Search found 473 matches
- July 5th, 2012, 9:06 pm
- Forum: Music & Sound Development
- Topic: Expanding Wesnoth Music
- Replies: 2
- Views: 2393
Re: Expanding Wesnoth Music
I completely agree. Same here.
- July 5th, 2012, 5:08 pm
- Forum: WML Workshop
- Topic: Toplevels
- Replies: 8
- Views: 2138
Re: Toplevels
Oh, tags. Didn't realize that's what he was talking about.
- July 5th, 2012, 1:56 pm
- Forum: WML Workshop
- Topic: Toplevels
- Replies: 8
- Views: 2138
Re: Toplevels
What exactly do you mean by toplevel? Do you mean a campaign, or something else?
- July 5th, 2012, 12:35 pm
- Forum: Scenario & Campaign Development
- Topic: Glenfire Forest
- Replies: 25
- Views: 5252
Re: Glenfire Forest
hey, I'm trying to make the scenario end at the death of one of the units. He's a hero and the objectives say that his death will bring defeat but when he does die nothing happens. Can anyone tell me how to make the scenario end with the death of a unit that isn't the team leader? Gambrous Sure. [e...
- July 4th, 2012, 11:46 pm
- Forum: Scenario & Campaign Development
- Topic: Glenfire Forest
- Replies: 25
- Views: 5252
Re: Glenfire Forest
Try posting it in a zipped file.
- July 4th, 2012, 8:55 pm
- Forum: Technical Support
- Topic: got a problem with map editor when saving a map
- Replies: 3
- Views: 1855
Re: got a problem with map editor when saving a map
And also, the terrain "Phantom Castle" is non-core. It won't work unless you add it to the core (not reccomended) or add it to your custom terrain (only in scenario or campaign).
- July 4th, 2012, 8:50 pm
- Forum: Strategies & Tips
- Topic: How to play Knalgan?
- Replies: 10
- Views: 3681
Re: How to play Knalgan?
Another thing that might help. Versus undead use impact. Skeletons fall before you. Ghosts are good versus it, but Dwarvish Fighters can use their axe versus them. Here's a list of fighting groups. Keep groups like this together and you'll do okay. 1 Fighter and 2/3 Thunderers 3 Fighters 2 Fighters ...
- July 4th, 2012, 3:22 pm
- Forum: Strategies & Tips
- Topic: Favorite multiplayer unit per type(melee, magical, cav, etc)
- Replies: 19
- Views: 6537
Re: Favorite multiplayer unit per type(melee, magical, cav,
Favorites for general usage (I take it you mean level 1): Melee-Wose Ranged-Dwarvish Thunderer Scouts-Drake Glider Cavalry-Cavalryman Magical-Mage (if level two non-standard recruits were allowed then Troll Shaman) Navy-Mermaid initiate Armor-Troll Whelp (They DON'T DIE :twisted:) Support-Ulf or Elv...
- July 4th, 2012, 10:13 am
- Forum: Users’ Forum
- Topic: Defeating leaders in campaign scenarios
- Replies: 1
- Views: 798
Re: Defeating leaders in campaign scenarios
You're just remembering wrong. When a leader dies his units stay. Unless he's the last person on his team, or if the objective is to kill him. In which case when you kill them you win. It's possible using WML to program for all a sides units to dissappear upon the leader's death. Maybe you saw one o...
- July 4th, 2012, 2:34 am
- Forum: Ideas
- Topic: Multiplayer Lobby Suggestion
- Replies: 3
- Views: 1228
- July 3rd, 2012, 9:57 pm
- Forum: Ideas
- Topic: Multiplayer Lobby Suggestion
- Replies: 3
- Views: 1228
Re: Multiplayer Lobby Suggestion
I'm pretty sure the chat bar is at the exact same spot whether you're waiting in a game or not. I could be wrong, I don't use it much...
- July 3rd, 2012, 9:55 pm
- Forum: Ideas
- Topic: [interface] screenshots and other ideas
- Replies: 8
- Views: 1948
Re: [interface] screenshots and other ideas
I think he meant "igloos".Insinuator wrote:Not sure what an "iglus" is, but it's no village I've heard of.
- July 3rd, 2012, 9:48 pm
- Forum: Scenario & Campaign Development
- Topic: Glenfire Forest
- Replies: 25
- Views: 5252
Re: Glenfire Forest
Adding to this, you can upload all your files at once by copying them to a compresed(zipped) folder.lipk wrote:Hmmm.
Do you realize that you can upload files here, too? Use the "Upload attachment" option.
- July 3rd, 2012, 9:47 pm
- Forum: Technical Support
- Topic: [bug] shuffle sides overwrites leader
- Replies: 2
- Views: 741
Re: [bug] shuffle sides overwrites leader
Same here. Just so you know, it does affect the AI sides as well.
- July 3rd, 2012, 4:17 pm
- Forum: Faction & Era Development
- Topic: Heroes
- Replies: 49
- Views: 11494
Heroes
I got tired of leveling up a unit and then it's just as good as my leader. So in an era I'm creating your leader is from a list of heroes that start at level 2 and go to level 5. A hero is slightly better than a standard unit of the same level. The heroes I decided on are listed below. What I'm look...