Search found 1686 matches

by Hulavuta
February 23rd, 2013, 2:51 pm
Forum: Off-Topic
Topic: Draw thy sword
Replies: 26
Views: 10191

Re: Draw thy sword

I see.
by Hulavuta
February 23rd, 2013, 3:59 am
Forum: Off-Topic
Topic: Draw thy sword
Replies: 26
Views: 10191

Re: Draw thy sword

I like this one but...what is he holding in his other hand? A dagger? a crucifix?
by Hulavuta
February 22nd, 2013, 1:56 pm
Forum: Multiplayer Development
Topic: 1v1 VoDs?
Replies: 4
Views: 1526

Re: 1v1 VoDs?

Ah, thanks Max :D

And haha, knew it forbiddian :lol2:
by Hulavuta
February 22nd, 2013, 4:08 am
Forum: Multiplayer Development
Topic: 1v1 VoDs?
Replies: 4
Views: 1526

Re: 1v1 VoDs?

There was a channel called Brutalwesnoth, run by neki, which had a lot of games with commentary, and even some guest commentaries by high ladder players like Dauntless. He took it down a while ago, but if I am not mistaken, some people have archived his videos. By the way, you wouldn't happen to be ...
by Hulavuta
February 21st, 2013, 3:27 pm
Forum: Users’ Forum
Topic: Multiplayer coop
Replies: 7
Views: 3309

Re: Multiplayer coop

Also, Survival Xtreme, and anything by Bob the Mighty.
by Hulavuta
February 20th, 2013, 12:36 am
Forum: Off-Topic
Topic: Your ageless favorite lv1 units and reassons.
Replies: 9
Views: 5151

Re: Your ageless favorite lv1 units and reassons.

I think Shadow is the best Backstab unit! It can also turn invisible.
by Hulavuta
February 19th, 2013, 4:03 pm
Forum: Users’ Forum
Topic: Multiplayer coop
Replies: 7
Views: 3309

Re: Multiplayer coop

Dark Forecast for sure, there is a 2-player version of Legend of Wesmere, but I'm not sure if it is in 1.10 though.
by Hulavuta
February 19th, 2013, 3:34 pm
Forum: Scenario & Campaign Development
Topic: An idea for campaign.
Replies: 6
Views: 1643

Re: An idea for campaign.

sridhar, you would actually be surprised, but actually, a majority of new members come to the forums, and many of them post almost this same exact post, that they have a great idea but just need someone to basically "do it" for them. I think I was in a similar case when I first joined. Unf...
by Hulavuta
February 16th, 2013, 3:52 pm
Forum: Writers’ Forum
Topic: Non-Wesnoth Fantasy Story - Update 3 is up
Replies: 6
Views: 2072

Re: Non-Wesnoth Fantasy Story

Hi Flameslash, Not bad so far, just one thing that was particularly irksome was that you used "it's" almost every time, when it should be its. It's is a contraction of it is, and its is the possessive form of it. Other than that, no particularly large errors really jumped out at me. Keep i...
by Hulavuta
February 16th, 2013, 3:24 pm
Forum: Users’ Forum
Topic: Wesnoth 1.10.5 for iphone/ipad & source code is out now!
Replies: 391
Views: 136806

Re: Wesnoth 1.10.5 for iphone/ipad & source code is out now!

Loving this update too :D The fullscreen mini-map really helps, considering the screen is so small. I'm glad to hear that you're going to update the sliders and the descriptions. Is there also a chance you will implement a zoom in and out feature? Although, now I sort of feeling like the fullscreen ...
by Hulavuta
February 13th, 2013, 3:02 am
Forum: Off-Topic
Topic: Your ageless favorite lv1 units and reassons.
Replies: 9
Views: 5151

Re: Your ageless favorite lv1 units and reassons.

The "funny"est unit would have to be the Ulfserker, when it is attacking Dark Adepts. :lol2: I think one of my favorite units is the Orcish Archer, they're cool, strong, and are multi-purpose. I also love Drake Enforcers/Thrashers because of their awesome ram horns, and of course everyone ...
by Hulavuta
February 12th, 2013, 8:47 pm
Forum: Users’ Forum
Topic: Difficulty settings.
Replies: 6
Views: 2603

Re: Difficulty settings.

No, difficulty doesn't (shouldn't) change the probabilities to hit. Generally, the difficulty increases the amount of gold the enemies have. That is usually the case for most campaigns, but campaign authors can also put in things such as giving them access to stronger units to recruit, etc.
by Hulavuta
February 12th, 2013, 5:10 pm
Forum: Users’ Forum
Topic: Wesnoth 1.10.5 for iphone/ipad & source code is out now!
Replies: 391
Views: 136806

Re: Wesnoth 1.10.5 for iphone/ipad & source code is out now!

Hi, silly noob question here, but updating shouldn't create a problem with my saved games or anything, right?
by Hulavuta
February 12th, 2013, 2:48 pm
Forum: Users’ Forum
Topic: Can I lets play Battle for Wesnoth?
Replies: 3
Views: 1392

Re: Can I lets play Battle for Wesnoth?

Yes, you can.
by Hulavuta
February 7th, 2013, 8:07 pm
Forum: Users’ Forum
Topic: Wesnoth 1.10.5 for iphone/ipad & source code is out now!
Replies: 391
Views: 136806

Re: Wesnoth 1.10.5 for iphone/ipad & source code is out now!

AxalaraFlame wrote: Axa
P.S. How's this Ipone project going recently? You have been the porter for few months but we didn't see the changes of your ID's color.
I don't think his color will change. KylePoole was the old porter for a while but he just got a custom title.