Search found 482 matches

by jb
August 14th, 2015, 6:49 pm
Forum: Multiplayer Development
Topic: The Kraken RPG MP
Replies: 13
Views: 6333

Re: The Kraken RPG MP

<slow clap> Very impressive Bob. A six year resurrection. That has to be a new record. "Did you every know that you're my hero? You are the wind beneath my wings" "There goes my hero, watch him as he goes" "I need a hero, he's gotta be strong and he's gotta fast, and he's go...
by jb
June 13th, 2015, 11:09 pm
Forum: Multiplayer Development
Topic: SXRPG Version 5.2.3 - now on 1.12 Server
Replies: 104
Views: 49456

Re: SXRPG Version 4.9.12a - now on 1.12 Server

Same bug from 1.10 has carried over.

Units with the ranged special Blessed cause OOS in MP games. Different players see different amounts of damage inflicted.

This causes OOS because sometimes an enemy unit is dead and other player sees them as alive.
by jb
February 24th, 2015, 11:10 pm
Forum: Game Development
Topic: Age of Wonders III
Replies: 10
Views: 13116

Re: Age of Wonders III

Yeah dude, totally worth the money.

I've clocked about 600 hours already.
by jb
December 23rd, 2014, 5:32 pm
Forum: Off-Topic
Topic: The Hen Commandments
Replies: 2
Views: 2631

Re: The Hen Commandments

Okay, I laughed. :) It's too stupid for me to support, but I laughed. Amusingly, the guy behind The Hen Commandments has just been interviewed on Fox News: here . Who is this Jonathan Hunt? You have to understand that Fox News is a very effective propaganda wing of the Republican Party. Think Conser...
by jb
November 7th, 2014, 9:50 pm
Forum: Multiplayer Development
Topic: Khalifate Era
Replies: 118
Views: 47335

Re: Khalifate Era

Wintermute
Guilty by association? I hope not. But is it worth constantly having these threads pointing it out and rehashing it? Well... that is hard to answer.
It reminds me of the Washington Redskins debate. At some point it might be a good idea to just change the name.
by jb
October 27th, 2014, 10:34 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.11.18 (1.12 Release Candidate 2)
Replies: 8
Views: 13436

Re: Wesnoth 1.11.18 (1.12 Release Candidate 2)

I noticed I can no longer select a new unit without deselecting the current unit. Is that intentional? (and why? who wants more clicks?). Am I missing a way to toggle that off?
by jb
August 14th, 2014, 9:07 pm
Forum: Multiplayer Development
Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
Replies: 524
Views: 106857

Re: SX RPG ADD ON 4.8.60 - now on 1.10.x Server.

BUG 01: Paso and I finally figured out the cause of our massive OOS problems. It's the ranged-weapon special Blessed. Using a ranged weapon with this special gives us different damage amounts. Hail of Arrow, Precision, Magic Circle, Focus, Magical, Marksmen are all (seemingly) fine. But as soon as w...
by jb
July 16th, 2014, 10:40 pm
Forum: Multiplayer Development
Topic: disscusion about 1.12 mushroom terrain
Replies: 32
Views: 9416

Re: disscusion about 1.12 mushroom terrain

Its a problem that didn't need fixing.

I'm against any 'fix' that creates more problems.

It's silly things like this that are constantly breaking UMC. Backwards compatibility should be the priority, imo.
by jb
April 2nd, 2014, 8:33 pm
Forum: Multiplayer Development
Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
Replies: 524
Views: 106857

Re: SX RPG ADD ON 4.8.60 - now on 1.10.x Server.

Other Map-makers are welcome. (you have a small map on hand, and dont mind if someone is probably doing some changes on it, add a scn file to it and includes it into the SXRPG-pack? ok. pls send your drafts in :)) Some people may have already sent you a map draft. Also, some people might be willing...
by jb
March 26th, 2014, 11:08 pm
Forum: Developers’ Discussions
Topic: Suggestion: keep backwards compatibility
Replies: 21
Views: 18517

Re: Suggestion: keep backwards compatibility

Hear hear!

I couldn't agree more.
by jb
March 21st, 2014, 4:08 pm
Forum: Multiplayer Development
Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
Replies: 524
Views: 106857

Re: SX RPG ADD ON 4.8.50 - now on 1.10.x Server.

I found a bug. When you pickup a bomb, it takes a potion slot as normal. However after you use the bomb, your potion MAX CAPACITY is permanently reduced. After the bomb I could only hold 2 potions max. As for difficulty, the early game is still as hard as ever. But after turn 40 or so the difficulty...
by jb
January 10th, 2014, 7:17 pm
Forum: Multiplayer Development
Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
Replies: 524
Views: 106857

Re: SX RPG ADD ON 4.7.2r - now on 1.10.x Server.

to increase replayability of the already existing maps a bit and also to prevent player from over-preparing against "supposed" to be unknown enemies (or in case the enemies are known: that they are always good for a nasty surprise), there will be some kind of randomization added to the al...
by jb
December 17th, 2013, 9:59 pm
Forum: Multiplayer Development
Topic: SXRPG Replays
Replies: 114
Views: 31571

Re: SXRPG Replays

but since 1 players is also valid, i do everything to make playing on low number heroes as hard as possible.
Yes, I agree. I like that difficulty varies. It adds good variety.
by jb
December 17th, 2013, 4:12 pm
Forum: Multiplayer Development
Topic: SXRPG Replays
Replies: 114
Views: 31571

Re: SXRPG Replays

Regarding of "5 player" runs. Paso and I have beat each map several times with 5 units. It is much harder. Playing with 2 units was laughably easy after the difficulty of 5pl. I do like the way it is balanced, considering 5 player to be the most pure for balance. Our "secret" str...
by jb
December 14th, 2013, 2:19 am
Forum: Multiplayer Development
Topic: SX RPG ADD ON 4.9.10 - now on 1.10.x Server.
Replies: 524
Views: 106857

Re: SX RPG ADD ON 4.7.1q - now on 1.10.x Server.

Found a small bug with Hail of Arrows. I bought with my level 2 Dwarf Thunderer for its default weapon. When leveled up to level 3, the Hail of Arrows special disappeared. EDIT: I love the new heal spell. I never used the old healing spell, since it healed such little hp. A single red potion was wor...