Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

Moderator: Forum Moderators

New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • Seeking tricky WML examples
    by Celtic_Minstrel »
    2 Replies
    2351 Views
    Last post by Wayirr
  • Experiment in loading past eras/campaigns in cores
    by demario »
    27 Replies
    13486 Views
    Last post by Atreides
  • [mod] Adding support to replay old saves (1.4-1.12 1v1) in BFW1.14 and 1.16
    by demario »
    38 Replies
    26423 Views
    Last post by demario
  • how difficult is creating an artificial intelligence interface that is agnostic to a specific programming language?
    by MrMonteiro »
    6 Replies
    4298 Views
    Last post by max_torch
  • Micro AIs Feedback and Development
    by mattsc »
    32 Replies
    40737 Views
    Last post by Celtic_Minstrel
  • CTK calculator
    by ERROR1025 »
    3 Replies
    4037 Views
    Last post by Pentarctagon
  • movement cost and ai for a specific unit
    by bejacomune »
    4 Replies
    4993 Views
    Last post by bejacomune
  • changelogs for Wesnoth 1.0.3 and 1.0.3a?
    by lea »
    10 Replies
    6413 Views
    Last post by egallager
  • WML doesn't know what plural means
    by Helmet »
    8 Replies
    5091 Views
    Last post by Helmet
  • New Graphics System Details
    by mesilliac »
    3 Replies
    5400 Views
    Last post by entonio
  • Shroud is Slow
    by SoftSilkLionMilk »
    4 Replies
    8172 Views
    Last post by Celtic_Minstrel
  • [screen_fade]
    by Helmet »
    1 Replies
    4224 Views
    Last post by Helmet
  • Wesnoth 1.16 or 1.18 should be Wesnoth 2.0 ?
    by lea »
    6 Replies
    5769 Views
    Last post by lea
  • AI should know the importance of leader kill
    by 5dPZ »
    3 Replies
    4945 Views
    Last post by Atreides
  • A simple external AI Lua error
    by ib2002 »
    2 Replies
    4664 Views
    Last post by Celtic_Minstrel
  • rnd generator
    by Kamor »
    2 Replies
    4511 Views
    Last post by mesilliac
  • How to run locally the gettext status page?
    by demario »
    1 Replies
    4307 Views
    Last post by octalot
  • wmlscope is sooooo slow
    by Atreides »
    8 Replies
    5891 Views
    Last post by Elvish_Hunter
  • Unique charge abilities? E. g. 3x per scenario
    by shevegen »
    2 Replies
    4941 Views
    Last post by newfrenchy83
  • Getting Started
    by Iris »
    66 Replies
    89250 Views
    Last post by shevegen
  • Identifying and Fixing AI Performance Bottlenecks
    by giantspider52 »
    2 Replies
    4659 Views
    Last post by giantspider52
  • How to search the irc channel?
    by CrawlCycle »
    3 Replies
    5214 Views
    Last post by shevegen
  • Further development to "Item Tool" in Scenario editor
    by mentos987 »
    3 Replies
    4799 Views
    Last post by Mabuse
  • Support selection of saves from sub-directories
    by demario »
    10 Replies
    5999 Views
    Last post by demario
  • External AI control
    by mattsc »
    8 Replies
    9969 Views
    Last post by Lord-Knightmare
  • C++ game dynamics modules for Haldric
    by udet »
    1 Replies
    6903 Views
    Last post by Jay_jayjay
  • can't recruit costum unit
    by inuyasha35 »
    6 Replies
    5585 Views
    Last post by Pilauli
  • Miscellaneous
    by CrawlCycle »
    6 Replies
    6116 Views
    Last post by GunChleoc
  • Draft of the plan to refactor the preprocessor
    by CrawlCycle »
    8 Replies
    6257 Views
    Last post by Celtic_Minstrel
  • Wording and style for Doxygen documentation
    by CrawlCycle »
    22 Replies
    11757 Views
    Last post by Celtic_Minstrel
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum