11
  • (attempted, failed) Asynchronous damage calculation
    by jyrkive »
    0 Replies
    1174 Views
    Last post by jyrkive
  • Mainline 'Scenarios' (together with campaigns)
    by skeptical_troll »
    61 Replies
    14553 Views
    Last post by Celtic_Minstrel
  • skeletons need to be tweaked
    by amanII »
    1 Replies
    1536 Views
    Last post by beetlenaut
  • 'Victory' unit animation?
    by skeptical_troll »
    5 Replies
    1892 Views
    Last post by Shiki
  • 'Mirror Map' function for editor
    by Eagle_11 »
    4 Replies
    1368 Views
    Last post by Eagle_11
  • Context Submenu for faster Recruiting
    by Otengam »
    2 Replies
    1025 Views
    Last post by Otengam
  • Sound off when Wesnoth in background
    by Otengam »
    0 Replies
    750 Views
    Last post by Otengam
  • [UMC]Experience for observers adjacent to 2 fighters
    by SolaEvoli »
    12 Replies
    3367 Views
    Last post by Ravana
  • Labels for observers
    by Scaramush »
    5 Replies
    2362 Views
    Last post by Ben24626
  • [interface] Radial menu
    by Spixi »
    3 Replies
    1948 Views
    Last post by Inky
  • The {SPECIAL_NOTES} hate thread
    by Eagle_11 »
    8 Replies
    2234 Views
    Last post by tribes55
  • special damage - half of total HP
    by Aldarisvet »
    14 Replies
    2926 Views
    Last post by Aldarisvet
  • [mainline] Resolving some strangeness in Wesnoth
    by Omega_Blue »
    5 Replies
    1667 Views
    Last post by Gyra_Solune
  • [in general]Should Backstab be tweaked ?
    by Eagle_11 »
    7 Replies
    2123 Views
    Last post by Gyra_Solune
  • [interface][mainline] Campaign author's expected XP
    by octalot »
    4 Replies
    1488 Views
    Last post by ancestral
  • [mainline] Adding 'feeding' to Soulless
    by Aldarisvet »
    6 Replies
    1641 Views
    Last post by Aldarisvet
  • [interface] auto-confirm dialogs
    by cuchulain »
    3 Replies
    1168 Views
    Last post by zookeeper
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