Search found 160 matches
- January 23rd, 2021, 3:02 am
- Forum: Scenario & Campaign Development
- Topic: An Independence War: SP campaign for 1.14/1.16
- Replies: 71
- Views: 34609
Re: An Independence War: SP campaign for 1.12/1.14
Version 0.3.2c uploaded.
Fix: Thieves, Rogues, and Assassins (from AG) can't be set to rider on troop status menu (thanks, mateus_70!)
Fix: Thieves, Rogues, and Assassins (from AG) can't be set to rider on troop status menu (thanks, mateus_70!)
- November 5th, 2020, 12:16 pm
- Forum: Scenario & Campaign Development
- Topic: A Group in a War: 1.18 SP simple RPG campaign
- Replies: 106
- Views: 54967
Re: A Group in a War: 1.14 SP simple RPG campaign
Version 1.0.0 is not a special one for me. Newer version is better. It's all.
- November 3rd, 2020, 8:07 am
- Forum: Scenario & Campaign Development
- Topic: A Group in a War: 1.18 SP simple RPG campaign
- Replies: 106
- Views: 54967
Re: A Group in a War: 1.14 SP simple RPG campaign
Version 0.2.1d including Portuguese (Brazil) translation by mateus_70 uploaded!
@Toxic45
You can find the name in my signature.
@Toxic45
You can find the name in my signature.
- May 24th, 2020, 1:53 am
- Forum: Scenario & Campaign Development
- Topic: A Group in a War: 1.18 SP simple RPG campaign
- Replies: 106
- Views: 54967
Re: A Group in a War: 1.14 SP simple RPG campaign
@AlreadyTaken
Thank you!
@gaojicainiao
Chinese translation is included in new version 0.2.1c. Thank you!
Thank you!
@gaojicainiao
Chinese translation is included in new version 0.2.1c. Thank you!
- April 20th, 2020, 3:58 am
- Forum: Music & Sound Development
- Topic: TJM - Tamanegi Jukebox Mod [Modification]
- Replies: 10
- Views: 8529
Re: TJM - Tamanegi Jukebox Mod [Modification]
Ah, I am nothing active on wesnoth, actually... Constant update of TJ may not happen.
So I think you upload your version is a better way.
Or I can give you the passphrase of current TJ via PM.
So I think you upload your version is a better way.
Or I can give you the passphrase of current TJ via PM.
- April 19th, 2020, 2:01 am
- Forum: Music & Sound Development
- Topic: TJM - Tamanegi Jukebox Mod [Modification]
- Replies: 10
- Views: 8529
Re: TJM - Tamanegi Jukebox Mod [Modification]
The file names are hardcoded into Tamanegi Jukebox, This is because functions like wesnoth.read_file and ndirs were not available when I wrote this first. Also, I am nothing familiar with BfW mods (and don't have enough time and power to do it...). So the my original style may be obsolete now. :) I...
- October 25th, 2019, 10:22 am
- Forum: Scenario & Campaign Development
- Topic: A Group in a War: 1.18 SP simple RPG campaign
- Replies: 106
- Views: 54967
Re: A Group in a War: 1.14 SP simple RPG campaign
What is the criteria to shows up "get trait" option in training room? Is that intentional that Clammy tell nothing about that? Gold > 200 and fame > 500 is the criteria. This is intentional hidden because this is not so natural and not very useful for standard playing. It is more likely t...
- October 22nd, 2019, 2:04 am
- Forum: Scenario & Campaign Development
- Topic: A Group in a War: 1.18 SP simple RPG campaign
- Replies: 106
- Views: 54967
Re: A Group in a War: 1.14 SP simple RPG campaign
I might have checked only for other members...
This trait bug is fixed. New version 0.2.1b is uploaded.
Thank you again, mateus_70!
This trait bug is fixed. New version 0.2.1b is uploaded.
Thank you again, mateus_70!
- October 22nd, 2019, 1:55 am
- Forum: Scenario & Campaign Development
- Topic: An Independence War: SP campaign for 1.14/1.16
- Replies: 71
- Views: 34609
Re: An Independence War: SP campaign for 1.12/1.14
Thank you, again!
This bug is fixed in the new version 0.3.2b.
This bug is fixed in the new version 0.3.2b.
- October 18th, 2019, 10:49 am
- Forum: Scenario & Campaign Development
- Topic: An Independence War: SP campaign for 1.14/1.16
- Replies: 71
- Views: 34609
Re: An Independence War: SP campaign for 1.12/1.14
0.3.2a uploaded. :D I believe the fog bug is fixed. The cause of the bug is: fog is removed when emissary menu is invoked and I forgot to recover fog of ai sides. :augh: So I added fog upon transition from the office to the field. It seems to work. (Note: you may need to enter a skirmish to load upd...
- February 14th, 2019, 9:31 am
- Forum: Scenario & Campaign Development
- Topic: A Group in a War: 1.18 SP simple RPG campaign
- Replies: 106
- Views: 54967
Re: A Group in a War: 1.14 SP simple RPG campaign
Sorry, please ignore the original message (moved to below) if you already saw it. That is different campaign... To enter the main outpost, place "You" at the castle terrain near the general in the south of the map, and then right click on "You". You may find the menu item "E...
- January 7th, 2019, 3:28 pm
- Forum: Scenario & Campaign Development
- Topic: An Independence War: SP campaign for 1.14/1.16
- Replies: 71
- Views: 34609
Re: An Independence War: SP campaign for 1.12/1.14
I got it. You are right.
Extra income from Flags (10g/Flag) does not work for player side due to my silly typo. (This income works fine for enemy sides, though.)
Bug fixed version 0.3.1a is uploaded.
Thank you for reporting, StellarStar!
- January 7th, 2019, 1:10 pm
- Forum: Scenario & Campaign Development
- Topic: An Independence War: SP campaign for 1.14/1.16
- Replies: 71
- Views: 34609
Re: An Independence War: SP campaign for 1.12/1.14
Thank you for playing :D The hardest part was the attack of the kingdom in the begining when you dont have many 6 member squads. Indeed. The beginning of the game is often the hardest part. :P As for Flags, they will appear when you defeat guardian (NOT LEADER) units. For example, units on the Front...
- December 24th, 2018, 3:30 am
- Forum: Scenario & Campaign Development
- Topic: An Independence War: SP campaign for 1.14/1.16
- Replies: 71
- Views: 34609
Re: An Independence War: SP campaign for 1.12/1.14
Congrats!
And thank you for so many important bug reports!
And thank you for so many important bug reports!
- December 23rd, 2018, 7:03 am
- Forum: Scenario & Campaign Development
- Topic: An Independence War: SP campaign for 1.14/1.16
- Replies: 71
- Views: 34609
Re: An Independence War: SP campaign for 1.12/1.14
Hi, pauxlo! Thank you for reporting, sorry for the late reply :augh: (and what are you doing with paperpushers :lol:). The first bug you met this time is originated from the corrupted data. But what is guilty is the newly introduced code for workaround recently added by me. :augh: (If that work arou...