Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

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  • Adding support to replay old saves (1.4-1.12 1v1) in BFW1.14
    by demario »
    33 Replies
    5739 Views
    Last post by demario
  • Unique charge abilities? E. g. 3x per scenario
    by shevegen »
    2 Replies
    142 Views
    Last post by newfrenchy83
  • Getting Started
    by Iris »
    66 Replies
    58307 Views
    Last post by shevegen
  • AI should know the importance of leader kill
    by 5dPZ »
    1 Replies
    107 Views
    Last post by shevegen
  • Identifying and Fixing AI Performance Bottlenecks
    by giantspider52 »
    2 Replies
    158 Views
    Last post by giantspider52
  • How to search the irc channel?
    by CrawlCycle »
    3 Replies
    631 Views
    Last post by shevegen
  • Further development to "Item Tool" in Scenario editor
    by mentos987 »
    3 Replies
    196 Views
    Last post by Mabuse
  • Support selection of saves from sub-directories
    by demario »
    10 Replies
    504 Views
    Last post by demario
  • Wording and style for Doxygen documentation
    by CrawlCycle »
    23 Replies
    2493 Views
    Last post by arthyols
  • External AI control
    by mattsc »
    8 Replies
    4180 Views
    Last post by Lord-Knightmare
  • C++ game dynamics modules for Haldric
    by udet »
    1 Replies
    2211 Views
    Last post by Jay_jayjay
  • can't recruit costum unit
    by inuyasha35 »
    6 Replies
    820 Views
    Last post by Pilauli
  • Miscellaneous
    by CrawlCycle »
    6 Replies
    1216 Views
    Last post by GunChleoc
  • Draft of the plan to refactor the preprocessor
    by CrawlCycle »
    8 Replies
    1352 Views
    Last post by Celtic_Minstrel
  • Testing puzzles
    by CrawlCycle »
    3 Replies
    742 Views
    Last post by Celtic_Minstrel
  • Question about Doxygen documentation
    by CrawlCycle »
    8 Replies
    836 Views
    Last post by Pentarctagon
  • Reflections on the code
    by CrawlCycle »
    2 Replies
    666 Views
    Last post by Celtic_Minstrel
  • Wesnoth 2.0 and project Haldric?
    by revolting_peasant »
    20 Replies
    4220 Views
    Last post by revolting_peasant
  • Wesnoth for Löve
    by fabi »
    36 Replies
    5854 Views
    Last post by fabi
  • menu items
    by inuyasha35 »
    13 Replies
    1339 Views
    Last post by inuyasha35
  • Minimum Damage Code
    by BWeManX »
    4 Replies
    1753 Views
    Last post by WhiteWolf
  • Custom summoning for RPG-mod
    by MrFleckstone »
    1 Replies
    834 Views
    Last post by vghetto
  • Wesnoth Unit Creator App
    by Lord-Knightmare »
    13 Replies
    5436 Views
    Last post by Yomar
  • Any thoughts on C++ Modules
    by Tad_Carlucci »
    3 Replies
    1843 Views
    Last post by loonycyborg
  • Campaign Global "Options"
    by denispir »
    8 Replies
    4026 Views
    Last post by Celtic_Minstrel
  • vertical lines (Wesnoth geometry)
    by denispir »
    0 Replies
    1434 Views
    Last post by denispir
  • Deprecation Messages
    by doofus-01 »
    5 Replies
    2746 Views
    Last post by Celtic_Minstrel
  • 3 directories of core Wesnoth game data
    by denispir »
    5 Replies
    2023 Views
    Last post by denispir
  • Glib errors about when erasing cache
    by denispir »
    0 Replies
    2248 Views
    Last post by denispir
  • [difficulty] : add params for image + var
    by denispir »
    10 Replies
    6074 Views
    Last post by Tad_Carlucci
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