Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

Moderator: Forum Moderators

New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • Importing ANCIENT maps
    by SurekUr »
    3 Replies
    2251 Views
    Last post by cubism_master
  • all units parameters in JSON
    by RBnik »
    2 Replies
    893 Views
    Last post by Soliton
  • Short interesting read
    by Yomar »
    0 Replies
    627 Views
    Last post by Yomar
  • Seeking tricky WML examples
    by Celtic_Minstrel »
    15 Replies
    5055 Views
    Last post by Soliton
  • Experiment in loading past eras/campaigns in cores
    by demario »
    27 Replies
    22207 Views
    Last post by Atreides
  • [mod] Adding support to replay old saves (1.4-1.12 1v1) in BFW1.14 and 1.16
    by demario »
    38 Replies
    38702 Views
    Last post by demario
  • how difficult is creating an artificial intelligence interface that is agnostic to a specific programming language?
    by MrMonteiro »
    6 Replies
    7802 Views
    Last post by max_torch
  • Micro AIs Feedback and Development
    by mattsc »
    32 Replies
    51893 Views
    Last post by Celtic_Minstrel
  • CTK calculator
    by ERROR1025 »
    3 Replies
    7660 Views
    Last post by Pentarctagon
  • movement cost and ai for a specific unit
    by bejacomune »
    4 Replies
    8688 Views
    Last post by bejacomune
  • changelogs for Wesnoth 1.0.3 and 1.0.3a?
    by lea »
    10 Replies
    10733 Views
    Last post by egallager
  • WML doesn't know what plural means
    by Helmet »
    8 Replies
    9021 Views
    Last post by Helmet
  • New Graphics System Details
    by mesilliac »
    3 Replies
    9800 Views
    Last post by entonio
  • Shroud is Slow
    by SoftSilkLionMilk »
    4 Replies
    14826 Views
    Last post by Celtic_Minstrel
  • [screen_fade]
    by Helmet »
    1 Replies
    7794 Views
    Last post by Helmet
  • Wesnoth 1.16 or 1.18 should be Wesnoth 2.0 ?
    by lea »
    6 Replies
    9315 Views
    Last post by lea
  • AI should know the importance of leader kill
    by 5dPZ »
    3 Replies
    8527 Views
    Last post by Atreides
  • A simple external AI Lua error
    by ib2002 »
    2 Replies
    8599 Views
    Last post by Celtic_Minstrel
  • rnd generator
    by Kamor »
    2 Replies
    7977 Views
    Last post by mesilliac
  • How to run locally the gettext status page?
    by demario »
    1 Replies
    7788 Views
    Last post by octalot
  • wmlscope is sooooo slow
    by Atreides »
    8 Replies
    9823 Views
    Last post by Elvish_Hunter
  • Unique charge abilities? E. g. 3x per scenario
    by shevegen »
    2 Replies
    8599 Views
    Last post by newfrenchy83
  • Getting Started
    by Iris »
    66 Replies
    107928 Views
    Last post by shevegen
  • Identifying and Fixing AI Performance Bottlenecks
    by giantspider52 »
    2 Replies
    8141 Views
    Last post by giantspider52
  • How to search the irc channel?
    by CrawlCycle »
    3 Replies
    9134 Views
    Last post by shevegen
  • Further development to "Item Tool" in Scenario editor
    by mentos987 »
    3 Replies
    8608 Views
    Last post by Mabuse
  • Support selection of saves from sub-directories
    by demario »
    10 Replies
    10418 Views
    Last post by demario
  • External AI control
    by mattsc »
    8 Replies
    14436 Views
    Last post by Lord-Knightmare
  • C++ game dynamics modules for Haldric
    by udet »
    1 Replies
    10781 Views
    Last post by Jay_jayjay
  • can't recruit costum unit
    by inuyasha35 »
    6 Replies
    9439 Views
    Last post by Pilauli
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum