Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

Moderator: Forum Moderators

New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • Tools development
    by LovCAPONE »
    12 Replies
    6256 Views
    Last post by Ravana
  • Has anyone tried actually creating the "less random combat" mod?
    by Facehunter »
    3 Replies
    17509 Views
    Last post by Facehunter
  • Did you succesfully solve transparency problem with SDL2?
    by AlBo »
    3 Replies
    8217 Views
    Last post by GunChleoc
  • lexical_caster overloads
    by josteph »
    0 Replies
    4019 Views
    Last post by josteph
  • AI based on Deep Learning
    by milwac »
    37 Replies
    49933 Views
    Last post by Dugi
  • Level 5 plus
    by MotherNight »
    3 Replies
    3281 Views
    Last post by josteph
  • Two version lines in replay savegames
    by josteph »
    2 Replies
    3401 Views
    Last post by Pentarctagon
  • New tools to make running Wesnoth MP server easier
    by fstltna »
    1 Replies
    7113 Views
    Last post by fstltna
  • How does wesnoth tiling system work?
    by dagnelies »
    2 Replies
    4651 Views
    Last post by dagnelies
  • Wesnoth's stable binaries for linux as appImage?
    by lea »
    5 Replies
    8028 Views
    Last post by lea
  • In-Game help (encyclopedia) - Feedback
    by shevegen »
    3 Replies
    7615 Views
    Last post by Celtic_Minstrel
  • Developing an AI using C++
    by milwac »
    2 Replies
    5173 Views
    Last post by shevegen
  • MultiplayerServerWML bot creation
    by Ravana »
    11 Replies
    17878 Views
    Last post by Ravana
  • Optimisation Discussions Advises Experiences Ideas Etc
    by enclave »
    52 Replies
    23311 Views
    Last post by gfgtdf
  • Random map generator utility (beta)
    by batoonike »
    1 Replies
    5098 Views
    Last post by The_Gnat
  • Very interesting talk on Random Number Generators
    by Simons Mith »
    15 Replies
    12601 Views
    Last post by batoonike
  • Wesnoth Unit Creator! Updated!
    by Hellfire »
    13 Replies
    10483 Views
    Last post by ForestDragon
  • Where is the main function [CMake build doesn't run]
    by nosba »
    6 Replies
    7203 Views
    Last post by singalen
  • Xbox One Version
    by McSick »
    5 Replies
    32782 Views
    Last post by McSick
  • Litmus test questions
    by lanternglow »
    2 Replies
    3946 Views
    Last post by lanternglow
  • Help popups in not helpful place
    by lanternglow »
    1 Replies
    3565 Views
    Last post by jyrkive
  • Greetings and salutations
    by lanternglow »
    5 Replies
    5071 Views
    Last post by pauxlo
  • A GUI for wmllint
    by Elvish_Hunter »
    62 Replies
    36502 Views
    Last post by gfgtdf
  • Working on Wesnoth in the browser (via Emscripten)
    by aidanhs »
    10 Replies
    10923 Views
    Last post by aidanhs
  • Understanding Wesnoth's Distributed System
    by naiguy »
    2 Replies
    3782 Views
    Last post by naiguy
  • May I request a feature for 1.13 or 1.14?
    by enclave »
    5 Replies
    4903 Views
    Last post by enclave
  • Links To Event Scripting
    by Spielesocke »
    1 Replies
    3227 Views
    Last post by Pentarctagon
  • Resigning committership
    by Aginor »
    1 Replies
    3165 Views
    Last post by Iris
  • Wesnoth as subprocess in python (wmlparser3.py)
    by Smok »
    2 Replies
    3407 Views
    Last post by Sapient
  • main_thread
    by alep »
    1 Replies
    2735 Views
    Last post by Celtic_Minstrel
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum