Search found 51 matches
- May 29th, 2009, 9:12 pm
- Forum: Ideas
- Topic: Negative Resistancies
- Replies: 52
- Views: 7915
Re: Negative Resistancies
As far as I can tell, this idea is relatively useless in mainline. Yetis healing from cold attacks? Drakes healing from fire attacks? I don't care if their blood IS made of fire, at the very best it wouldn't effect them whatsoever. However, there is a very big instance when this would be useful: Ele...
- May 29th, 2009, 9:09 pm
- Forum: Users’ Forum
- Topic: You've been playing Wesnoth too long when...
- Replies: 1231
- Views: 233075
Re: You've been playing Wesnoth too long when...
1141: You become paranoid enough to believe that EVERY windmill, lighthouse, ect. are put in there for a reason, and you go there to check for secret events. You also, therefore, check every single tile that has been shrouded to make sure such special tiles do not escape your notice.
- May 29th, 2009, 9:03 pm
- Forum: Game Development
- Topic: shaiya
- Replies: 13
- Views: 4408
Re: shaiya
I discussed this game with my friends. We seem to agree that the game's plotline is about two stripperiffic goddesses who spend their free time using a bunch of gullible minions to fight each other in a never-ending war. The two sides? Why, the Alliance of Light and Union of Fury. Honestly, it's jus...
- May 27th, 2009, 10:04 pm
- Forum: Strategies & Tips
- Topic: GEB scenario 1?
- Replies: 1
- Views: 705
Re: GEB scenario 1?
GEB's scenario simply isn't finished. After you capture the wolves, you've basically completed the game. As of current, Gambit's (thinking of?) remaking the scenario into an openly-roamable world-conquering type thingy that sounds like it won't be finished any time soon. :P. For the current, well......
- May 24th, 2009, 7:14 pm
- Forum: Scenario & Campaign Development
- Topic: Brent (0.1.7) – for 1.9
- Replies: 147
- Views: 33682
Re: Brent: Campaign w/ extended char advances, cross-scen quests
Love the work you've done so far! Indeed, many people make RPG-ish type maps on a number of different games, and choosing to make one on a turn based strategy would indeed be a challenge. I played the earliest version, and I love the events and thorough planning you've done. However, as a side note,...
- May 19th, 2009, 12:09 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.7.0
- Replies: 11
- Views: 11249
Re: Wesnoth 1.7.0
Saw this thread as I was before I left for something, and after I came home. Was excited enough to respond. The decision to add in the Dwarvish Scout line for THoT was probably what surprised me enough to post, and I'm more or less wondering what compelled you guys to add it in, since I've been brow...