Search found 140 matches

by EvilEarl
April 3rd, 2010, 3:28 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.8.0
Replies: 57
Views: 23624

Re: Wesnoth 1.8.0

This is gonna be awesome!! I can't wait to download it once it gets on the Ubuntu repository.
by EvilEarl
March 26th, 2010, 12:29 am
Forum: Scenario & Campaign Development
Topic: Insane Hermit
Replies: 46
Views: 15443

Re: Insane Hermit

I found scenario 6 far too easy, though i liked the new element types. I basically built a huge defense at the bridges, and they ignored the forest til about turn 16, and then they only attacked the very narrow chokepoint. By turn 20 i was so bored at barely moving that I sent a dozen arcane titans...
by EvilEarl
March 21st, 2010, 3:43 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. Gambit has this way of getting me to do art.

I recommend making a random hash of of some unit theme, create a bunch of sprites that may or may not be related, and then work it like a jigsaw puzzle with no true solution.

And then you leave it in your trash bin for 6 months before you find it again and become reinspired to make it something good.
by EvilEarl
March 16th, 2010, 10:08 pm
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. The staypuft man loves you!

cool
by EvilEarl
February 8th, 2010, 4:00 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. The Book of Het Rotur calls!

I'm not gonna bother to read all of that stuff about the orange symbol-thing tonight. I just gotta say that I can no longer consider you an artist now that you're making *shudder* storylines.
by EvilEarl
February 7th, 2010, 12:30 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. Zero is tired of doing just Mermen.

It's shiny . . . and pointy.
by EvilEarl
February 5th, 2010, 11:04 pm
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. Zero is tired of doing just Mermen.

Fear the fish-dude!!
by EvilEarl
January 25th, 2010, 4:02 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. Steelhive Returneth.

What would a lich lord want with creating an alcohol smuggling empire?
by EvilEarl
January 21st, 2010, 5:17 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. Steelhive Returneth.

Just kidding about my last post, I am planning to visit Tibetian art monks so I can learn to draw well. And I don't want someone pissed at me when I take my regular 2-4 month vacations from a project, I only want me to be pissed off at me (I've tried it and it still doesn't work). EDIT:To Spaceinvad...
by EvilEarl
January 20th, 2010, 11:25 pm
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. Steelhive Returneth.

Don't do that do joint projects in the artwork part for *certain people* who *can't draw worth a crap* when they *re-release their first campaign*. No one in particular.
by EvilEarl
January 10th, 2010, 2:21 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. Steelhive Returneth.

Love it, but how does he lift the giant sword? Or is that some kind of illusion so he looks cool?
by EvilEarl
January 1st, 2010, 5:39 am
Forum: Scenario & Campaign Development
Topic: Insane Hermit
Replies: 46
Views: 15443

Re: Insane Hermit

Yeah, I came to terms with the fact that the gameplay is ruining my concepts and ideas and that this campaign is crap as it is. I think I'm gonna just pull it off the server and redo this (as I have already done several times. But hey, it's just computer gibberish, how hard can it be?) This will jus...
by EvilEarl
November 28th, 2009, 5:18 am
Forum: WML Workshop
Topic: Does I first?
Replies: 2
Views: 433

Re: Does I first?

Can you explain what it is you are trying to accomplish with this first? I'd like an idea of what to look for before I test other people's code.
by EvilEarl
November 27th, 2009, 6:58 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 297251

Re: Zero's art. Stuff and fluff.

why not make the second one float like the third one, but with the shorter legs and stuff (maybe have its legs crossed together or tucked as to show that it isn't fully developed yet).
by EvilEarl
November 26th, 2009, 4:31 am
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 233770

Re: You've been playing Wesnoth too long when...

1132:You actually care about the ambush glitch caused by ai units. 1133:You feel murderous every time someone leaves a match because they are losing. 1134:You think the stories about suicides are fake because dealing damage to yourself is impossible. 1135:You think China kidnapped all of the existin...