Search found 244 matches
- November 8th, 2006, 8:17 pm
- Forum: Ideas
- Topic: Rating system for user-made campaigns
- Replies: 20
- Views: 3472
- November 8th, 2006, 8:13 pm
- Forum: Art Contributions
- Topic: Race specific GUI
- Replies: 36
- Views: 9267
- November 8th, 2006, 8:08 pm
- Forum: Multiplayer Development
- Topic: 1vs1 maps (x4ro)
- Replies: 11
- Views: 3341
- November 8th, 2006, 7:26 pm
- Forum: Users’ Forum
- Topic: Newbe saying hi
- Replies: 12
- Views: 2610
I have to say I liked the Northern Rebirth actually (but that is a side-note). What I wanted to say is that ghosts are not overpowered. They are quite nicely balanced and since they have low HP, are not too hard to kill after all. Play some multiplayer games, against the AI perhaps, and you'll see i...
- November 7th, 2006, 11:01 am
- Forum: Ideas
- Topic: Rating system for user-made campaigns
- Replies: 20
- Views: 3472
- November 6th, 2006, 4:54 pm
- Forum: Ideas
- Topic: Long range (NOT multiple hex attack) units
- Replies: 17
- Views: 4059
- November 6th, 2006, 4:48 pm
- Forum: Strategies & Tips
- Topic: What is the effect of difficulty levels?
- Replies: 3
- Views: 2508
Re: What is the effect of difficulty levels?
I noticed that my hit averages were falling below what the terrain odds ought to be and the computers' averages were higher. Have you tried looking into the stats? Can be accessed by pressing 's' in-game. You can also find it in the menu. There it tells you the 'real' damage inflicted, as well as t...
- November 6th, 2006, 4:40 pm
- Forum: Strategies & Tips
- Topic: HttT - What should I be upgrading to?
- Replies: 46
- Views: 14259
But on the other hand you need to look at the good defence values (compared to the other horses) as well as that it costs only 18 gold (compared to the 23 of the horseman). The great quickness thorugh forest is something no other horse has, and can easily distract the enemy, but is not easy to kill ...
- November 6th, 2006, 4:23 pm
- Forum: WML Workshop
- Topic: Some questions
- Replies: 26
- Views: 4969
- November 6th, 2006, 4:17 pm
- Forum: Ideas
- Topic: Rating system for user-made campaigns
- Replies: 20
- Views: 3472
The idea has been discussed here . Sorry, didn't do a search... Though I did look into the FPI. I see people have a lot of good ideas: -putting the server into folders -having a approval-sign by a Dev/approval board -having seperate servers -reviews. I will also add another (random) proposal, that ...
- November 5th, 2006, 7:14 pm
- Forum: Ideas
- Topic: Rating system for user-made campaigns
- Replies: 20
- Views: 3472
- November 5th, 2006, 6:35 pm
- Forum: Ideas
- Topic: Rating system for user-made campaigns
- Replies: 20
- Views: 3472
Rating system for user-made campaigns
I would like to propose the idea of an rating system for the dowload section. This would give people a choice to see (from quite a lot of options) which has been good in other peoples opinion. There are of course pros and contras. Pros: -one would know what campaign/faction has been done properly -w...
- November 5th, 2006, 6:27 pm
- Forum: Ideas
- Topic: Altering the "Multiplayer" option list
- Replies: 18
- Views: 3062
- November 5th, 2006, 6:25 pm
- Forum: Ideas
- Topic: Add a "day" column in download server
- Replies: 3
- Views: 769
- November 5th, 2006, 6:23 pm
- Forum: Strategies & Tips
- Topic: Dwarfish Thunderer debate
- Replies: 95
- Views: 26144