Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • [MUST-READ] About the Ideas Forum
    by Forum Moderators Team »
    0 Replies
    49666 Views
    Last post by Forum Moderators Team
  • Wyvern Rider description
    by Gothyoba »
    4 Replies
    450 Views
    Last post by Gothyoba
  • [mainline] there is a need for a en_US translation
    by demario »
    128 Replies
    7953 Views
    Last post by Soliton
  • map editor changes
    by ChrundleTheGreat »
    4 Replies
    155 Views
    Last post by Lord-Knightmare
  • improvement for [chance_to_hit]
    by Vyncyn »
    1 Replies
    144 Views
    Last post by Ravana
  • [engine] add a [damage_type] special/ability who modify the type of attack used
    by newfrenchy83 »
    15 Replies
    1104 Views
    Last post by Lord-Knightmare
  • How about add a progression system like those of Tloti
    by JALdMIC »
    1 Replies
    184 Views
    Last post by beetlenaut
  • Bimetallism
    by LienRag »
    2 Replies
    287 Views
    Last post by egallager
  • [engine] add [filter_ability] in filter to filter abilities on criteria other than type or identifier.
    by newfrenchy83 »
    2 Replies
    253 Views
    Last post by newfrenchy83
  • Mainline AMLAs
    by Dalas120 »
    12 Replies
    467 Views
    Last post by Dalas120
  • UnZOCable terrain
    by LienRag »
    7 Replies
    483 Views
    Last post by Lord-Knightmare
  • What features would you like in mainline wesnoth?
    by Jay_jayjay »
    2 Replies
    2780 Views
    Last post by LienRag
  • [UMC] Ally Defense Ability (& how to Implement it)
    by KingBigMac »
    5 Replies
    954 Views
    Last post by newfrenchy83
  • [UMC] Some new abilities and weapon specials
    by Spirit_of_Currents »
    4 Replies
    776 Views
    Last post by LienRag
  • [mainline] Some few Undead XP / pricing lv2 buff suggestions?
    by IPS »
    4 Replies
    403 Views
    Last post by Hejnewar
  • Another Statistical Measure
    by Gidoza »
    13 Replies
    4147 Views
    Last post by IceSandslash
  • [interface] Bring back some good dropped features from 1.12
    by Atreides »
    4 Replies
    1266 Views
    Last post by Atreides
  • [UMC] What AMLAs could give you
    by Spirit_of_Currents »
    4 Replies
    1150 Views
    Last post by beetlenaut
  • [UMC] RPG-like PvP in Wesnoth.
    by Xudo »
    38 Replies
    13092 Views
    Last post by Xudo
  • Modifying mouvement costs (and other things)
    by hermestrismi »
    10 Replies
    700 Views
    Last post by Ravana
  • [engine] Add "attack_alignment" weapon special for specific attacks and [unit_alignment] ability
    by newfrenchy83 »
    2 Replies
    491 Views
    Last post by newfrenchy83
  • Saisons effects on maps
    by hermestrismi »
    35 Replies
    1676 Views
    Last post by hermestrismi
  • [engine] ruined village suggestion
    by Spannerbag »
    18 Replies
    1810 Views
    Last post by Soliton
  • [Incomplete Idea / Suggestion] Mainline campaigns "add-on tree"
    by shevegen »
    0 Replies
    922 Views
    Last post by shevegen
  • [Suggestion] Add a generic creator-info widget for all campaigns
    by shevegen »
    2 Replies
    691 Views
    Last post by egallager
  • Backwards-facing units
    by Helmet »
    5 Replies
    1084 Views
    Last post by beetlenaut
  • Movement costs added to lava
    by Helmet »
    5 Replies
    1028 Views
    Last post by shevegen
  • User interface improvement: allow users to scroll through abilities, but, in general, scroll through any long listing
    by shevegen »
    2 Replies
    746 Views
    Last post by dwarftough
  • [Usability / User Interface suggestions] Larger font size, and coloured text
    by shevegen »
    5 Replies
    3218 Views
    Last post by egallager
  • overview of running games on website (with version,language,.....
    by Iceblade »
    5 Replies
    976 Views
    Last post by Pentarctagon
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